Batch rendering would be possible with the addition of two dropdowns in the render layers node

I did not know that, cool. :grinning: You still have the issue of Blender needing to calculate when to render each camera though, but a frame drop down could fix that.

Not sure if this will help, but using a Time node, two math nodes, two value nodes, and a mix node you can create a transition similar something a frame drop-down box would do.


Also, there is a compositor improvements thread here: Compositor improvements

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