Earlier this year I moved to 2.9 (6/8/20 build) as it was pretty stable (mostly) for what I need it for. This build had CUDA support and I have been using it with my MacPro w/ 2 X GTX Titans and it is pretty fast - see full specs below. I remember reading somewhere that CUDA support was going to stop with 2.9 - sigh.
I recently downloaded a newer build of 2.9, and yes CUDA is gone. That instantly makes this system useless in Blender. So question: is the lack of CUDA gonna be a permanent thing with Blender/Cycles on Mac? I found somewhere in the fine print that it was caused by not having CUDA libraries that are compatible with new Blender code - does anybody know if this will change?
I am not a big computer tech-head, but I think this systems is topped out GPU-wise. But this MacPro runs as quick as one of my Win10 systems that has a RTX 2070.
Specs: MacPro 2010, 2 X 3.3 XEON 6core/12 thread, 2 X 6gb GTX Titan, 64gb, High Sierra, etc
I know I can always get a new computer and/or switch to WIN10, but there are other reasons I wouldn’t want to.
Thanks in advance,