2022-6-22 Sculpt/Texture/Paint Module Meeting

Attendees

  • Jeroen
  • Ramil
  • Joseph

Agenda

Needs Commit

High Prio Bugs

We should prioritise fixing recent regressions:

Solved issues that needs to be backported to 3.2 should be added to T98661

In Review

In Progress

Next To Do’s

  • Jeroen
    • Occupied with Viewport/Eevee tasks. Will perform the codereviews as mentioned.
  • Joe
    • High priority bugs
    • Port over the normal automasking modes from sculpt-dev.
  • Ramil
    • Simple bug fixes
    • Update the sliding patch

New Tasks

Other Topics

  • Brecht commented on D13897
    • “Can you create a task on the workboard for implementing general attributes in PBVH drawing?”
    • Task has been created T98893
    • Still needs to be discussed with Clement. Also planning wise.
    • Perhaps we should do a meeting with the Viewport/Eevee module to known who will be doing what.

Practical Info

This is a weekly video chat meeting for planning and discussion of development related to the sculpting and painting in Blender. Any contributor (developer, UI/UX designer, writer, …) working on these features in Blender is welcome to join and add proposed items to the agenda.

For users and other interested parties, we ask to read the meeting notes instead so that the meeting can remain focused.

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