I’m about to change my pc so I want to have full Blender benchmarks with old and new config. So I just downloaded Blender Benchmark Launcher from opendata, but I have two issues.
Where are the downloaded content?
Surely I have that 2.90 build on my computer, as well as the scenes, why not tell the tool to use them instead of redownloading everything. And if I want to re-do the benchmark later, it seems that it wants to re-download everything? Unless that’s because of issue 3, surely there’s a better way?
Downloads are insanely slow!
I could download these 200MB within a minute, but at the time I took this screenshot it already spend about thirty minutes and still counting. I actually left my computer alone for the day at this point, hoping to enjoy the benchmark results once back home after work. But nope:
I can’t benchmark all the files at once, I always end up like this:
Which raises more issues on the UX side:
- I think users should have more than a “something went wrong” error, because maybe he can do something about it instead of either spending a huge amount of time reporting bugs - waiting for a fix and redoing everything again or give up for time & sanity 's sake.
- Sure, facing an error is not good UX on itself, but managing it could be.
So where am I supposed to report a bug? What am I even supposed to post besides the error ID and “it says something went wrong”
I could post on Blender’s tracker or here or in some Blender related website or somewhere else I don’t know, and I have to guess. I might get it wright or wrong, and not every Blender user knows how to do such things. Why not have a link right here in that screen? Why not make that link prefill the bug report with the needed info (including that beautiful error ID) like Blender’s report a bug button does?
I post here first since to me it’s also more of a discussion and feedback rather than a strict bug report., but I’ll happily make a bug report on the tracker if needed.
– Blendy regards.