Attributes Sockets and Geometry Nodes 2.0 [Proposal]

Thanks everyone for the feedback.

  1. I agree that Individual Groups Inputs are almost a separate topic. But I wanted to bring them in to show the workflow of drag & dropping attributes (e.g., vertex groups) in the node editor.
  2. Also agree that the advanced options in the Node Group are also a separate topic. But I wanted to have them here to address the scenarios where the node group is used inside a node tree.
  3. @Erindale I will work on some examples. This is also something @jacqueslucke asked me about.
  4. Attribute Input node: It should be possible to replace the attribute input node with the Get Attribute node and no geometry input. However I also think it is important to have a clear distinction between the input nodes and every other node. Specially if they can be spread throughout the nodetree. So I think it may be worth to having it around. Besides, if we will have one input node for any other input, we may as well have one for attributes.
  5. Unifying the Get/Set Nodes:

I sketched this out and I think it can work. The name of the corresponding categories/namespaces are still in the air. But the overall behaviour would be:

In the image you can see under the nodes the options you get in the attribute search input.

Also, as you can see, when the object/collection info has the object defined inside the nodetree, the Asset namespace will also be exposed in the geometry.

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