3D cursor parameter should be in section item transform in N sidebar

3D cursor parameter should be in section item transform in N sidebar

PROBLEM
it is convenient to move the cursor and have the visual data with respect to some object, so it would be better that both panels, of the transformation of an object and of the cursor parameters, were visible and editable on the same plane instead of moving from one panel section to another …

SOLUTION

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Agree it have nothing to do with view it’s part of modeling workflow…

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The 3d cursor has nothing to do with the item you have selected in the scene. This makes no sense.

you always have the ability to come and beat my balls. hahahah

If you don’t use the 3d cursor to keep in sight both the exact measurement distance of both the 3d cursor and the objects you interact with … of course doesn’t make sense to you :slight_smile:

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That’s why I added some “Cursor Relative to Vertex, or Object” movements in my Precision Drawing Tools, I too want to be able to put the cursor say 2 in X, 4 in Y and -2 in Z from an object origin, or vertex, or a distance at an angle in the same fashion…

I am supporting you here!

Cheers, Clock.

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