2024-11-11 Viewport & EEVEE Module Meeting

Practical Info

This is a weekly video chat meeting for planning and discussion of Blender Viewport & EEVEE module development. Any contributor (developer, UI/UX designer, writer, …) working on Viewport & EEVEE in Blender is welcome to join.

For users and other interested parties, we ask to read the meeting notes instead so that the meeting can remain focused.

  • Google Meet
  • Next Meeting: 18 November 2023, 11:30 AM to 12:00 PM Amsterdam Time (Your local time: 2024-11-18T10:30:00Z2024-11-18T11:00:00Z)

Attendees

  • Clement
  • James
  • Jeroen
  • Miguel

Blender 4.3 release

EEVEE

Metal

  • Crash when connected to an external display
  • Memory leak when rendering as texture pools are not working correctly due to internal state tracking.
  • Parts of the Metal backend is in review. We are looking into workarounds that are both Vulkan and Metal. For each workaround it is checked if we really want to support the workaround. For example vertex format conversions and scissor clearing. OpenGL supports many data type conversions, that are not natively supported in other backends.

Open

NPR

  • Continued merging features into the NPR prototype branch
  • Planned features where possible will be implemented as node groups.
  • Script node is being developed. UX still has issues.

Vulkan

The Vulkan backend behind “Developer extras” option in the preferences [blender/blender#129799]. This to communicate better to the user that it is still in experimental stage.

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