Date/Time: 2024-04-22T14:00:00Z
Link: https://meet.google.com/xxo-tyin-rem
Attendees :
- Amélie Fondevilla (LFS, Developer)
- Antonio Vazquez (Developer)
- Bastien Montagne (Blender)
- Casey Bianco-Davis (Developer)
- Falk David (Blender developer)
- Lukas Tönne (Blender)
- Samuel Bernou (ADV Studio, Dev)
- Sietse Brouwer (Developer)
- Thomas Dinges (Blender)
- Yiming Wu (Grease Pencil Line Art)
Topics
- Development updates
- Status for Blender 4.2
Meeting Notes
- Development updates
- Merged:
- Many fixes for the data conversion, crashes, UI and more
- Copy/Paste Keyframes by Chao Li
- Primitive tools in draw mode by Casey Bianco-Davis
- Cutter tool by Sietse
- In progress:
- Fill tool (Lukas)
- Draw tool features (Falk)
- Merged:
Show all commits
- Fix #118509: GPv3: frames disappear during transform in the timeline by Amelie Fondevilla
- Fix: GPv3: Clear copy strokes buffer if nothing is selected during copy by Pratik Borhade
- GPv3: Deselect everything from all visible drawings when pasting strokes by Pratik Borhade
- Fix #120459: GPv3: Issue in conversion for layer parents by Falk David
- Fix #113182: Crash when animating Viewport visibility of Curves / GPv3 object by Sergey Sharybin
- Fix #118509: GPv3: fix broken drawing array compression function by Lukas Tönne
- GPv3: Initial sculpt mode by Lukas Tönne
- GPv3: Cleanup: Rename keymap functions to
gpencil_legacy
by Lukas Tönne - Fix: GPv3: Crash after conversion because of strokes with no points by Falk David
- GPv3: Expose “Use Lights” option in the object data properties by Falk David
- Fix #120559: GPv3: Rendering issue if single point curve is set to cyclic by Falk David
- GPv3: Add option to disable masks in viewlayer by Falk David
- Fix: GPv3: Tint modifier icon by Falk David
- Fix: GPv3: Use fill opacities in batch cache by Falk David
- Fix: GPv3: Vertex colors don’t show in render by Falk David
- Fix: GPv3: Default value for fill opacity in opacity modifier by Falk David
- Fix #120542: Add a poll function to GPv3 sculpt mode keymap by Lukas Tönne
- GPv3: Wrong object type by Pratik Borhade
- GPv3: Separate header and operators in context menu by Pratik Borhade
- Fix #120662: GP selection tool not working from toolbox by Pratik Borhade
- Fix #120655: GPv3: Conversion: invalid handling of generated ‘offset radius’ nodetree. by Bastien Montagne
- Fix: GPv3: Retrieving drawings for layer returns invalid layer index by Sietse Brouwer
- GPv3: Conversion: Significant refactor of animation hanlding. by Bastien Montagne
- GPv3: Fix incorrect multi-frame falloff factor due to miscalculation in frame range by Sietse Brouwer
- GPv3: Primitive Tools: Line, Polyline, Arc, Curve, Box and Circle Tool by casey bianco-davis
- Fix: GPv3: Non-edit mode tools unaware of stroke positions changed by modifiers by Sietse Brouwer
- GPv3: Tint tool UI fixes by Sietse Brouwer
- GPv3: Copy/Paste Keyframes by Chao Li
- GPv3: Delete strokes not working from menu by Pratik Borhade
- GPv3: Cutter tool by Sietse Brouwer
- Fix: GPv3: Conversion of ‘thickness adjustment’ not clamping radius to 0 by Bastien Montagne
- Status for Blender 4.2
- Since bcon2 starts in a week and we’re not there yet in terms of feature parity, it’s unlikely that GPv3 will land in 4.2. Final call by the admins this week.
- In a previous meeting with the admins it was decided that GPv3 needs to fully replace GPv2 in a release (there won’t be a release with the two systems together). Therefore, we need to reach feature parity before GPv3 can land.
- Sietse: Was wondering about the status for his #118347: GPv3: Weight Paint tools (Draw, Blur, Average, Smear, Sample weight) PR.
- Falk: The mode flags need to be changed to match the legacy ones, because of the grease pencil brushes (which need the mode flag to be unchanged). The PR is on hold for now until that’s done.
- Amélie: Has some time this week to work on some task.
- Falk: Will get back to her with more info on what tasks are availible to be worked on.
- Sietse: Was wondering if he could work look into the Python API.
- Falk: Would be welcome!
- Yiming: When can we start working on topics that should not be part of GPv3?
- Falk: Once GPv3 lands in
main
. It would be good if we focused on bugs and stability for a bit though.
- Falk: Once GPv3 lands in
Next Meeting
- Time/Date: 2024-05-06T14:00:00Z