Check the overview thread for more information about the meeting.
Present
- Sean Kim
- Hans Goudey
- Julien Kaspar
- Daniel Bystedt
Announcements
N/A
Since the Last Meeting
- Sean
- Multires Leaf Limit landed
- Undo - Testing & various related Dyntopo issues
- 5.0 compatibility changes
- Hans
- Initial PR for geometry nodes brush evaluation texture nodes replacement is ready for review.
- PR for preventing Node tools from deleting shape keys is in progress.
Commits
- Fix: Cursor options display inactive in Sculpt Mode
- Fix: Sculpt Filter tools may not initialize radius
- Fix: Texture paint color jitter dereference of uninitialized optional
- Fix: UnifiedPaintSetting converting values incorrectly
- Fix: UV Editor doesn’t show UVs in non-edit modes
- Fix #138175: EEVEE crash with multiple materials in sculpt mode multires
- Fix #138662: Image Editor View and Mask modes show UVs
- Fix #139617: Crash when activating brush
- Fix #139846: Plane brushes behave incorrectly with constant falloff
- Fix #139969: Clay Strips brush can corrupt mesh
- Brush: Remove legacy icon replaced by asset preview image
- Paint: Add color jitter support
- Paint: Scale brush size in preparation for planned 5.0 changes
- Paint: Add forward compatibility code for brush size
- Sculpt: Remove dyntopo BMesh reordering
- Sculpt: Lower Multires leaf node limit to 800
- Refactor: Paint: Rename brush
_tool
properties to_brush_type
For a full set of changes, see the main tracker. The above is a curated list of fixes and changes for the module.
Meeting Topics
- Potential smaller 5.0 Targets?
- Region Toggle Pie
- Mentioned recently by Julien. Thoughts on this becoming enabled outside of the developer extras?
- Hans asks about the differences between the asset shelf and the asset popover
- Julien brings up a number of minor annoyances with both
- Asset Shelf
- Scrolling is difficult with MMB (Pen)
- The minimum drag distance can be greater than the length of the screen below the asset shelf
- Popover
- Muscle memory issues with where it appears on the screen
- Rather large in general; the size should be configurable and remembered
- Unable to scroll
- Asset Shelf
- Make asset shelf transparent by default?
- Hans mentions wanting to improve the popover
- Dragging the asset shelf up and down with the pen has further drag usability issues (similar to above)
- Conclusion: Lots of work that can be done here. Main topic of moving the toggle out of experimental is agreed on.
- Repeat Last Stroke
- Brought up again in module room
- Nice to have but not super high priority at the moment. Doesn’t seem like a lot of effort to get back into a testable state.
- Conclusion: Sean might be able to work on this for 5.0.
- Viewport Performance
- Proposal: Enabling “Fast Navigate” inside Object Mode?
- Conclusion: Not particuarly easy to implement. No action for now.
- Updated Matcaps with specular layer
- Conclusion: Julien is interested in targeting this for 5.0. He plans to work on this.
- Layered Sculpting
- General question about current state of things from Daniel
- High level summary is that undo and multires work listed in the roadmap continue to be the main areas of focus. There isn’t much that the module can help with from a non-technical design perspective; the work remains relatively single-threaded.
- Region Toggle Pie
Need Help
N/A