Attendees: Dalai Felinto, Falk David, Hans Goudey, Nathan Veghdal, Sybren Stüvel, Thomas Dinges
Projects
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Hair Dynamics (Hans)
- Closures and bundles are merged (as experimental).
- Socket shape change is on its final rounds of review.
- No news on asset embedding since Jacques was at the Everything Procedural Breda conference.
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NPR (Clément)
- Dalai and Clément went over Dillon Goo’s team’s use cases.
- It seems that (almost) everything is possible, some with new shading features/nodes, others with compositing.
- Some R&D is to be expected.
- Next step is to present this to the rest of the rendering team.
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Viewport
- No news, shader compilation still blocking.
- Waiting for Metal code path (and review).
- EEVEE: finalizing shadow terminator improvements.
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Online Assets Library (Sybren)
- Usability updates:
- Multi-line support.
- And more
- Usability targets are no longer blocking, Julian will shift gears and start on the online asset specific tasks.
- HTTP file downloader code conceptually approved by Sergey.
- We are close to a final API, next step is to design & implement a Python API to provide Blender with “virtual assets” (as in, available but not yet downloaded).
- Usability updates:
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Project Setup (Nathan)
- The Blender variables milestone is split in two parts:
- Path templates
- Variable
- They are ongoing a final review (Brecht already approved it)
- More feedback is expected before it is merged.
- Next step is a more robust error parsing (to identify missing variables before the render starts).
- The Blender variables milestone is split in two parts:
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VSE Story tools (Falk)
- The prototype was demo’ed today at the HQ (Andy, Aras, Dalai, Falk, Pablo, Sergey).
- Next step is to get Hjalti’s feedback.
- The prototype got to the point of diminishing return (besides small tweaks for upcoming demos).
- The findings from the prototype will be shared on code.blender.org/devtalk.
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Vulkan (Jeroen)
- On holidays this week
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UV Sync (Campbell)
- Clément wants to be involved as reviewer.
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Aras + Sergey:
- Cycles: quick render canceling (Esc, Esc)
- Scene strip performance profiling (issue; depsgraph and subsurf re-created every frame).
- VSE: Hardware video encoding.
- VSE: Performance improvements to Color strip cache.
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Shape Keys:
- Hans has the update shape keys feature under review (for 3 weeks already, but lots of activity this week).
- Existing duplicate shape key operator got a feedback pass as well from Nika.