Copyright of a blender procedural creation?

are procedural creations in blender owned by the creators ? or are they also under the GPL license ?

Your Artwork

What you create with Blender is your sole property. All your artwork – images or movie files – including the .blend files and other data files Blender can write, is free for you to use as you like.

That means that Blender can be used commercially by artists, by studios to make animation films or VFX, by game artists to work on commercial games, by scientists for research, and by students in educational institutions.

Blender’s GNU GPL license guarantees you this freedom. Nobody is ever permitted to take it away, in contrast to trial or “educational” versions of commercial software that will forbid your work in commercial situations.

It’s a bit confusing.
let say that i create a superb “procedural material” or a “modular castle” using solely blender procedural nodes/modifiers, no meshes, nor textures used inside the .blend, am i the owner of the content?

Not a lawyer here at all, but my gut feeling is: of course you own it.

Think of art as a purposeful arrangement of data. You arranged those nodes to do something meaningful, then how is it different to doing an animation (aka arranging curve data)

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The description mentions that you own the .blend files you create with Blender, procedural or non-procedural content should not make a difference.


First off all you own the Copyright regardless of whether it’s GPL or not.
Your code could be under GPL if it has peaces of a GPL code.
I suggest you carefully read the GPL license. You will understand it better.

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