Is it possible to access the baked data from a light probe through Blender’s Python API?
In particular I’m hoping to get Spherical Harmonics coefficients for each cell in an Irradiance Volume, but coefficients for a Reflection Cubemap probe would be fine too. I’m assuming that’s stored in a cache somewhere, but digging around in the console (e.g.
bpy.context.*) and the source code isn’t getting me anywhere.