Check the overview thread for more information about the meeting.
Present
- Sean Kim
- Raul Fernandez Hernandez
- Daniel Bystedt
- Hans Goudey
Since the Last Meeting
- Polyline hide by Sean tool landed.
- Raul has been working on bug fixing.
- Hans has also worked on bug fixing, and starting some of the refactors related to tasks discussed recently.
Meeting Topics
- Sean has been looking into two bugs, a race condition with the hide tool and an issue with hiding on the borders of PBVH boundaries
- Hans can take a look at the race condition bug
- Blender 4.2 Dyntopo sculpt fist stroke performance is very laggy
- Can be a normal priority bug
- Sculpt Hide Tool doesn’t hide all adjacent faces when single vertex is selected
- Can also be lowered to normal priority. Though we will continue to work on the fix, it’s an edge case and not so visible in normal workflows.
- Daniel notes that the largest performance issue he has encountered recently is switching between subdivision levels in the multires modifier.