Asset browser - how to to support transforming linked objects?

Hi,
the developers have started a discussion on how to implement transformations (move, rotation and scale) of objects linked after dragging them from the asset browser to the 3d viewport. ⚓ T93010 Design discussion: Add object instancing to support transforming linked objects?
In my opinion, this is an important feature that will be missing in version 3.0, but maybe it will appear in version 3.1 if we quickly set our expectation for this feature. As an architect in my work I mainly used Asset Wizard which created a local object with linked materials and mesh, but it seems that the option to automatically create library overrides for transforms and materials would be even better.
It would be good if more users from different industries would also give their opinion about this.

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