I have been using yeti and xgen for hair and fur and they allow users to add multiple scraggle or roughness to the hair.For example a less frequency scraggle to generate some randomness in the hair and a high frequency scraggle to make the hair slightly frizzy. I know this is not possible with the current hair system in blender but is there any hack to do it??
I know this might sound silly but how difficult it is code to this? I mean can you not copy the code that is there for the roughness and kinda add one more on top of it?