Hello, I’m new to the Blender platform. Is it reasonably possible to capture or access the render preview buffer and pass to a memory mapped file. If there is no native file mapping capability in Python, I can use Boost.Python to enable file mapping which I imagine would require this solution to be implemented as an add-on.
My aim is to run Blender render in the background via a command call from another application and display the render preview/progress in that application.
Any guidance or direction to content that would support this capability is appreciated.
Cheers,