Compositor improvements

Been doing comp for 20 or so years, here’s where Blender doesn’t work :

Missing Nodes :

  • OCIO Nodes
  • Time-related tools (framehold, timewarp, oflow)
  • Color And Pixel Matrix nodes
  • Pixel expression node (Fusions CustomTool or Nukes Expression&MergeExpression)
  • Grain tools
  • Metadata tools
  • Paint and Roto as 1st class Nodes (we need to see p&r in context)
  • Grid and spline warp
  • CoordinateSpaceTransform (latlong to spherical to cross etc)

Missing Core Functionality:

  • Multichannel workflow
  • Concatenation of image translation tools (with different filtering options)
  • Temporal framework for referencing frames and values at different times.
  • Caching
  • Viewport/Image viewer widgets for transforms, roto shapes, trackers, basically any on-screen controller
  • ROI/DOD
  • Metadata handling (inject&extract metadata for burnins or custom data out of blender)

While Natron has its own set of issues they have absolutely NAILED the workflow (mostly because its based on Nuke, Fusion, Shake etc workflows). I would employ anyone that’s looking into upgrading blenders compositor to take a deep look at Natron before drawing up anything new.

Compositing have been figured out, no need to re-invent anything.

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