Blender 4.0 Default change: Edge highlighting. - Feedback

Blender even crashes now with a segmentation fault – core dump …
I think you are right, I will bug report it.


Mh … I must haved activated Overlay Next some time ago,
Iliya Katueshenock made me aware of it.
The problem I described could be fixed by disabling Overlay Next!

Looking into the project, it seems very basic at the moment. I guess it was my error that I activated it pre-mature. Now Overlay Next is disabled, and everything works fine on my cute little celeron.

I only learned about this today. I checked the 4.1 alpha and I appreciate the decision to split out Edge Mode Selection and Face Mode Selection as their own theme swatches, thank you. I would have been part of the “10%”* who would have hated the change otherwise. Now if only the UV editor and unselected face dot color could receive the same TLC.

*(I do not believe this forum is a representative sample of users)
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