2024-03-26 Compositor meeting notes


  • Habib Gahbiche
  • Omar Emara
  • Sergey Sharybin


  • GPU Flush and cancel for interactive compositing
    • Should improve interaction with the compositor, by avoiding GPU stalls
    • Need to investigate the performance impact
  • Topics to tackle prior making GPU compositor an official feature:
    • Fast gaussian blur needs to be aligned in behavior
    • Anistorpic/binlenar interpolation needs to be aligned in behavior
    • Vector blur (GPU compositor Eevee implementation, needs to be ported to CPU)
  • Sergey will pick up the BW patch PR #118622
  • Meeting went into topic of fractional tranlations
    • One of the questions: nearest interpolation for viewers, is it good enough
  • Habib is looking into masking + DEG issue #119211
    • Sergey will have a look as well, as some inputs from the DEG developers is needed
  • Habib is looking into conference feedback:
    • Image information (at different stages)
    • Faster way to view comp at different stages

Practical Info

This is a forthlightly video chat meeting for planning and discussion of VFX & Video in Blender. Any contributor (developer, UI/UX designer, writer, …) working on these areas in Blender is welcome to join and add proposed items to the agenda.

For users and other interested parties, we ask to read the meeting notes instead so that the meeting can remain focused.