28 February 2022
Notes for weekly communication of ongoing projects and modules.
Announcements
- Texturing is one of the strategic targets for 2022. Find out more in this blog post on Layered Textures Design.
Modules & Projects
- Last Thursday was the first Pipeline, Assets & I/O meeting
- 2022-1-31 - 2022-02-14 Geometry Nodes Sub-Module Meetings
New Features and Changes
User Interface
- Allow swapping editors between two different windows (commit) (Harley Acheson)
Modifiers
- Disable GPU subdivision if autosmooth or split normals are used (commit) (Kévin Dietrich)
- Complex Solidify: improve constraints solver (commit) (Henrik Dick)
- Vertex Weight Mix: support Minimum and Maximum mix modes. (commit) (Alexander Gavrilov)
Curves
- Initial brush implementations for curves sculpt mode (commit) (Jacques Lucke)
- Use paint cursor in curves sculpt mode (commit) (Jacques Lucke)
- Add surface object pointer (commit) (Jacques Lucke)
Geometry Nodes
- Duplicate Elements Node (commit) (Johnny Matthews)
- Face is Planar Node (commit) (Johnny Matthews)
- Curves
3D View
- NDOF (3D Mouse):
- Keep the view orthographic when rolling 90 degrees (commit) (Campbell Barton)
Grease Pencil
- Simplify sample modifier improvements. (commit) (Yiming Wu)
- Line Art: Consistent backface culling behavior (commit) (Yiming Wu)