Can we get 2 dynamic/automatic Asset Library entries?
- Current File’s Folder
- Current File’s Folder’s Subfolders
I don’t want to have to add an Asset Library folder entry in the settings for every little project with assets unique to that project. It should be safe to assume that any sibling Blend files in the same directory as the current Blend file should have their assets made available to the current file.
Perhaps the Current Blend’s Folder button could do that?

I downloaded a few 1.3GB Blend files and I’m unpacking them and making the heaviest objects their own .Blend files to make it faster and easier to back things up to my Google Drive. No sense in uploading 1.3GB every time I change the strength of a light and save. I’m not using any of these assets in any other file than the one they came from. I’m probably never go to touch these files again after next week. I shouldn’t have to add each unzipped folder to the blender file path settings to be able to see the assets in the browser.
I also don’t want to point the browser to a parent folder with everything inside of it. There are 33 projects with a dozen or more objects I’m turning into their own blend files and having to dig through assets from 30 unrelated projects (that all contain similarly named assets) to find 6 or 12 things just sounds annoying compared to: “Every blend file in the same folder as the open file will have its assets displayed in the browser.”
Alternative solution: Let us drag and drop a handful of .blend files into the asset browser to display only the assets from that file. Or, put an address bar in the asset browser so we can paste the location of the folder we want to see assets from.