Notes for weekly communication of ongoing projects and modules.
Announcements
- Blender compression mode changes to Zstandard.
- Lukas Stockner to mail bf-committers with details.
- Attributes and Fields - workshop write up and geometry nodes design update.
Modules & Projects
New Features and Changes
File Compression
- Add support for Zstandard compression for .blend files (commit, commit) (Lukas Stockner)
- Use Zstandard compression for the sequencer cache (commit) (Lukas Stockner)
User Interface
- Remove “Unfitted” Kerning Style Option (commit) (Harley Acheson)
- Various performance improvements and refactors to font caching (commit, commit, commit, commit) (Harley Acheson, Campbell Barton)
Grease Pencil
- Copy vertex groups when converting to Grease Pencil from mesh (commit) (Henrik Dick)
Library Overrides
Cycles/Alembic Procedural
- Option to always add a cache reader when importing (commit) (Kévin Dietrich)
- Experimental integration of Alembic procedural in cycles viewport rendering (commit) (Kévin Dietrich)
- Cycles: avoid copying vertex normals attribute twice to the devices (commit) (Kévin Dietrich)
Geometry Nodes
- Add shader Color Mix node (commit) (Charlie Jolly)
- Add UV Smooth, Boundary Smooth options to subdivision node (commit) (Eitan)
Texture Painting
- Support tile sets that do not start at 1001 (commit) (Jesse Yurkovich)
Video Sequence Editor
- Significantly improve drawing of audio waveforms (commit) (Sebastian Parborg)
Virtual Reality
- Adjustments and improvements to color depth (commit) (Peter Kim)