Hi,
Blender uses a basic set of fragment shaders and theese are useful for a lot of stuff, But there are so many beautiful shaders on shadertoy and other sources, I would like to know if there’s a possibilty to add (adapted versions) of them to Blender ? (maybe as an addon).
Before going deeper to that: Are there any plans to make adding shaders possible as a core function in Blender, or could this be a nice idea for others too ?
But however, it woul be nice to get some basic help where to begin to play around with the source code try things myself
Cheers Peter