21 February 2022
Notes for weekly communication of ongoing projects and modules.
Announcements
- Sculpt Development Update post on the code blog.
Modules & Projects
- There will be a regular “Pipeline, Assets & I/O” module meeting, starting from this week, Thursday 24th at 17:00 CET.
New Features and Changes
User Interface
- Performance improvements
- Speedup preview icon loading from storage (commit) (Julian Eisel)
Mesh
- Performance improvements
- Avoid creating incorrect original index layers (commit) (Hans Goudey)
Nodes
- Update dependency graph when removing nodes in some cases (commit) (Hans Goudey)
Virtual Reality
- Allow variable count of action map subactions (commit) (Peter Kim)
- Enable Vive Focus 3 controller extension for potential future support (commit) (Peter Kim)
3D View
- Add camera view pan/zoom support for NDOF (commit) (Campbell Barton)
Grease Pencil
- Allow Fill Dilate to use negative values to contract the fill area (commit) (Antonio Vazquez)