Yes, set the path and all.
I usually just open and use Cmake, but I was getting an error in Xcode
so Robert suggested use the ‘make’ command to see better where the error was coming from.
I first set the path as instructed:
export PATH=“/Applications/CMake.app/Contents/bin”:“$PATH” echo PATH=“/Applications/CMake.app/Contents/bin”:“$PATH” >> ~/.profile
the master branch is 2.8 it used to be 2.79, the setup you use is for the master which is the default build.
git checkout blender-v2.79b-release
will change you to the old 2.79 branch but be warned you may need to have to configure your dependencies addons etc to make sure they are 2.79 friendly. It will only become trickier and trickier to build Blender 2.79 as the time passes and dependencies change , especially if you are new to this. So don’t be surprised if you run into problems.
For 2.7 builds, typically you want the blender2.7 branch. The blender-v2.79b-release tag is nice if you want exactly the 2.79b release, but no development happens on top of that.