Building Blender for OSX is incomplete

Hi

I just followed the instructions here:

https://wiki.blender.org/wiki/Building_Blender/Mac

and I encountered the following (now resolved) problem:

There are two ways to solve this:

either to add to the docs the requirement of an installed python binary with the info about the “PYTHON” environment variable.

OR

to change the build script in such a way that it can use an installed python that is can be found in the PATH variable (which was the case for my machine).

cheers

martin

1 Like

It should be fixed by this:

Yes, I can confirm. No need for an additional environment variable anymore.

thanks!