Blender Unit Scale - Compatibility issue!

Transform Scale in Export Window doesn’t work the same way as Unit Scale does. For sure it would solve the issue but it you set Unit Scale in Blender to 1 and Scale of 0.01 in Export Window the scale of object will be 1 but the size will be 100 time smaller than in Blender. If you leave Transform Scale in Export Window to 1 and Unit Scale in Blender to 1 too then you’ll get you model imported to another software with a scale of 100.

The only working solution to import to another software a model from the Blender with a scale of 1 and of the correct size would be to use Unit Scale of 0.01.