Attendees:
- Dalai Felinto
- Falk David
- Daniel Lara
- Jose Luis
- Lazaro
- Samuel
- Nacho de Andrés
Meeting to coordinate the next steps of the Grease Pencil VR project that Next Lab is developing.
State of Grease Pencil VR by Next Lab
- 1 year long project, current goal is to port to Blender 4.x and GP 3.0.
- NextLab plans to use Grease Pencil VR for its next project.
- Current code is on a fork in blender.org under Next Lab.
- Current feature set is for drawing, there is no editing and animation tools yet.
- Initial goal is to use for both pre-production and heavy artistic-driven productions.
- The VR user interface is a mirror of the complete Blender interface. A more native VR solution is out of the scope for now.
Implementation
- Duplication of existing drawing operators to support a 3d coordination.
- Use the XR events, and call the _XR drawing operators.
- The UI Mirror is the more “hacky” part of the project.
- The integration with the event queue is also hacky.
Links
Projects with a similar scope to what can be done with Grease Pencil VR which were created by small teams in a fashionable timeframe.
Editing
- Basic editing (select, transform, copy, delete).
Roadmap
Followups
- Technical questions can be asked on the Grease Pencil chat or devtalk.
- The team is also welcome at the Grease Pencil module meetings.
- Move the fork into projects.blender.org.
- The drawing operators can be presented as a PR the moment they are ported to the new system.
- The other parts may have to wait until a better architecture design is in place.
- After the prototype is working with Grease Pencil 3.0, there could be a workshop at Blender HQ with NextLab developers to go over the design for event queue, and UI mirror integrations.