7 September 2020

Notes for meeting of Monday, 7 September 2020. 11:00 CEST / UTC 9:00 on #blender-coders on blender.chat.

Announcements

  • Daniel Bystedt is a new member of the Modeling team and Commisioner of the USD/Alembic project (welcome!)
  • He will help with design and give feedback on developments.
  • 2.90 potential showstoppers collected in T80396.
    • These are candidates for 2.90.1 “corrective release” (formerly known as 2.90a)
  • There is a new Incidents column in the 2.90 dashboard to collect issues raised during the release/2.90 process.
    • e.g., Release notes moving around
    • e.g., Release date postponed
    • The idea is to have a asynchronous postmortem on points that didn’t go smooth and try to identify the reasons and keep some paper trail for 2.91
  • Jacques Lucke is in Amsterdam for the 2 weeks particles workshop.
    • The notes are updated throughout the days.

Tuesday Team Talks

  • There was an initial round of Tuesday Talks last week.
  • Tomorrow we do it again - placeholder notes. (same time, same link).
  • We can streamline the format (please send feedback). So far it seems to be beneficial to have these moments to check with the modules.

Google Summer of Code

  • Google Summer of Code ended today and the official results will be announced tomorrow (September 8).
  • The projects went well, congratulations for the mentors and students.
  • Students are still encouraged and welcome to be involved with Blender development.

New Features and Changes

Blender 2.91

  • Rigid Body Simulation (Sebastian Parborg)
    • Support integration with animated mesh colliders, at subframe level (commit)
    • Update Bullet to latest version (commit)
  • Transform: enable Auto Constraint with Middle Mouse + Shift (commit) (Germano Cavalcante)
  • User Interface:
    • Expose important settings from file browser popovers (commit) (Hans Goudey)
    • Make UV Editor context menu more consistent with 3D Viewport (commit) (Aaron Carlisle)
    • Make mask menu more complete and consistenly organized (commit) (commit) (Aaron Carlisle)
    • Support dropping object-data to create instances in 3D viewport, in addition to objects (commit) (Campbell Barton)
  • Grease Pencil (Antonio Vazquez)
    • New option to set steps in Interpolate Sequence (commit)
    • Change Interpolate shortcut to Ctrl+E (commit)
  • Sculpt (Pablo Dobarro)
    • New Face Set Extract operator (commit)
    • New Face Set gestures tools (commit)

Weekly Reports

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