25 August 2025
Notes for weekly communication of ongoing projects and modules.
Modules & Projects
- 2025-08-18 Modeling Module Meeting
- 2025-08-19 Animation & Rigging module meeting
- 2025-08-19 Sequencer meeting notes
- 2025-08-19 Render & Cycles Meeting
- 2025-08-21 Platforms & Builds Module Meeting
New Features and Changes
This is a selection of changes that happened over the last week. For a full overview including fixes, code only changes and more visit projects.blender.org.
Anim
- Draw Time editor minor lines on full frames (commit) - (Christoph Lendenfeld)
Color Management
- Fix wrong use of display color space (commit) - (Brecht Van Lommel)
- Add Rec.2100-PQ display and ACES 2.0 view transforms (commit) - (Brecht Van Lommel)
- Base color space interpretation on interop ID (commit) - (Brecht Van Lommel)
- Wide gamut display (commit) - (Brecht Van Lommel)
- Remove âHigh Dynamic Rangeâ setting (commit) - (Brecht Van Lommel)
- Group SDR and HDR displays in menu (commit) - (Brecht Van Lommel)
- Add some heuristics to match display and view names (commit) - (Brecht Van Lommel)
- Improve wide gamut color buttons and pickers (commit) - (Brecht Van Lommel)
- Support for saving wide gamut images (commit) - (Brecht Van Lommel)
- Make per-view look filtering work with AgX HDR (commit) - (Brecht Van Lommel)
- Add Rec.2100 HLG display (commit) - (Brecht Van Lommel)
- Add AgX HDR view transform (commit) - (Zijun Zhou)
- Add Perceptual color space in color pickers (commit) - (Brecht Van Lommel)
Compositor
- Add Jitter input to Glare Sun beams (commit) - (Mohamed Hassan)
Depsgraph
- Expose helper functions for manual dupli iteration (commit) - (Miguel Pozo)
EEVEE
- Change barriers in the raytracing pipeline (commit) - (Clément Foucault)
GPU
- Shader: Add support for enum class (commit) - (CleÌment Foucault)
- Shader: Add Shared Variable in shader create info (commit) - (Clément Foucault)
- Shader: Remove legacy creation API (commit) - (CleÌment Foucault)
Grease Pencil
JoinOperator leaves handles selected (commit) - (Casey Bianco-Davis)
ImBuf
- Change rounding for byte buffer in IMB_rectfill() (commit) - (Sergey Sharybin)
Keymap
- Consistent hotkey for Jump to Previous/Next Keyframe (commit) - (Damien Picard)
Lights
- Rename Spot Size to Beam Angle in UI (commit) - (Eqkoss / T1NT1N)
Mesh
- Avoid mutex lock in hot loop for custom normals (commit) - (_ОлŃŃ __)
Multires bake
- Rework baking high-res displacement (commit) - (Sergey Sharybin)
Nodes
- Lower main socket priority of menu sockets (commit) - (Omar Emara)
- Port shader Gamma node to Geometry Nodes (commit) - (Alberto12345678999)
- Make context path breadcrumbs interactive (commit) - (Maxime-Cots)
- Inherit color tag when grouping a single node (commit) - (W_Cloud)
Outliner
- Allow right mouse select (commit) - (Pratik Borhade)
Sequencer
- Avoid storing un-tracked pointers in blend files (commit) - (Hans Goudey)
UI
- Nodes: Add icons to data type menus (commit) - (W_Cloud)
- Add Scene/ViewLayer selectors to Properties tabs (commit) - (Aaron Carlisle)
VSE
- Support adding multiple images (commit) - (John Kiril Swenson)
- Clear cache when toggling meta strips (commit) - (Sebastian Parborg)
- Scene Selector & Scene Time Synchronization (commit) - (Falk David)
Vulkan
- Add assert for potential driver crash (commit) - (Jeroen Bakker)
- HDR support for Windows (commit) - (Jeroen Bakker)
- Recycle descriptor pools (commit) - (Jeroen Bakker)
Weight Paint
- Change default âZero Weightsâ setting to âActiveâ (commit) - (Sean Kim)
Weekly Reports
- Aaron Carlisle
- Alaska
- Bastien Montagne
- Campbell Barton
- Casey Bianco-Davis
- Christoph Lendenfeld
- Clément Foucault
- Dalai Felinto
- Falk David
- Germano Cavalcante
- Habib Gahbiche
- Hans Goudey
- Harley Acheson
- Jacques Lucke
- Jeroen Bakker
- Jesse Yurkovich
- John Swenson
- Julian Eisel
- Lukas Stockner
- Lukas Tönne
- Miguel Pozo
- Nathan Vegdahl
- Nika Kutsniashvili
- Omar Emara
- Pablo Vazquez
- Philipp Oeser
- Pratik Borhade
- Richard AntalĂk
- Sean Kim
- Sergey Sharybin
- Sybren StĂŒvel
- Thomas Dinges
- Weizhen Huang
- Wu Yiming
Google Summer of Code - Week 12
- GSoC 2025: Glare Node Enhancement - #15 by Mohamed_Hassan
- GSoC 2025: Improving Sampling in the Compositor - #13 by pixelsandpointers
- GSoC 2025: Create Keyframes in VSE Preview - #13 by aradgus
- GSOC 2025: Pitch Correction for Sound Playback - #15 by TheKaceFiles
- GSoC 2025: Adding handy features and UI improvements to Flamenco - #20 by Vivian_Leung
- GSoC 2025: Optimizing Mesh and Multires Sculpting Performance in Blender - #13 by Namit
- GSoC 2025: Edit Mesh Mirror Improvements - #14 by Tariq