Check the overview thread for more information about the meeting.
Present
- Jacques Lucke
- Simon Thommes
- Hans Goudey
- Lukas Tönne
- Falk David
Since the Last Meeting
- We have mostly been working on bug fixing.
- “custom_normal” is now a generic attribute. That doesn’t change much for now, but at least some builtin nodes don’t destroy custom normals.
- BVH tree caches aren’t removed quite as much, which should speed up some files.
Meeting Topics
- Deform matrices in edit/sculpt mode for curves and grease pencil.
- Currently this is supported by the Deform Curves on Surface node and the transform node, but it would be good to have it work in other cases too.
- It could be an explicit input to the set position node.
- We could also have fallback behavior to calculate the matrices automatically based on some heuristics.
- Attribute zero initialization for default values.
- Currently this relies on builtin attributes.
- We could change the way builtin attributes are stored and always add the builtin attributes as default single values.
- For now we can just add a toggle for
CurvesGeometry
for whether it should return curves or Grease Pencil attribute providers.
- Vertex groups in realize instances/join geometry.
- There is consensus to try to change the behavior so that vertex groups are propagated.