2024-10-17 Nodes & Physics Module Meeting

Check the overview thread for more information about the meeting.

Present

  • Jacques Lucke
  • Simon Thommes
  • Lukas Tönne
  • Tolga
  • Mattias

Meeting Topics

  • Voronoi node
    • Tolga presented the current state of the patch.
    • Generally looks like its going into a good direction and it’s also functionality that we should most likely have built into Blender.
    • Still need to do a design pass over the exact set of inputs and outputs, but that has to wait until after the conference.
    • Would be good to have a package build and a new feedback thread on devtalk.
    • On the implementation side, it would be useful to have a list of potential libraries that could be used and what their pros and cons are.
  • Bisect node:
    • Main question right now was whether it has to maintain quads/ngons or whether it can just triangulate everything to simplify the problem.
      • Jacques: Maintaining topology is generally expected, so we shouldn’t triangulate everything. It may be ok to triangulate the cut faces if it can help with performance significantly.
19 Likes

Hi, is there plan for rewriting old particle system interface and API in Blender 5 ?
Basically having a workflow of particle system combined with physics and simulation only with already set UI.

3 Likes