Sergey, Richard, and Aras ran into some schedule conflicts, so a brief catch-up was conducted in the sequencer module room on Blender Chat instead.
Notes
Richard
- Closed several VSE todo issues that are now outdated or irrelevant
- Updated VSE developer documentation, splitting it into multiple pages and documented retiming.
- Working on a transform mode to set the pivot point on images, updated matrix code to C++ in the process, and will also update vector math too
- This should make it easier to calculate more accurate text strip bounding boxes
Aras
- Fixed incorrect scaling for the vectorscope
- Currently investigating VSE caching code
- Also wrote down several ideas for GSoC’25: Project Ideas - Blender Developer Documentation
John
- Fixed some cursor bugs and worked on other old, unresolved issues
- Working on finishing up all of the promised fixes for the winter code quality project
- Will work on a patch for clamping strip bounds to audio/video data afterwards
- Will add to VSE developer docs and update as necessary
Practical Info
This is a fortnightly video chat meeting for planning and discussion of VFX & Video in Blender. Any contributor (developer, UI/UX designer, writer, …) working on these areas in Blender is welcome to join and add proposed items to the agenda.
For users and other interested parties, we ask to read the meeting notes instead so that the meeting can remain focused.
- Google Meet
- Google Calendar Event
- Next Meeting: February 11 2025, 17:00 to 17:45 PM Amsterdam Time (Your local time: 2025-02-11T16:00:00Z)