2025-06-10 Sculpt, Paint, & Texture Module Meeting

Check the overview thread for more information about the meeting.

Present

  • Sean Kim
  • Hans Goudey
  • Julien Kaspar
  • Daniel Bystedt

Announcements

N/A

Since the Last Meeting

  • Sean
    • Multires Leaf Limit landed
    • Undo - Testing & various related Dyntopo issues
    • 5.0 compatibility changes
  • Hans
    • Initial PR for geometry nodes brush evaluation texture nodes replacement is ready for review.
    • PR for preventing Node tools from deleting shape keys is in progress.

Commits

For a full set of changes, see the main tracker. The above is a curated list of fixes and changes for the module.

Meeting Topics

  • Potential smaller 5.0 Targets?
    • Region Toggle Pie
      • Mentioned recently by Julien. Thoughts on this becoming enabled outside of the developer extras?
      • Hans asks about the differences between the asset shelf and the asset popover
      • Julien brings up a number of minor annoyances with both
        • Asset Shelf
          • Scrolling is difficult with MMB (Pen)
          • The minimum drag distance can be greater than the length of the screen below the asset shelf
        • Popover
          • Muscle memory issues with where it appears on the screen
          • Rather large in general; the size should be configurable and remembered
          • Unable to scroll
      • Make asset shelf transparent by default?
      • Hans mentions wanting to improve the popover
      • Dragging the asset shelf up and down with the pen has further drag usability issues (similar to above)
      • Conclusion: Lots of work that can be done here. Main topic of moving the toggle out of experimental is agreed on.
    • Repeat Last Stroke
      • Brought up again in module room
      • Nice to have but not super high priority at the moment. Doesn’t seem like a lot of effort to get back into a testable state.
      • Conclusion: Sean might be able to work on this for 5.0.
    • Viewport Performance
      • Proposal: Enabling “Fast Navigate” inside Object Mode?
      • Conclusion: Not particuarly easy to implement. No action for now.
    • Updated Matcaps with specular layer
      • Conclusion: Julien is interested in targeting this for 5.0. He plans to work on this.
    • Layered Sculpting
      • General question about current state of things from Daniel
      • High level summary is that undo and multires work listed in the roadmap continue to be the main areas of focus. There isn’t much that the module can help with from a non-technical design perspective; the work remains relatively single-threaded.

Need Help

N/A

2 Likes

A resizing scrollbar, a little bit similar to Timeline’s one, would solve issues.
It could be placed between tabs and search.
Its extremities would allow to resize horizontally asset shelf and to center it.

Catalogs are supposed to avoid necessity of scrolling, by reducing amount of displayed brushes.

Movement to access them would be smaller if they were centered.
Centered brushes was the initial request.

1 Like