Can Linux Mint be used to build blender?

I am switching to Linux since I am facing some installation issues with Visual Studio in my Windows 7. Linux Mint suits me the best. When I checked the Blender Build page, there are no building steps for Linux Mint.
Ubuntu, Fedora, OpenSUSE, Gentoo, Arch, and Generic Distro are only mentioned. What should I do now? Please help me, I am new to blender building.

To build Blender, you need a compiler, the Blender source files from the git repository, and the header files and libraries for the various dependencies Blender needs.

Mint is an Ubuntu-based distribution, as I understand, so following the Ubuntu directions will get you going in the right direction. For installing dependencies, the script is your friend. (see the Automatic Dependency Installation section)

Note: Learning how to compile is a useful skill, but if you just want fresh juicy Blender goodness, then getting the nightly build from might be easier.

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thank you @stiv for helping me out. I am following the the wiki blender for developers, so I thought it is a good idea not to skip any steps, and building blender was one among them.

@blend_adarsh I use Linux Mint 18.3 and I am able to build blender without problems. As @stiv says, follow the instructions for Ubuntu. :slight_smile:

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@blend_adarsh, did you manage to build with above instructions?

Yes, I managed to build but now when I open Blender from blender-git>build_linux>lib it pops up an error “There was an error launching the program”.