No explicit msvc version requested, autodetecting version. ********************************************************************** ** Visual Studio 2019 Developer Command Prompt v16.6.5 ** Copyright (c) 2020 Microsoft Corporation ********************************************************************** [vcvarsall.bat] Environment initialized for: 'x64' Compiler Detection successful, detected VS2019 Building blender with VS2019 for x64 in C:\blender-git\blender\..\build_windows_x64_vc16_Release -- The C compiler identification is MSVC 19.26.28806.0 -- The CXX compiler identification is MSVC 19.26.28806.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.26.28801/bin/Hostx64/x64/cl.exe - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.26.28801/bin/Hostx64/x64/cl.exe - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- WITH_DRACO requires WITH_PYTHON_INSTALL to be ON, disabling WITH_DRACO for now -- Performing Test SUPPORT_SSE_BUILD -- Performing Test SUPPORT_SSE_BUILD - Success -- SSE Support: detected. -- Performing Test SUPPORT_SSE2_BUILD -- Performing Test SUPPORT_SSE2_BUILD - Success -- SSE2 Support: detected. -- Found Git: C:/Program Files/Git/cmd/git.exe (found version "2.28.0.windows.1") -- 64 bit compiler detected. -- Visual Studio 2019 detected. -- Found OpenGL: opengl32 -- Found OpenMP_C: -openmp (found version "2.0") -- Found OpenMP_CXX: -openmp (found version "2.0") -- Found OpenMP: TRUE (found version "2.0") -- Tests: Using Python executable: C:/blender-git/build_windows_x64_vc16_Release/bin/$/2.91/python/bin/python$<$:_d> -- Disabling render tests because tests folder does not exist at C:/blender-git/blender/../lib/tests -- C Compiler: "MSVC" -- C++ Compiler: "MSVC" -- Configuring done -- Generating done -- Build files have been written to: C:/blender-git/build_windows_x64_vc16_Release Microsoft (R) Build Engine version 16.6.0+5ff7b0c9e pour .NET Framework Copyright (C) Microsoft Corporation. Tous droits r‚serv‚s. Checking Build System Building Custom Rule C:/blender-git/blender/source/blender/blendthumb/CMakeLists.txt BlenderThumb.cpp Dll.cpp Building Custom Rule C:/blender-git/blender/source/blender/editors/undo/CMakeLists.txt ed_undo.c memfile_undo.c undo_system_types.c Building Custom Rule C:/blender-git/blender/source/blender/io/alembic/CMakeLists.txt abc_axis_conversion.cc abc_customdata.cc abc_reader_archive.cc abc_reader_camera.cc abc_reader_curves.cc abc_reader_mesh.cc abc_reader_nurbs.cc abc_reader_object.cc abc_reader_points.cc abc_reader_transform.cc abc_util.cc alembic_capi.cc abc_archive.cc Building Custom Rule C:/blender-git/blender/source/blender/io/avi/CMakeLists.txt avi.c avi_codecs.c avi_endian.c avi_mjpeg.c avi_options.c avi_rgb.c avi_rgb32.c Building Custom Rule C:/blender-git/blender/source/blender/blenfont/CMakeLists.txt blf.c blf_dir.c blf_font.c blf_font_default.c blf_glyph.c blf_thumbs.c blf_util.c blf_font_win32_compat.c bf_blenfont.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_blenfont.lib Cr‚ation de la bibliothŠque C:/blender-git/build_windows_x64_vc16_Release/lib/Release/BlendThumb.lib et de l'objet C:/blender-git/build_windows_x64_vc16_Release/lib/Release/BlendThumb.exp bf_avi.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_avi.lib Building Custom Rule C:/blender-git/blender/source/blender/blenlib/CMakeLists.txt BLI_args.c BLI_array.c BLI_dial_2d.c BLI_dynstr.c BLI_filelist.c BLI_ghash.c BLI_ghash_utils.c BLI_heap.c BLI_heap_simple.c BLI_kdopbvh.c BLI_linklist.c BLI_linklist_lockfree.c BLI_memarena.c BLI_memblock.c BLI_memiter.c BLI_mempool.c BLI_timer.c DLRB_tree.c array_store.c array_store_utils.c array_utils.c astar.c bitmap.c bitmap_draw_2d.c boxpack_2d.c buffer.c convexhull_2d.c delaunay_2d.c dynlib.c easing.c edgehash.c endian_switch.c expr_pylike_eval.c fileops.c fnmatch.c freetypefont.c gsqueue.c hash_md5.c hash_mm2a.c hash_mm3.c jitter_2d.c kdtree_1d.c BlendThumb.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\BlendThumb.dll kdtree_2d.c kdtree_3d.c kdtree_4d.c lasso_2d.c listbase.c math_base.c math_color.c math_geom.c math_interp.c math_matrix.c math_rotation.c math_solvers.c math_statistics.c math_vector.c memory_utils.c noise.c path_util.c polyfill_2d.c polyfill_2d_beautify.c quadric.c rct.c bf_editor_undo.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_undo.lib scanfill.c scanfill_utils.c smallhash.c sort.c sort_utils.c stack.c storage.c string.c string_cursor_utf8.c string_utf8.c Building Custom Rule C:/blender-git/blender/source/blender/blentranslation/CMakeLists.txt string_utils.c system.c task_iterator.c time.c timecode.c blt_lang.c blt_translation.c uvproject.c voronoi_2d.c voxel.c winstuff.c winstuff_dir.c system_win32.c bf_blentranslation.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_blentranslation.lib BLI_index_range.cc dot_export.cc rand.cc task_graph.cc task_pool.cc task_range.cc task_scheduler.cc threads.cc timeit.cc Building Custom Rule C:/blender-git/blender/source/blender/bmesh/CMakeLists.txt bmo_beautify.c bmo_bevel.c bmo_bisect_plane.c bmo_bridge.c bmo_connect.c bmo_connect_concave.c bmo_connect_nonplanar.c bmo_connect_pair.c bmo_create.c bmo_dissolve.c bmo_dupe.c bmo_edgenet.c bmo_extrude.c bmo_fill_attribute.c bmo_fill_edgeloop.c bmo_fill_grid.c bmo_fill_holes.c bmo_hull.c bmo_inset.c bmo_join_triangles.c bmo_mesh_convert.c bmo_mirror.c bmo_normals.c bmo_offset_edgeloops.c bmo_planar_faces.c bmo_poke.c bmo_primitive.c bmo_removedoubles.c bmo_rotate_edges.c bmo_smooth_laplacian.c bmo_split_edges.c bmo_subdivide.c bmo_subdivide_edgering.c bmo_symmetrize.c bmo_triangulate.c bmo_unsubdivide.c bmo_utils.c bmo_wireframe.c bmesh_callback_generic.c bmesh_construct.c bmesh_core.c bmesh_delete.c bmesh_edgeloop.c bmesh_interp.c bmesh_iterators.c bmesh_marking.c bmesh_log.c bmesh_mesh.c bmesh_mesh_convert.c bmesh_mesh_duplicate.c bmesh_mesh_validate.c bmesh_mods.c bmesh_opdefines.c bmesh_operators.c bmesh_polygon.c bmesh_polygon_edgenet.c bmesh_query.c bmesh_query_uv.c bmesh_structure.c bmesh_walkers.c bmesh_walkers_impl.c bmesh_beautify.c bmesh_bevel.c bmesh_bisect_plane.c bmesh_decimate_collapse.c bmesh_decimate_dissolve.c bmesh_decimate_unsubdivide.c bmesh_edgenet.c bmesh_edgesplit.c bmesh_intersect.c bmesh_intersect_edges.c bmesh_path.c bmesh_path_region.c bmesh_path_uv.c bmesh_path_region_uv.c bmesh_region_match.c bmesh_separate.c bmesh_triangulate.c bmesh_wireframe.c bf_blenlib.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_blenlib.lib bf_bmesh.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_bmesh.lib Building Custom Rule C:/blender-git/blender/source/blender/io/collada/CMakeLists.txt abc_export_capi.cc Building Custom Rule C:/blender-git/blender/source/blender/depsgraph/CMakeLists.txt AnimationClipExporter.cpp AnimationExporter.cpp AnimationImporter.cpp ArmatureExporter.cpp ArmatureImporter.cpp BCAnimationCurve.cpp BCAnimationSampler.cpp BCMath.cpp BCSampleData.cpp BlenderContext.cpp CameraExporter.cpp ControllerExporter.cpp deg_builder.cc deg_builder_cache.cc deg_builder_cycle.cc deg_builder_map.cc deg_builder_nodes.cc deg_builder_nodes_rig.cc deg_builder_nodes_scene.cc deg_builder_nodes_view_layer.cc deg_builder_pchanmap.cc deg_builder_relations.cc deg_builder_relations_drivers.cc deg_builder_relations_keys.cc DocumentExporter.cpp abc_hierarchy_iterator.cc abc_subdiv_disabler.cc DocumentImporter.cpp abc_writer_abstract.cc abc_writer_camera.cc abc_writer_curves.cc abc_writer_hair.cc abc_writer_mball.cc abc_writer_mesh.cc abc_writer_nurbs.cc abc_writer_points.cc abc_writer_transform.cc deg_builder_relations_rig.cc deg_builder_relations_scene.cc deg_builder_relations_view_layer.cc deg_builder_remove_noop.cc deg_builder_rna.cc deg_builder_transitive.cc deg_debug.cc deg_debug_relations_graphviz.cc deg_debug_stats_gnuplot.cc deg_eval.cc deg_eval_copy_on_write.cc EffectExporter.cpp ErrorHandler.cpp ExportSettings.cpp ExtraHandler.cpp ExtraTags.cpp GeometryExporter.cpp ImageExporter.cpp ImportSettings.cpp InstanceWriter.cpp LightExporter.cpp deg_eval_flush.cc deg_eval_runtime_backup.cc deg_eval_runtime_backup_animation.cc MaterialExporter.cpp Materials.cpp MeshImporter.cpp deg_eval_runtime_backup_modifier.cc deg_eval_runtime_backup_movieclip.cc deg_eval_runtime_backup_object.cc deg_eval_runtime_backup_pose.cc deg_eval_runtime_backup_scene.cc deg_eval_runtime_backup_sequence.cc deg_eval_runtime_backup_sequencer.cc deg_eval_runtime_backup_sound.cc deg_eval_runtime_backup_volume.cc deg_eval_stats.cc SceneExporter.cpp deg_node.cc SkinInfo.cpp deg_node_component.cc deg_node_factory.cc TransformReader.cpp TransformWriter.cpp deg_node_id.cc deg_node_operation.cc deg_node_time.cc collada.cpp depsgraph.cc depsgraph_build.cc depsgraph_debug.cc depsgraph_eval.cc depsgraph_physics.cc collada_internal.cpp depsgraph_query.cc collada_utils.cpp depsgraph_query_foreach.cc depsgraph_query_iter.cc depsgraph_registry.cc depsgraph_relation.cc depsgraph_tag.cc depsgraph_type.cc depsgraph_update.cc bf_alembic.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_alembic.lib Building Custom Rule C:/blender-git/blender/source/blender/makesdna/intern/CMakeLists.txt Building Custom Rule C:/blender-git/blender/source/blender/editors/animation/CMakeLists.txt BLI_ghash.c BLI_ghash_utils.c BLI_linklist.c BLI_memarena.c BLI_mempool.c endian_switch.c hash_mm2a.c listbase.c anim_channels_defines.c anim_channels_edit.c anim_deps.c anim_draw.c anim_filter.c anim_ipo_utils.c anim_markers.c anim_motion_paths.c anim_ops.c drivers.c fmodifier_ui.c keyframes_draw.c keyframes_edit.c keyframes_general.c keyframing.c keyingsets.c time_scrub_ui.c bf_depsgraph.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_depsgraph.lib bf_collada.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_collada.lib bf_dna_blenlib.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_dna_blenlib.lib bf_editor_animation.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_animation.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/armature/CMakeLists.txt Building Custom Rule C:/blender-git/blender/source/blender/editors/curve/CMakeLists.txt armature_add.c armature_edit.c armature_naming.c Building Custom Rule C:/blender-git/blender/source/blender/editors/gizmo_library/CMakeLists.txt armature_ops.c armature_relations.c armature_select.c armature_skinning.c armature_utils.c editarmature_undo.c meshlaplacian.c pose_edit.c pose_group.c curve_ops.c editcurve.c editcurve_add.c editcurve_paint.c editcurve_query.c editcurve_select.c editcurve_undo.c editfont.c editfont_undo.c gizmo_draw_utils.c gizmo_library_presets.c gizmo_library_utils.c geom_arrow_gizmo.c geom_cube_gizmo.c geom_dial_gizmo.c arrow3d_gizmo.c blank3d_gizmo.c button2d_gizmo.c cage2d_gizmo.c cage3d_gizmo.c dial3d_gizmo.c move3d_gizmo.c pose_lib.c pose_select.c primitive3d_gizmo.c pose_slide.c snap3d_gizmo.c pose_transform.c pose_utils.c bf_editor_curve.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_curve.lib bf_editor_gizmo_library.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_gizmo_library.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/gpencil/CMakeLists.txt annotate_draw.c annotate_paint.c drawgpencil.c editaction_gpencil.c gpencil_add_monkey.c gpencil_add_stroke.c gpencil_armature.c gpencil_convert.c gpencil_data.c gpencil_edit.c gpencil_fill.c gpencil_interpolate.c Building Custom Rule C:/blender-git/blender/source/blender/editors/interface/CMakeLists.txt bf_editor_armature.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_armature.lib interface.c interface_align.c interface_anim.c interface_context_menu.c interface_draw.c interface_eyedropper.c interface_eyedropper_color.c interface_eyedropper_colorband.c interface_eyedropper_datablock.c interface_eyedropper_depth.c interface_eyedropper_driver.c interface_eyedropper_gpencil_color.c gpencil_merge.c gpencil_mesh.c Building Custom Rule C:/blender-git/blender/source/blender/editors/io/CMakeLists.txt gpencil_ops.c gpencil_ops_versioning.c gpencil_paint.c gpencil_primitive.c interface_handlers.c interface_icons.c interface_icons_event.c interface_layout.c interface_ops.c interface_panel.c interface_query.c interface_region_color_picker.c gpencil_sculpt_paint.c gpencil_select.c gpencil_undo.c interface_region_hud.c gpencil_utils.c gpencil_uv.c gpencil_vertex_ops.c interface_region_menu_pie.c interface_region_menu_popup.c gpencil_vertex_paint.c gpencil_weight_paint.c interface_region_popover.c interface_region_popup.c interface_region_search.c interface_region_tooltip.c interface_regions.c interface_style.c io_alembic.c io_cache.c interface_template_search_menu.c io_collada.c io_ops.c io_usd.c interface_template_search_operator.c interface_templates.c interface_undo.c interface_utils.c interface_widgets.c resources.c view2d.c view2d_draw.c view2d_gizmo_navigate.c view2d_ops.c bf_editor_gpencil.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_gpencil.lib bf_editor_io.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_io.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/lattice/CMakeLists.txt editlattice_select.c editlattice_tools.c editlattice_undo.c lattice_ops.c Building Custom Rule C:/blender-git/blender/source/blender/editors/mask/CMakeLists.txt mask_add.c mask_draw.c mask_edit.c mask_editaction.c mask_ops.c mask_query.c mask_relationships.c mask_select.c mask_shapekey.c bf_editor_interface.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_interface.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/mesh/CMakeLists.txt editface.c editmesh_add.c editmesh_add_gizmo.c editmesh_automerge.c bf_editor_lattice.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_lattice.lib editmesh_bevel.c editmesh_bisect.c editmesh_extrude.c editmesh_extrude_screw.c editmesh_extrude_spin.c editmesh_extrude_spin_gizmo.c editmesh_inset.c editmesh_intersect.c Building Custom Rule C:/blender-git/blender/source/blender/editors/metaball/CMakeLists.txt editmesh_knife.c Building Custom Rule C:/blender-git/blender/source/blender/editors/object/CMakeLists.txt editmesh_knife_project.c editmesh_loopcut.c editmesh_mask_extract.c editmesh_path.c editmesh_polybuild.c editmesh_preselect_edgering.c editmesh_preselect_elem.c editmesh_rip.c editmesh_rip_edge.c editmesh_select.c editmball_undo.c mball_edit.c mball_ops.c editmesh_select_similar.c object_add.c object_bake.c object_bake_api.c object_collection.c object_constraint.c object_data_transfer.c object_data_transform.c object_edit.c object_facemap_ops.c object_gpencil_modifier.c object_hook.c object_modes.c editmesh_tools.c editmesh_undo.c editmesh_utils.c object_modifier.c mesh_data.c mesh_mirror.c object_ops.c object_random.c mesh_ops.c meshtools.c object_relations.c object_remesh.c object_select.c object_shader_fx.c object_shapekey.c object_transform.c object_utils.c object_vgroup.c object_volume.c object_warp.c bf_editor_mask.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_mask.lib bf_editor_metaball.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_metaball.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/physics/CMakeLists.txt dynamicpaint_ops.c particle_boids.c particle_edit.c particle_edit_undo.c particle_object.c physics_fluid.c physics_ops.c physics_pointcache.c rigidbody_constraint.c rigidbody_object.c rigidbody_world.c Building Custom Rule C:/blender-git/blender/source/blender/editors/render/CMakeLists.txt render_internal.c render_opengl.c render_ops.c render_preview.c render_shading.c render_update.c render_view.c bf_editor_mesh.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_mesh.lib bf_editor_physics.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_physics.lib bf_editor_object.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_object.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/scene/CMakeLists.txt scene_edit.c Building Custom Rule C:/blender-git/blender/source/blender/editors/screen/CMakeLists.txt bf_editor_render.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_render.lib area.c area_query.c area_utils.c glutil.c screen_context.c screen_draw.c screen_edit.c screen_geometry.c screen_ops.c screen_user_menu.c screendump.c workspace_edit.c Building Custom Rule C:/blender-git/blender/source/blender/editors/sculpt_paint/CMakeLists.txt workspace_layout_edit.c paint_cursor.c paint_curve.c paint_curve_undo.c paint_hide.c paint_image.c paint_image_2d.c paint_image_proj.c paint_mask.c paint_ops.c paint_stroke.c paint_utils.c paint_vertex.c paint_vertex_color_ops.c paint_vertex_color_utils.c paint_vertex_proj.c paint_vertex_weight_ops.c paint_vertex_weight_utils.c sculpt.c sculpt_automasking.c sculpt_cloth.c sculpt_detail.c sculpt_dyntopo.c sculpt_face_set.c sculpt_filter_color.c sculpt_filter_mask.c bf_editor_scene.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_scene.lib sculpt_filter_mesh.c Building Custom Rule C:/blender-git/blender/source/blender/editors/sound/CMakeLists.txt sculpt_mask_expand.c sculpt_multiplane_scrape.c sculpt_paint_color.c sculpt_pose.c sculpt_smooth.c sculpt_transform.c sculpt_undo.c sound_ops.c sculpt_uv.c bf_editor_screen.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_screen.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_action/CMakeLists.txt action_buttons.c action_data.c action_draw.c action_edit.c action_ops.c action_select.c space_action.c bf_editor_sound.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_sound.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_api/CMakeLists.txt spacetypes.c bf_editor_space_action.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_action.lib bf_editor_sculpt_paint.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_sculpt_paint.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_buttons/CMakeLists.txt bf_editor_space_api.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_api.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_clip/CMakeLists.txt buttons_context.c buttons_ops.c buttons_texture.c space_buttons.c Building Custom Rule C:/blender-git/blender/source/blender/editors/space_console/CMakeLists.txt clip_buttons.c clip_dopesheet_draw.c clip_dopesheet_ops.c console_draw.c clip_draw.c clip_editor.c console_ops.c space_console.c clip_graph_draw.c clip_graph_ops.c clip_ops.c clip_toolbar.c clip_utils.c space_clip.c tracking_ops.c tracking_ops_detect.c tracking_ops_orient.c tracking_ops_plane.c tracking_ops_solve.c tracking_ops_stabilize.c tracking_ops_track.c tracking_ops_utils.c tracking_select.c bf_editor_space_buttons.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_buttons.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_file/CMakeLists.txt file_draw.c file_ops.c file_panels.c file_utils.c filelist.c filesel.c fsmenu.c space_file.c bf_editor_space_console.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_console.lib bf_editor_space_clip.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_clip.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_graph/CMakeLists.txt Building Custom Rule C:/blender-git/blender/source/blender/editors/space_image/CMakeLists.txt graph_buttons.c graph_draw.c graph_edit.c graph_ops.c graph_select.c graph_utils.c space_graph.c image_buttons.c image_draw.c image_edit.c image_ops.c image_sequence.c image_undo.c space_image.c bf_editor_space_file.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_file.lib bf_editor_space_graph.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_graph.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_info/CMakeLists.txt info_draw.c info_ops.c info_report.c info_stats.c space_info.c textview.c bf_editor_space_image.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_image.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_nla/CMakeLists.txt nla_buttons.c nla_channels.c Building Custom Rule C:/blender-git/blender/source/blender/editors/space_node/CMakeLists.txt nla_draw.c nla_edit.c nla_ops.c nla_select.c space_nla.c drawnode.c node_add.c node_buttons.c node_draw.c node_edit.c node_gizmo.c node_group.c node_ops.c node_relationships.c node_select.c node_templates.c node_toolbar.c node_view.c space_node.c bf_editor_space_info.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_info.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_outliner/CMakeLists.txt outliner_collections.c outliner_dragdrop.c outliner_draw.c outliner_edit.c outliner_ops.c outliner_select.c outliner_sync.c outliner_tools.c outliner_tree.c outliner_utils.c space_outliner.c bf_editor_space_nla.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_nla.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_script/CMakeLists.txt script_edit.c script_ops.c space_script.c bf_editor_space_node.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_node.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_sequencer/CMakeLists.txt sequencer_add.c sequencer_buttons.c sequencer_draw.c sequencer_edit.c sequencer_modifier.c sequencer_ops.c sequencer_preview.c sequencer_scopes.c sequencer_select.c sequencer_view.c space_sequencer.c bf_editor_space_script.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_script.lib bf_editor_space_outliner.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_outliner.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_statusbar/CMakeLists.txt Building Custom Rule C:/blender-git/blender/source/blender/editors/space_text/CMakeLists.txt space_statusbar.c Building Custom Rule C:/blender-git/blender/source/blender/editors/space_topbar/CMakeLists.txt space_text.c text_autocomplete.c text_draw.c text_format.c text_format_lua.c text_format_osl.c text_format_pov.c text_format_pov_ini.c text_format_py.c text_header.c text_ops.c text_undo.c space_topbar.c bf_editor_space_statusbar.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_statusbar.lib bf_editor_space_sequencer.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_sequencer.lib bf_editor_space_topbar.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_topbar.lib Building Custom Rule C:/blender-git/blender/source/blender/editors/space_userpref/CMakeLists.txt bf_editor_space_text.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_text.lib space_userpref.c userpref_ops.c Building Custom Rule C:/blender-git/blender/source/blender/editors/transform/CMakeLists.txt Building Custom Rule C:/blender-git/blender/source/blender/editors/util/CMakeLists.txt ed_transverts.c ed_util.c ed_util_imbuf.c gizmo_utils.c numinput.c transform.c select_utils.c transform_constraints.c transform_convert.c transform_convert_action.c transform_convert_armature.c transform_convert_cursor.c transform_convert_curve.c transform_convert_gpencil.c transform_convert_graph.c transform_convert_lattice.c transform_convert_mask.c transform_convert_mball.c transform_convert_mesh.c transform_convert_mesh_edge.c transform_convert_mesh_uv.c transform_convert_nla.c transform_convert_node.c transform_convert_object.c transform_convert_paintcurve.c transform_convert_particle.c transform_convert_sculpt.c transform_convert_sequencer.c transform_convert_tracking.c transform_draw_cursors.c transform_generics.c bf_editor_space_userpref.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_userpref.lib transform_gizmo_2d.c transform_gizmo_3d.c transform_gizmo_extrude_3d.c transform_input.c transform_mode.c transform_mode_align.c transform_mode_baketime.c transform_mode_bbone_resize.c Building Custom Rule C:/blender-git/blender/source/blender/editors/uvedit/CMakeLists.txt transform_mode_bend.c transform_mode_boneenvelope.c transform_mode_boneroll.c transform_mode_curveshrinkfatten.c transform_mode_edge_bevelweight.c transform_mode_edge_crease.c transform_mode_edge_rotate_normal.c transform_mode_edge_seq_slide.c transform_mode_edge_slide.c Building Custom Rule C:/blender-git/blender/source/blender/freestyle/CMakeLists.txt transform_mode_gpopacity.c transform_mode_gpshrinkfatten.c transform_mode_maskshrinkfatten.c transform_mode_mirror.c transform_mode_push_pull.c transform_mode_resize.c transform_mode_rotate.c transform_mode_shear.c uvedit_buttons.c uvedit_draw.c uvedit_ops.c uvedit_parametrizer.c uvedit_path.c uvedit_rip.c uvedit_select.c uvedit_smart_stitch.c transform_mode_shrink_fatten.c transform_mode_skin_resize.c transform_mode_tilt.c uvedit_unwrap_ops.c transform_mode_timescale.c transform_mode_timeslide.c transform_mode_timetranslate.c transform_mode_tosphere.c transform_mode_trackball.c FRS_precomp.cpp transform_mode_translate.c transform_mode_vert_slide.c transform_ops.c transform_orientations.c C:\blender-git\blender\source\blender\editors\uvedit\uvedit_unwrap_ops.c(1996,3): warning C4090: 'fonction'˙: qualificateurs 'const' diff‚rents [C:\blender-git\build_windows_x64_vc16_Release\source\blender\editors\uvedit\bf_editor_uvedit.vcxproj] transform_snap.c transform_snap_object.c bf_editor_util.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_util.lib bf_editor_transform.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_transform.lib Building Custom Rule C:/blender-git/blender/source/blender/functions/CMakeLists.txt bf_editor_uvedit.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_uvedit.lib attributes_ref.cc cpp_types.cc multi_function.cc multi_function_builder.cc multi_function_network.cc multi_function_network_evaluation.cc multi_function_network_optimization.cc Building Custom Rule C:/blender-git/blender/source/blender/gpencil_modifiers/CMakeLists.txt MOD_gpencil_ui_common.c MOD_gpencil_util.c MOD_gpencilarmature.c MOD_gpencilarray.c MOD_gpencilbuild.c MOD_gpencilcolor.c MOD_gpencilhook.c MOD_gpencillattice.c MOD_gpencilmirror.c MOD_gpencilmultiply.c MOD_gpencilnoise.c MOD_gpenciloffset.c MOD_gpencilopacity.c MOD_gpencilsimplify.c MOD_gpencilsmooth.c MOD_gpencilsubdiv.c MOD_gpenciltexture.c MOD_gpencilthick.c MOD_gpenciltime.c MOD_gpenciltint.c bf_gpencil_modifiers.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_gpencil_modifiers.lib Building Custom Rule C:/blender-git/blender/source/blender/ikplugin/CMakeLists.txt AppCanvas.cpp AppConfig.cpp AppView.cpp Controller.cpp BlenderFileLoader.cpp BlenderStrokeRenderer.cpp FRS_freestyle.cpp Bezier.cpp FastGrid.cpp FitCurve.cpp GeomCleaner.cpp GeomUtils.cpp ikplugin_api.c iksolver_plugin.c Grid.cpp GridHelpers.cpp HashGrid.cpp Noise.cpp matrix_util.cpp normal_cycle.cpp GaussianFilter.cpp ImagePyramid.cpp BPy_BBox.cpp BPy_BinaryPredicate0D.cpp BPy_BinaryPredicate1D.cpp BPy_ContextFunctions.cpp BPy_Convert.cpp BPy_Freestyle.cpp BPy_FrsMaterial.cpp BPy_FrsNoise.cpp BPy_Id.cpp BPy_IntegrationType.cpp BPy_Interface0D.cpp BPy_Interface1D.cpp BPy_Iterator.cpp BPy_MediumType.cpp BPy_Nature.cpp BPy_Operators.cpp BPy_SShape.cpp BPy_StrokeAttribute.cpp BPy_StrokeShader.cpp itasc_plugin.cpp BPy_UnaryFunction0D.cpp BPy_UnaryFunction1D.cpp BPy_UnaryPredicate0D.cpp BPy_UnaryPredicate1D.cpp BPy_ViewMap.cpp BPy_ViewShape.cpp BPy_FalseBP1D.cpp bf_functions.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_functions.lib BPy_Length2DBP1D.cpp BPy_SameShapeIdBP1D.cpp BPy_TrueBP1D.cpp BPy_ViewMapGradientNormBP1D.cpp Director.cpp BPy_CurvePoint.cpp BPy_SVertex.cpp BPy_ViewVertex.cpp BPy_StrokeVertex.cpp BPy_NonTVertex.cpp BPy_TVertex.cpp BPy_FEdge.cpp BPy_FrsCurve.cpp BPy_Stroke.cpp BPy_ViewEdge.cpp BPy_Chain.cpp BPy_FEdgeSharp.cpp BPy_FEdgeSmooth.cpp BPy_AdjacencyIterator.cpp BPy_ChainPredicateIterator.cpp BPy_ChainSilhouetteIterator.cpp BPy_ChainingIterator.cpp BPy_CurvePointIterator.cpp BPy_SVertexIterator.cpp BPy_Interface0DIterator.cpp BPy_StrokeVertexIterator.cpp BPy_ViewEdgeIterator.cpp BPy_orientedViewEdgeIterator.cpp BPy_BackboneStretcherShader.cpp BPy_BezierCurveShader.cpp Building Custom Rule C:/blender-git/blender/source/blender/imbuf/CMakeLists.txt BPy_BlenderTextureShader.cpp BPy_CalligraphicShader.cpp BPy_ColorNoiseShader.cpp BPy_ConstantColorShader.cpp BPy_ConstantThicknessShader.cpp BPy_ConstrainedIncreasingThicknessShader.cpp BPy_GuidingLinesShader.cpp BPy_IncreasingColorShader.cpp BPy_IncreasingThicknessShader.cpp BPy_PolygonalizationShader.cpp BPy_SamplingShader.cpp BPy_SmoothingShader.cpp BPy_SpatialNoiseShader.cpp BPy_StrokeTextureStepShader.cpp BPy_ThicknessNoiseShader.cpp BPy_TipRemoverShader.cpp BPy_UnaryFunction0DDouble.cpp BPy_UnaryFunction0DEdgeNature.cpp BPy_UnaryFunction0DFloat.cpp BPy_UnaryFunction0DId.cpp BPy_UnaryFunction0DMaterial.cpp allocimbuf.c anim_movie.c bmp.c cache.c colormanagement.c divers.c filetype.c filter.c imageprocess.c indexer.c iris.c jpeg.c BPy_UnaryFunction0DUnsigned.cpp BPy_UnaryFunction0DVec2f.cpp BPy_UnaryFunction0DVec3f.cpp BPy_UnaryFunction0DVectorViewShape.cpp BPy_UnaryFunction0DViewShape.cpp BPy_ShapeIdF0D.cpp BPy_MaterialF0D.cpp BPy_CurveNatureF0D.cpp BPy_Normal2DF0D.cpp BPy_VertexOrientation2DF0D.cpp BPy_VertexOrientation3DF0D.cpp BPy_GetOccludeeF0D.cpp BPy_GetShapeF0D.cpp BPy_Curvature2DAngleF0D.cpp BPy_DensityF0D.cpp BPy_GetProjectedXF0D.cpp BPy_GetProjectedYF0D.cpp BPy_GetProjectedZF0D.cpp BPy_GetXF0D.cpp metadata.c module.c BPy_GetYF0D.cpp BPy_GetZF0D.cpp BPy_LocalAverageDepthF0D.cpp BPy_ZDiscontinuityF0D.cpp BPy_GetCurvilinearAbscissaF0D.cpp BPy_GetParameterF0D.cpp BPy_GetViewMapGradientNormF0D.cpp BPy_ReadCompleteViewMapPixelF0D.cpp BPy_ReadMapPixelF0D.cpp BPy_ReadSteerableViewMapPixelF0D.cpp BPy_QuantitativeInvisibilityF0D.cpp BPy_GetOccludersF0D.cpp moviecache.c png.c readimage.c rectop.c rotate.c scaling.c stereoimbuf.c targa.c BPy_UnaryFunction1DDouble.cpp BPy_UnaryFunction1DEdgeNature.cpp BPy_UnaryFunction1DFloat.cpp thumbs.c BPy_UnaryFunction1DUnsigned.cpp BPy_UnaryFunction1DVec2f.cpp BPy_UnaryFunction1DVec3f.cpp thumbs_blend.c thumbs_font.c BPy_UnaryFunction1DVectorViewShape.cpp BPy_UnaryFunction1DVoid.cpp BPy_CurveNatureF1D.cpp util.c writeimage.c BPy_Normal2DF1D.cpp BPy_Orientation2DF1D.cpp BPy_Orientation3DF1D.cpp BPy_Curvature2DAngleF1D.cpp BPy_DensityF1D.cpp BPy_GetCompleteViewMapDensityF1D.cpp BPy_GetDirectionalViewMapDensityF1D.cpp tiff.c jp2.c BPy_GetProjectedXF1D.cpp radiance_hdr.c BPy_GetProjectedYF1D.cpp BPy_GetProjectedZF1D.cpp BPy_GetSteerableViewMapDensityF1D.cpp BPy_GetViewMapGradientNormF1D.cpp BPy_GetXF1D.cpp BPy_GetYF1D.cpp BPy_GetZF1D.cpp BPy_LocalAverageDepthF1D.cpp BPy_ZDiscontinuityF1D.cpp BPy_QuantitativeInvisibilityF1D.cpp BPy_GetOccludeeF1D.cpp BPy_GetOccludersF1D.cpp BPy_GetShapeF1D.cpp BPy_ChainingTimeStampF1D.cpp BPy_IncrementChainingTimeStampF1D.cpp BPy_TimeStampF1D.cpp BPy_FalseUP0D.cpp BPy_TrueUP0D.cpp BPy_ContourUP1D.cpp BPy_DensityLowerThanUP1D.cpp BPy_EqualToChainingTimeStampUP1D.cpp BPy_EqualToTimeStampUP1D.cpp BPy_ExternalContourUP1D.cpp BPy_FalseUP1D.cpp BPy_QuantitativeInvisibilityUP1D.cpp BPy_ShapeUP1D.cpp BPy_TrueUP1D.cpp BPy_WithinImageBoundaryUP1D.cpp IndexedFaceSet.cpp LineRep.cpp NodeCamera.cpp NodeDrawingStyle.cpp NodeGroup.cpp NodeLight.cpp NodeShape.cpp NodeTransform.cpp NodeViewLayer.cpp OrientedLineRep.cpp Rep.cpp SceneHash.cpp ScenePrettyPrinter.cpp SceneVisitor.cpp TriangleRep.cpp VertexRep.cpp AdvancedFunctions0D.cpp AdvancedFunctions1D.cpp AdvancedStrokeShaders.cpp BasicStrokeShaders.cpp Canvas.cpp Chain.cpp ChainingIterators.cpp ContextFunctions.cpp Curve.cpp Operators.cpp PSStrokeRenderer.cpp Predicates0D.cpp Predicates1D.cpp Stroke.cpp StrokeIO.cpp StrokeLayer.cpp StrokeRenderer.cpp StrokeRep.cpp StrokeShader.cpp StrokeTesselator.cpp TextStrokeRenderer.cpp BaseObject.cpp Exception.cpp Iterator.cpp PseudoNoise.cpp PythonInterpreter.cpp RandGen.cpp StringUtils.cpp TimeStamp.cpp ArbitraryGridDensityProvider.cpp AverageAreaGridDensityProvider.cpp BoxGrid.cpp CulledOccluderSource.cpp FEdgeXDetector.cpp Functions0D.cpp Functions1D.cpp HeuristicGridDensityProviderFactory.cpp Interface0D.cpp Interface1D.cpp OccluderSource.cpp Pow23GridDensityProvider.cpp Silhouette.cpp SilhouetteGeomEngine.cpp bf_imbuf.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_imbuf.lib SphericalGrid.cpp SteerableViewMap.cpp ViewEdgeXBuilder.cpp ViewMap.cpp ViewMapBuilder.cpp ViewMapIO.cpp ViewMapTesselator.cpp Building Custom Rule C:/blender-git/blender/source/blender/imbuf/intern/cineon/CMakeLists.txt Curvature.cpp WEdge.cpp WFillGrid.cpp cineon_dpx.c cineonlib.c dpxlib.c logImageCore.c logmemfile.c WSFillGrid.cpp WXEdge.cpp WXEdgeBuilder.cpp WingedEdgeBuilder.cpp bf_ikplugin.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_ikplugin.lib Building Custom Rule C:/blender-git/blender/source/blender/imbuf/intern/dds/CMakeLists.txt BlockDXT.cpp ColorBlock.cpp DirectDrawSurface.cpp FlipDXT.cpp Image.cpp Stream.cpp dds_api.cpp bf_imbuf_cineon.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_imbuf_cineon.lib Building Custom Rule C:/blender-git/blender/source/blender/imbuf/intern/openexr/CMakeLists.txt openexr_api.cpp bf_imbuf_dds.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_imbuf_dds.lib Building Custom Rule C:/blender-git/blender/source/blender/imbuf/intern/oiio/CMakeLists.txt openimageio_api.cpp bf_freestyle.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_freestyle.lib Building Custom Rule C:/blender-git/blender/intern/clog/CMakeLists.txt clog.c bf_imbuf_openexr.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_imbuf_openexr.lib Building Custom Rule C:/blender-git/blender/intern/dualcon/CMakeLists.txt manifold_table.cpp marching_cubes_table.cpp octree.cpp Projections.cpp dualcon_c_api.cpp bf_intern_clog.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_clog.lib Building Custom Rule C:/blender-git/blender/intern/eigen/CMakeLists.txt eigenvalues.cc linear_solver.cc matrix.cc svd.cc bf_imbuf_openimageio.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_imbuf_openimageio.lib Building Custom Rule C:/blender-git/blender/intern/ghost/CMakeLists.txt GHOST_Buttons.cpp GHOST_C-api.cpp GHOST_CallbackEventConsumer.cpp GHOST_Context.cpp GHOST_ContextNone.cpp GHOST_DisplayManager.cpp GHOST_EventManager.cpp GHOST_ISystem.cpp GHOST_ISystemPaths.cpp GHOST_ModifierKeys.cpp GHOST_Path-api.cpp GHOST_Rect.cpp GHOST_System.cpp GHOST_TimerManager.cpp GHOST_Window.cpp GHOST_WindowManager.cpp GHOST_NDOFManager.cpp GHOST_ContextD3D.cpp GHOST_DisplayManagerWin32.cpp GHOST_DropTargetWin32.cpp GHOST_SystemWin32.cpp GHOST_WindowWin32.cpp GHOST_ContextWGL.cpp GHOST_ImeWin32.cpp GHOST_NDOFManagerWin32.cpp GHOST_SystemPathsWin32.cpp GHOST_Xr.cpp GHOST_XrContext.cpp GHOST_XrEvent.cpp GHOST_XrGraphicsBinding.cpp GHOST_XrSession.cpp GHOST_XrSwapchain.cpp bf_intern_dualcon.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_dualcon.lib Building Custom Rule C:/blender-git/blender/intern/glew-mx/CMakeLists.txt bf_intern_ghost.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_ghost.lib glew-mx.c Building Custom Rule C:/blender-git/blender/intern/guardedalloc/CMakeLists.txt leak_detector.cc bf_intern_glew_mx.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_glew_mx.lib Building Custom Rule C:/blender-git/blender/intern/iksolver/CMakeLists.txt mallocn.c mallocn_guarded_impl.c mallocn_lockfree_impl.c mmap_win.c IK_QJacobian.cpp IK_QJacobianSolver.cpp IK_QSegment.cpp IK_QTask.cpp IK_Solver.cpp bf_intern_guardedalloc.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_guardedalloc.lib Building Custom Rule C:/blender-git/blender/intern/itasc/CMakeLists.txt Armature.cpp Cache.cpp ConstraintSet.cpp ControlledObject.cpp CopyPose.cpp Distance.cpp FixedObject.cpp MovingFrame.cpp Scene.cpp UncontrolledObject.cpp WDLSSolver.cpp WSDLSSolver.cpp WorldObject.cpp bf_intern_eigen.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_eigen.lib Building Custom Rule C:/blender-git/blender/intern/libmv/CMakeLists.txt autotrack.cc eigen_types.cpp chain.cpp chainfksolverpos_recursive.cpp chainjnttojacsolver.cpp frameacc.cpp frames.cpp frames_io.cpp framevel.cpp inertia.cpp jacobian.cpp jntarray.cpp jntarrayacc.cpp jntarrayvel.cpp joint.cpp kinfam_io.cpp segment.cpp tree.cpp treefksolverpos_recursive.cpp treejnttojacsolver.cpp error_stack.cpp utility.cpp camera_intrinsics.cc utility_io.cpp detector.cc frame_accessor.cc image.cc logging.cc tracksN.cc predict_tracks.cc aligned_malloc.cc array_nd.cc convolve.cc conditioning.cc euclidean_resection.cc fundamental.cc panography.cc panography_kernel.cc projection.cc triangulation.cc numeric.cc poly.cc bundle.cc detect.cc distortion_models.cc bf_intern_iksolver.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_iksolver.lib Building Custom Rule C:/blender-git/blender/intern/locale/CMakeLists.txt initialize_reconstruction.cc intersect.cc keyframe_selection.cc boost_locale_wrapper.cpp modal_solver.cc bf_intern_itasc.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_itasc.lib pipeline.cc Building Custom Rule C:/blender-git/blender/intern/mantaflow/CMakeLists.txt reconstruction_scale.cc resect.cc brute_region_tracker.cc bf_intern_locale.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_locale.lib manta_python_API.cpp manta_fluid_API.cpp Building Custom Rule C:/blender-git/blender/intern/memutil/CMakeLists.txt MANTA_main.cpp hybrid_region_tracker.cc klt_region_tracker.cc pyramid_region_tracker.cc retrack_region_tracker.cc trklt_region_tracker.cc MEM_CacheLimiterC-Api.cpp MEM_RefCountedC-Api.cpp bf_intern_memutil.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_memutil.lib Building Custom Rule C:/blender-git/blender/intern/mikktspace/CMakeLists.txt mikktspace.c bf_intern_mikktspace.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_mikktspace.lib Building Custom Rule C:/blender-git/blender/intern/numaapi/CMakeLists.txt numaapi.c numaapi_linux.c numaapi_stub.c numaapi_win32.c bf_intern_numaapi.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_numaapi.lib Building Custom Rule C:/blender-git/blender/intern/opensubdiv/CMakeLists.txt opensubdiv_capi.cc type_convert.cc util.cc device_context_cuda.cc device_context_glsl_compute.cc device_context_glsl_transform_feedback.cc device_context_opencl.cc device_context_openmp.cc evaluator_capi.cc evaluator_impl.cc mesh_topology.cc mesh_topology_compare.cc topology_refiner_capi.cc topology_refiner_factory.cc topology_refiner_impl.cc topology_refiner_impl_compare.cc bf_intern_mantaflow.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_mantaflow.lib Building Custom Rule C:/blender-git/blender/intern/openvdb/CMakeLists.txt openvdb_dense_convert.cc openvdb_reader.cc openvdb_writer.cc openvdb_level_set.cc openvdb_transform.cc openvdb_capi.cc openvdb_util.cc bf_intern_opensubdiv.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_opensubdiv.lib Building Custom Rule C:/blender-git/blender/intern/quadriflow/CMakeLists.txt quadriflow_capi.cpp bf_intern_quadriflow.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_quadriflow.lib Building Custom Rule C:/blender-git/blender/intern/rigidbody/CMakeLists.txt rb_bullet_api.cpp C:\blender-git\blender\extern\bullet2\src\LinearMath/btAlignedObjectArray.h(276,1): warning C5033: 'register' n'est plus une classe de stockage prise en charge [C:\blender-git\build_windows_x64_vc16_Release\intern\rigidbody\bf_intern_rigidbody.vcxproj] C:\blender-git\blender\extern\bullet2\src\LinearMath/btAlignedObjectArray.h(275): message : pendant la compilation de la fonction membre classe modŠle 'void btAlignedObjectArray::push_back(const T &)' [C:\blender-git\build_windows_x64_vc16_Release\intern\rigidbody\bf_intern_rigidbody.vcxproj] with [ T=btGImpactMeshShapePart * ] C:\blender-git\blender\extern\bullet2\src\BulletCollision\Gimpact\btGImpactShape.h(921): message : voir la r‚f‚rence … l'instanciation de la fonction modŠle 'void btAlignedObjectArray::push_back(const T &)' en cours de compilation [C:\blender-git\build_windows_x64_vc16_Release\intern\rigidbody\bf_intern_rigidbody.vcxproj] with [ T=btGImpactMeshShapePart * ] C:\blender-git\blender\extern\bullet2\src\BulletCollision\Gimpact\btGImpactShape.h(915): message : voir la r‚f‚rence … l'instanciation classe modŠle 'btAlignedObjectArray' en cours de compilation [C:\blender-git\build_windows_x64_vc16_Release\intern\rigidbody\bf_intern_rigidbody.vcxproj] C:\blender-git\blender\extern\bullet2\src\LinearMath/btAlignedObjectArray.h(220,1): warning C5033: 'register' n'est plus une classe de stockage prise en charge [C:\blender-git\build_windows_x64_vc16_Release\intern\rigidbody\bf_intern_rigidbody.vcxproj] C:\blender-git\blender\extern\bullet2\src\LinearMath/btAlignedObjectArray.h(219): message : pendant la compilation de la fonction membre classe modŠle 'void btAlignedObjectArray::resize(int,const T &)' [C:\blender-git\build_windows_x64_vc16_Release\intern\rigidbody\bf_intern_rigidbody.vcxproj] with [ Value=btTriangleInfo, T=btTriangleInfo ] C:\blender-git\blender\extern\bullet2\src\BulletCollision\CollisionShapes\btTriangleInfoMap.h(224): message : voir la r‚f‚rence … l'instanciation de la fonction modŠle 'void btAlignedObjectArray::resize(int,const T &)' en cours de compilation [C:\blender-git\build_windows_x64_vc16_Release\intern\rigidbody\bf_intern_rigidbody.vcxproj] with [ Value=btTriangleInfo, T=btTriangleInfo ] C:\blender-git\blender\extern\bullet2\src\LinearMath/btHashMap.h(227): message : voir la r‚f‚rence … l'instanciation classe modŠle 'btAlignedObjectArray' en cours de compilation [C:\blender-git\build_windows_x64_vc16_Release\intern\rigidbody\bf_intern_rigidbody.vcxproj] with [ Value=btTriangleInfo ] C:\blender-git\blender\extern\bullet2\src\BulletCollision\CollisionShapes\btTriangleInfoMap.h(59): message : voir la r‚f‚rence … l'instanciation classe modŠle 'btHashMap' en cours de compilation [C:\blender-git\build_windows_x64_vc16_Release\intern\rigidbody\bf_intern_rigidbody.vcxproj] bf_intern_rigidbody.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_rigidbody.lib Building Custom Rule C:/blender-git/blender/intern/sky/CMakeLists.txt sky_model.cpp sky_nishita.cpp bf_intern_sky.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_sky.lib Building Custom Rule C:/blender-git/blender/intern/utfconv/CMakeLists.txt utfconv.c utf_winfunc.c bf_intern_utfconv.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_utfconv.lib Building Custom Rule C:/blender-git/blender/source/blender/io/common/CMakeLists.txt abstract_hierarchy_iterator.cc dupli_parent_finder.cc dupli_persistent_id.cc object_identifier.cc bf_io_common.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_io_common.lib Building Custom Rule C:/blender-git/blender/source/blender/nodes/CMakeLists.txt node_composite_alphaOver.c node_composite_bilateralblur.c node_composite_blur.c node_composite_bokehblur.c node_composite_bokehimage.c node_composite_boxmask.c node_composite_brightness.c node_composite_channelMatte.c node_composite_chromaMatte.c node_composite_colorMatte.c node_composite_colorSpill.c node_composite_colorbalance.c node_composite_colorcorrection.c node_composite_common.c node_composite_composite.c node_composite_cornerpin.c node_composite_crop.c node_composite_cryptomatte.c node_composite_curves.c node_composite_defocus.c node_composite_denoise.c node_composite_despeckle.c node_composite_diffMatte.c node_composite_dilate.c node_composite_directionalblur.c node_composite_displace.c node_composite_distanceMatte.c node_composite_doubleEdgeMask.c node_composite_ellipsemask.c node_composite_filter.c node_composite_flip.c node_composite_gamma.c node_composite_glare.c node_composite_hueSatVal.c node_composite_huecorrect.c node_composite_idMask.c node_composite_image.c node_composite_inpaint.c node_composite_invert.c node_composite_keying.c node_composite_keyingscreen.c node_composite_lensdist.c node_composite_levels.c node_composite_lummaMatte.c node_composite_mapRange.c node_composite_mapUV.c node_composite_mapValue.c node_composite_mask.c node_composite_math.c node_composite_mixrgb.c node_composite_movieclip.c node_composite_moviedistortion.c node_composite_normal.c node_composite_normalize.c node_composite_outputFile.c node_composite_pixelate.c node_composite_planetrackdeform.c node_composite_premulkey.c node_composite_rgb.c node_composite_rotate.c node_composite_scale.c node_composite_sepcombHSVA.c node_composite_sepcombRGBA.c node_composite_sepcombYCCA.c node_composite_sepcombYUVA.c node_composite_setalpha.c node_composite_splitViewer.c node_composite_stabilize2d.c node_composite_sunbeams.c node_composite_switch.c node_composite_switchview.c node_composite_texture.c node_composite_tonemap.c node_composite_trackpos.c node_composite_transform.c node_composite_translate.c node_composite_valToRgb.c node_composite_value.c node_composite_vecBlur.c node_composite_viewer.c node_composite_zcombine.c node_composite_tree.c node_composite_util.c node_shader_add_shader.c node_shader_ambient_occlusion.c node_shader_attribute.c node_shader_background.c node_shader_bevel.c node_shader_blackbody.c node_shader_brightness.c node_shader_bsdf_anisotropic.c node_shader_bsdf_diffuse.c node_shader_bsdf_glass.c node_shader_bsdf_glossy.c node_shader_bsdf_hair.c node_shader_bsdf_hair_principled.c node_shader_bsdf_principled.c node_shader_bsdf_refraction.c node_shader_bsdf_toon.c node_shader_bsdf_translucent.c node_shader_bsdf_transparent.c node_shader_bsdf_velvet.c node_shader_bump.c node_shader_camera.c node_shader_common.c node_shader_curves.c node_shader_displacement.c node_shader_eevee_specular.c node_shader_emission.c node_shader_fresnel.c node_shader_gamma.c node_shader_geometry.c node_shader_hair_info.c node_shader_holdout.c node_shader_hueSatVal.c node_shader_ies_light.c node_shader_invert.c node_shader_layer_weight.c node_shader_light_falloff.c node_shader_light_path.c node_shader_mapping.c node_shader_mixRgb.c node_shader_mix_shader.c node_shader_normal.c node_shader_normal_map.c node_shader_output_aov.c node_shader_object_info.c node_shader_output_light.c node_shader_output_linestyle.c node_shader_output_material.c node_shader_output_world.c node_shader_particle_info.c node_shader_rgb.c node_shader_script.c node_shader_sepcombHSV.c node_shader_shaderToRgb.c node_shader_squeeze.c node_shader_subsurface_scattering.c node_shader_tangent.c node_shader_tex_brick.c node_shader_tex_checker.c node_shader_tex_coord.c node_shader_tex_environment.c node_shader_tex_gradient.c node_shader_tex_image.c node_shader_tex_magic.c node_shader_tex_musgrave.c node_shader_tex_noise.c node_shader_tex_pointdensity.c node_shader_tex_sky.c node_shader_tex_voronoi.c node_shader_tex_wave.c node_shader_tex_white_noise.c node_shader_uvAlongStroke.c node_shader_uvmap.c node_shader_vectTransform.c node_shader_vector_displacement.c node_shader_vector_rotate.c node_shader_vertex_color.c node_shader_volume_absorption.c node_shader_volume_info.c node_shader_volume_principled.c node_shader_volume_scatter.c node_shader_wavelength.c node_shader_wireframe.c node_shader_tree.c node_shader_util.c node_texture_at.c node_texture_bricks.c node_texture_checker.c node_texture_common.c node_texture_compose.c node_texture_coord.c node_texture_curves.c node_texture_decompose.c node_texture_distance.c node_texture_hueSatVal.c node_texture_image.c node_texture_invert.c node_texture_math.c node_texture_mixRgb.c node_texture_output.c node_texture_proc.c node_texture_rotate.c node_texture_scale.c node_texture_texture.c node_texture_translate.c node_texture_valToNor.c node_texture_valToRgb.c node_texture_viewer.c node_texture_tree.c node_texture_util.c node_common.c node_exec.c node_util.c homography.cc Building Custom Rule C:/blender-git/blender/source/blender/python/intern/CMakeLists.txt bpy.c bpy_app.c bpy_app_alembic.c bpy_app_build_options.c bpy_app_ffmpeg.c bpy_app_handlers.c bpy_app_icons.c bpy_app_ocio.c bpy_app_oiio.c bpy_app_opensubdiv.c bpy_app_openvdb.c bpy_app_sdl.c bpy_app_timers.c bpy_app_translations.c bpy_app_usd.c bpy_capi_utils.c bpy_driver.c bpy_gizmo_wrap.c bpy_interface.c bpy_interface_atexit.c bpy_intern_string.c bpy_library_load.c bpy_library_write.c bpy_msgbus.c bpy_operator.c bpy_operator_wrap.c bpy_path.c bpy_props.c bpy_rna.c bpy_rna_anim.c bpy_rna_array.c bpy_rna_callback.c bpy_rna_driver.c bpy_rna_gizmo.c bpy_rna_id_collection.c bpy_rna_types_capi.c bpy_traceback.c bpy_utils_previews.c bpy_utils_units.c stubs.c node_fn_boolean_math.cc node_fn_combine_strings.cc node_fn_float_compare.cc node_fn_group_instance_id.cc node_fn_object_transforms.cc node_fn_switch.cc node_function_util.cc node_shader_clamp.cc node_shader_map_range.cc node_shader_math.cc node_shader_sepcombRGB.cc node_shader_sepcombXYZ.cc reconstruction.cc bf_python.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_python.lib node_shader_valToRgb.cc node_shader_value.cc node_shader_vector_math.cc node_sim_common.cc node_sim_emit_particles.cc node_sim_execute_condition.cc node_sim_force.cc node_sim_multi_execute.cc node_sim_particle_attribute.cc node_sim_particle_birth_event.cc node_sim_particle_mesh_collision_event.cc node_sim_particle_mesh_emitter.cc node_sim_particle_simulation.cc node_sim_particle_time_step_event.cc node_sim_set_particle_attribute.cc node_sim_simulation_time.cc node_simulation_tree.cc node_simulation_util.cc derived_node_tree.cc node_socket.cc node_tree_dependencies.cc node_tree_multi_function.cc node_tree_ref.cc bf_intern_openvdb.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_openvdb.lib Building Custom Rule C:/blender-git/blender/source/blender/python/bmesh/CMakeLists.txt bmesh_py_api.c bmesh_py_geometry.c bmesh_py_ops.c bmesh_py_ops_call.c bmesh_py_types.c bmesh_py_types_customdata.c bmesh_py_types_meshdata.c bmesh_py_types_select.c bmesh_py_utils.c track_region.cc bf_python_bmesh.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_python_bmesh.lib Building Custom Rule C:/blender-git/blender/source/blender/python/generic/CMakeLists.txt bgl.c blf_py_api.c bpy_threads.c idprop_py_api.c imbuf_py_api.c bl_math_py_api.c py_capi_utils.c bf_nodes.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_nodes.lib Building Custom Rule C:/blender-git/blender/source/blender/python/gpu/CMakeLists.txt gpu_py_api.c gpu_py_batch.c gpu_py_element.c gpu_py_matrix.c gpu_py_offscreen.c gpu_py_select.c gpu_py_shader.c gpu_py_types.c gpu_py_vertex_buffer.c gpu_py_vertex_format.c tracks.cc bf_python_gpu.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_python_gpu.lib Building Custom Rule C:/blender-git/blender/source/blender/python/mathutils/CMakeLists.txt mathutils.c mathutils_Color.c mathutils_Euler.c mathutils_Matrix.c mathutils_Quaternion.c mathutils_Vector.c mathutils_bvhtree.c mathutils_geometry.c mathutils_interpolate.c mathutils_kdtree.c mathutils_noise.c bf_python_mathutils.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_python_mathutils.lib Building Custom Rule C:/blender-git/blender/source/blender/render/CMakeLists.txt bake_api.c external_engine.c imagetexture.c initrender.c multires_bake.c pipeline.c pointdensity.c render_result.c render_texture.c zbuf.c bf_python_ext.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_python_ext.lib Building Custom Rule C:/blender-git/blender/source/blender/shader_fx/CMakeLists.txt bf_render.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_render.lib FX_ui_common.c FX_shader_blur.c FX_shader_colorize.c FX_shader_flip.c FX_shader_glow.c FX_shader_pixel.c FX_shader_rim.c FX_shader_shadow.c FX_shader_swirl.c FX_shader_util.c FX_shader_wave.c Building Custom Rule C:/blender-git/blender/source/blender/simulation/CMakeLists.txt autotrack.cc SIM_mass_spring.cpp hair_volume.cpp implicit_eigen.cpp particle_allocator.cc particle_function.cc particle_mesh_emitter.cc simulation_collect_influences.cc simulation_solver_influences.cc simulation_solver.cc simulation_update.cc bf_shader_fx.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_shader_fx.lib Building Custom Rule C:/blender-git/blender/source/blender/io/usd/CMakeLists.txt usd_capi.cc usd_hierarchy_iterator.cc usd_writer_abstract.cc usd_writer_camera.cc usd_writer_hair.cc usd_writer_light.cc usd_writer_mesh.cc usd_writer_metaball.cc usd_writer_transform.cc tracks.cc implicit_blender.c bf_simulation.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_simulation.lib Building Custom Rule C:/blender-git/blender/source/blender/windowmanager/CMakeLists.txt homography.cc wm.c wm_cursors.c wm_dragdrop.c wm_draw.c wm_event_query.c wm_event_system.c wm_files.c wm_files_link.c wm_gesture.c wm_gesture_ops.c wm_init_exit.c wm_jobs.c wm_keymap.c wm_keymap_utils.c wm_menu_type.c wm_operator_props.c wm_operator_type.c wm_operator_utils.c wm_operators.c wm_panel_type.c wm_platform_support.c wm_playanim.c wm_splash_screen.c wm_stereo.c wm_subwindow.c wm_surface.c wm_toolsystem.c wm_tooltip.c wm_uilist_type.c wm_utils.c wm_window.c wm_gizmo.c wm_gizmo_group.c wm_gizmo_group_type.c wm_gizmo_map.c wm_gizmo_target_props.c wm_gizmo_type.c wm_message_bus.c wm_message_bus_rna.c wm_message_bus_static.c wm_xr.c wm_xr_draw.c wm_xr_session.c bf_windowmanager.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_windowmanager.lib Generating buildinfo.h_fake, buildinfo.h Building Custom Rule C:/blender-git/blender/source/creator/CMakeLists.txt C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets(231,5): warning MSB8065: la build personnalis‚e pour l'‚l‚ment "C:\blender-git\build_windows_x64_vc16_Release\CMakeFiles\b835c38b6dc34cf5379a2b2928af7523\buildinfo.h_fake.rule" est r‚ussie, mais la sortie sp‚cifi‚e "c:\blender-git\build_windows_x64_vc16_release\source\creator\buildinfo.h_fake" n'a pas ‚t‚ cr‚‚e. Cela peut entraŚner un fonctionnement incorrect de la build incr‚mentielle. [C:\blender-git\build_windows_x64_vc16_Release\source\creator\buildinfo.vcxproj] Building Custom Rule C:/blender-git/blender/source/creator/CMakeLists.txt buildinfo.c buildinfoobj.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\source\creator\buildinfoobj.dir\Release\buildinfoobj.lib Generating node_add_closure.oso Generating node_ambient_occlusion.oso Generating node_anisotropic_bsdf.oso Generating node_attribute.oso Generating node_background.oso Generating node_bevel.oso Generating node_brick_texture.oso Generating node_brightness.oso Generating node_bump.oso Generating node_camera.oso Generating node_checker_texture.oso Generating node_clamp.oso Generating node_combine_rgb.oso Generating node_combine_hsv.oso Generating node_combine_xyz.oso Generating node_convert_from_color.oso Generating node_convert_from_float.oso Generating node_convert_from_int.oso Generating node_convert_from_normal.oso Generating node_convert_from_point.oso Generating node_convert_from_vector.oso Generating node_diffuse_bsdf.oso Generating node_displacement.oso Generating node_vector_displacement.oso Generating node_emission.oso Generating node_environment_texture.oso Generating node_fresnel.oso Generating node_gamma.oso Generating node_geometry.oso Generating node_glass_bsdf.oso Generating node_glossy_bsdf.oso Generating node_gradient_texture.oso Generating node_hair_info.oso Generating node_scatter_volume.oso Generating node_absorption_volume.oso Generating node_principled_volume.oso Generating node_holdout.oso Generating node_hsv.oso Building Custom Rule C:/blender-git/blender/intern/cycles/subd/CMakeLists.txt Generating node_ies_light.oso Generating node_image_texture.oso subd_dice.cpp subd_patch.cpp subd_split.cpp subd_patch_table.cpp Generating node_invert.oso Generating node_layer_weight.oso Generating node_light_falloff.oso Generating node_light_path.oso Generating node_magic_texture.oso Generating node_map_range.oso Generating node_mapping.oso Generating node_math.oso Generating node_mix.oso Generating node_mix_closure.oso Generating node_musgrave_texture.oso Generating node_noise_texture.oso Generating node_normal.oso Generating node_normal_map.oso Generating node_object_info.oso Generating node_output_displacement.oso Generating node_output_surface.oso Generating node_output_volume.oso Generating node_particle_info.oso Generating node_refraction_bsdf.oso Generating node_rgb_curves.oso Generating node_rgb_ramp.oso Generating node_separate_rgb.oso Generating node_separate_hsv.oso Generating node_separate_xyz.oso Generating node_set_normal.oso Generating node_sky_texture.oso Generating node_subsurface_scattering.oso Generating node_tangent.oso Generating node_texture_coordinate.oso Generating node_toon_bsdf.oso Generating node_translucent_bsdf.oso Generating node_transparent_bsdf.oso Generating node_value.oso Generating node_vector_curves.oso Generating node_vector_math.oso Generating node_vector_rotate.oso Generating node_vector_transform.oso Generating node_velvet_bsdf.oso Generating node_vertex_color.oso Generating node_voronoi_texture.oso cycles_subd.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_subd.lib Building Custom Rule C:/blender-git/blender/intern/cycles/util/CMakeLists.txt Generating node_voxel_texture.oso Generating node_wavelength.oso Building Custom Rule C:/blender-git/blender/source/blender/datatoc/CMakeLists.txt util_aligned_malloc.cpp util_debug.cpp util_ies.cpp util_logging.cpp util_math_cdf.cpp util_md5.cpp util_murmurhash.cpp util_path.cpp util_profiling.cpp util_string.cpp util_simd.cpp util_system.cpp Generating node_blackbody.oso datatoc.c Generating node_wave_texture.oso util_task.cpp Generating node_white_noise_texture.oso Generating node_wireframe.oso util_thread.cpp util_time.cpp Generating node_hair_bsdf.oso datatoc.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\datatoc.exe util_transform.cpp Generating node_principled_hair_bsdf.oso Generating node_uv_map.oso Building Custom Rule C:/blender-git/blender/source/blender/datatoc/CMakeLists.txt Generating node_principled_bsdf.oso datatoc_icon.c winstuff_dir.c utfconv.c util_windows.cpp Generating node_rgb_to_bw.oso util_guarded_allocator.cpp Building Custom Rule C:/blender-git/blender/intern/cycles/kernel/shaders/CMakeLists.txt datatoc_icon.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\datatoc_icon.exe Building Custom Rule C:/blender-git/blender/extern/bullet2/CMakeLists.txt bf_usd.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_usd.lib btAxisSweep3.cpp btBroadphaseProxy.cpp btCollisionAlgorithm.cpp btDbvt.cpp btDbvtBroadphase.cpp btDispatcher.cpp btMultiSapBroadphase.cpp btOverlappingPairCache.cpp btQuantizedBvh.cpp btSimpleBroadphase.cpp SphereTriangleDetector.cpp btActivatingCollisionAlgorithm.cpp btBox2dBox2dCollisionAlgorithm.cpp btBoxBoxCollisionAlgorithm.cpp camera_intrinsics.cc btBoxBoxDetector.cpp btCollisionDispatcher.cpp btCollisionObject.cpp btCollisionWorld.cpp btCollisionWorldImporter.cpp btCompoundCollisionAlgorithm.cpp btCompoundCompoundCollisionAlgorithm.cpp btConvex2dConvex2dAlgorithm.cpp btConvexConcaveCollisionAlgorithm.cpp btConvexConvexAlgorithm.cpp btConvexPlaneCollisionAlgorithm.cpp btDefaultCollisionConfiguration.cpp btEmptyCollisionAlgorithm.cpp btGhostObject.cpp btHashedSimplePairCache.cpp btInternalEdgeUtility.cpp btManifoldResult.cpp btSimulationIslandManager.cpp btSphereBoxCollisionAlgorithm.cpp btSphereSphereCollisionAlgorithm.cpp btSphereTriangleCollisionAlgorithm.cpp btUnionFind.cpp btBox2dShape.cpp cycles_util.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_util.lib btBoxShape.cpp btBvhTriangleMeshShape.cpp btCapsuleShape.cpp btCollisionShape.cpp btCompoundShape.cpp btConcaveShape.cpp btConeShape.cpp btConvex2dShape.cpp btConvexHullShape.cpp btConvexInternalShape.cpp btConvexPointCloudShape.cpp btConvexPolyhedron.cpp btConvexShape.cpp btConvexTriangleMeshShape.cpp btCylinderShape.cpp Generating engines/eevee/shaders/ambient_occlusion_lib.glsl.c btEmptyShape.cpp btHeightfieldTerrainShape.cpp btMinkowskiSumShape.cpp btMultiSphereShape.cpp btMultimaterialTriangleMeshShape.cpp btOptimizedBvh.cpp btPolyhedralConvexShape.cpp btScaledBvhTriangleMeshShape.cpp Generating engines/eevee/shaders/default_frag.glsl.c btShapeHull.cpp btSphereShape.cpp btStaticPlaneShape.cpp btStridingMeshInterface.cpp btTetrahedronShape.cpp Generating engines/eevee/shaders/default_world_frag.glsl.c btTriangleBuffer.cpp btTriangleCallback.cpp btTriangleIndexVertexArray.cpp btTriangleIndexVertexMaterialArray.cpp btTriangleMesh.cpp btTriangleMeshShape.cpp Generating engines/eevee/shaders/background_vert.glsl.c btUniformScalingShape.cpp btContactProcessing.cpp btGImpactBvh.cpp btGImpactCollisionAlgorithm.cpp btGImpactQuantizedBvh.cpp btGImpactShape.cpp btGenericPoolAllocator.cpp btTriangleShapeEx.cpp Generating engines/eevee/shaders/common_uniforms_lib.glsl.c Generating shaders/gpu_shader_depth_only_frag.glsl.c gim_box_set.cpp gim_contact.cpp gim_memory.cpp Generating shaders/gpu_shader_uniform_color_frag.glsl.c gim_tri_collision.cpp btContinuousConvexCollision.cpp btConvexCast.cpp Generating engines/eevee/shaders/lights_lib.glsl.c Generating shaders/gpu_shader_checker_frag.glsl.c btGjkConvexCast.cpp btGjkEpa2.cpp btGjkEpaPenetrationDepthSolver.cpp btGjkPairDetector.cpp btMinkowskiPenetrationDepthSolver.cpp btPersistentManifold.cpp btPolyhedralContactClipping.cpp Generating shaders/gpu_shader_diag_stripes_frag.glsl.c btRaycastCallback.cpp btSubSimplexConvexCast.cpp btVoronoiSimplexSolver.cpp Generating engines/eevee/shaders/lightprobe_lib.glsl.c btKinematicCharacterController.cpp Generating shaders/gpu_shader_simple_lighting_frag.glsl.c btConeTwistConstraint.cpp btContactConstraint.cpp btFixedConstraint.cpp btGearConstraint.cpp btGeneric6DofConstraint.cpp btGeneric6DofSpring2Constraint.cpp btGeneric6DofSpringConstraint.cpp btHinge2Constraint.cpp btHingeConstraint.cpp Generating shaders/gpu_shader_flat_color_frag.glsl.c btNNCGConstraintSolver.cpp btPoint2PointConstraint.cpp btSequentialImpulseConstraintSolver.cpp Generating engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl.c btSliderConstraint.cpp btSolve2LinearConstraint.cpp btTypedConstraint.cpp btUniversalConstraint.cpp Generating shaders/gpu_shader_flat_color_alpha_test_0_frag.glsl.c Bullet-C-API.cpp btDiscreteDynamicsWorld.cpp btRigidBody.cpp btSimpleDynamicsWorld.cpp btMultiBody.cpp Generating engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl.c btMultiBodyConstraint.cpp btMultiBodyConstraintSolver.cpp Generating shaders/gpu_shader_flat_id_frag.glsl.c btMultiBodyDynamicsWorld.cpp btMultiBodyJointLimitConstraint.cpp btMultiBodyJointMotor.cpp btMultiBodyPoint2Point.cpp btDantzigLCP.cpp Generating shaders/gpu_shader_2D_vert.glsl.c Generating engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl.c btLemkeAlgorithm.cpp Generating shaders/gpu_shader_2D_area_borders_vert.glsl.c Generating engines/eevee/shaders/lightprobe_geom.glsl.c btMLCPSolver.cpp Generating engines/eevee/shaders/lightprobe_vert.glsl.c Generating shaders/gpu_shader_2D_area_borders_frag.glsl.c btRaycastVehicle.cpp btWheelInfo.cpp btDefaultSoftBodySolver.cpp btSoftBody.cpp btSoftBodyConcaveCollisionAlgorithm.cpp btSoftBodyHelpers.cpp btSoftBodyRigidBodyCollisionConfiguration.cpp btSoftRigidCollisionAlgorithm.cpp btSoftRigidDynamicsWorld.cpp btSoftSoftCollisionAlgorithm.cpp Generating engines/eevee/shaders/lightprobe_cube_display_frag.glsl.c btAlignedAllocator.cpp Generating shaders/gpu_shader_2D_widget_base_vert.glsl.c btConvexHull.cpp btConvexHullComputer.cpp btGeometryUtil.cpp btPolarDecomposition.cpp btQuickprof.cpp btSerializer.cpp btVector3.cpp Generating engines/eevee/shaders/lightprobe_cube_display_vert.glsl.c Generating shaders/gpu_shader_2D_widget_base_frag.glsl.c Generating engines/eevee/shaders/lightprobe_grid_display_frag.glsl.c Generating shaders/gpu_shader_2D_widget_shadow_vert.glsl.c Generating engines/eevee/shaders/lightprobe_grid_display_vert.glsl.c Generating shaders/gpu_shader_2D_widget_shadow_frag.glsl.c Generating engines/eevee/shaders/lightprobe_grid_fill_frag.glsl.c Generating shaders/gpu_shader_2D_nodelink_frag.glsl.c Generating engines/eevee/shaders/lightprobe_planar_display_frag.glsl.c Generating shaders/gpu_shader_2D_nodelink_vert.glsl.c Generating engines/eevee/shaders/lightprobe_planar_display_vert.glsl.c Generating engines/eevee/shaders/lit_surface_frag.glsl.c Generating shaders/gpu_shader_2D_flat_color_vert.glsl.c Generating shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl.c Generating engines/eevee/shaders/lit_surface_vert.glsl.c Generating shaders/gpu_shader_2D_line_dashed_frag.glsl.c Generating engines/eevee/shaders/effect_bloom_frag.glsl.c Generating shaders/gpu_shader_2D_smooth_color_vert.glsl.c Generating engines/eevee/shaders/effect_dof_vert.glsl.c Generating shaders/gpu_shader_2D_smooth_color_frag.glsl.c Generating shaders/gpu_shader_2D_image_vert.glsl.c Generating engines/eevee/shaders/effect_dof_frag.glsl.c Generating engines/eevee/shaders/effect_downsample_frag.glsl.c Generating shaders/gpu_shader_2D_image_rect_vert.glsl.c Generating engines/eevee/shaders/effect_downsample_cube_frag.glsl.c Generating shaders/gpu_shader_2D_image_multi_rect_vert.glsl.c Generating engines/eevee/shaders/effect_gtao_frag.glsl.c Generating shaders/gpu_shader_image_frag.glsl.c Generating shaders/gpu_shader_image_desaturate_frag.glsl.c Generating engines/eevee/shaders/effect_velocity_resolve_frag.glsl.c Generating shaders/gpu_shader_image_overlays_merge_frag.glsl.c Generating engines/eevee/shaders/effect_velocity_tile_frag.glsl.c Generating shaders/gpu_shader_image_overlays_stereo_merge_frag.glsl.c Generating engines/eevee/shaders/effect_minmaxz_frag.glsl.c Generating shaders/gpu_shader_image_shuffle_color_frag.glsl.c Generating shaders/gpu_shader_image_color_frag.glsl.c Generating engines/eevee/shaders/effect_mist_frag.glsl.c Generating shaders/gpu_shader_image_varying_color_frag.glsl.c Generating engines/eevee/shaders/effect_motion_blur_frag.glsl.c Generating shaders/gpu_shader_3D_image_vert.glsl.c Generating shaders/gpu_shader_3D_vert.glsl.c Generating engines/eevee/shaders/effect_ssr_frag.glsl.c Generating shaders/gpu_shader_3D_normal_vert.glsl.c Generating engines/eevee/shaders/effect_subsurface_frag.glsl.c Generating shaders/gpu_shader_3D_flat_color_vert.glsl.c Generating engines/eevee/shaders/effect_translucency_frag.glsl.c Generating shaders/gpu_shader_3D_line_dashed_uniform_color_vert.glsl.c Generating engines/eevee/shaders/effect_temporal_aa.glsl.c Generating shaders/gpu_shader_3D_polyline_frag.glsl.c Generating engines/eevee/shaders/lightprobe_planar_downsample_frag.glsl.c Generating shaders/gpu_shader_3D_polyline_geom.glsl.c Generating engines/eevee/shaders/lightprobe_planar_downsample_geom.glsl.c Generating shaders/gpu_shader_3D_polyline_vert.glsl.c Generating engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl.c Generating shaders/gpu_shader_3D_smooth_color_vert.glsl.c Generating engines/eevee/shaders/object_motion_frag.glsl.c Generating shaders/gpu_shader_3D_smooth_color_frag.glsl.c Generating engines/eevee/shaders/object_motion_vert.glsl.c Generating shaders/gpu_shader_3D_passthrough_vert.glsl.c Generating engines/eevee/shaders/prepass_frag.glsl.c Generating shaders/gpu_shader_3D_clipped_uniform_color_vert.glsl.c Generating engines/eevee/shaders/prepass_vert.glsl.c Generating shaders/gpu_shader_instance_variying_size_variying_color_vert.glsl.c Generating engines/eevee/shaders/shadow_accum_frag.glsl.c Generating shaders/gpu_shader_point_uniform_color_frag.glsl.c Generating shaders/gpu_shader_point_uniform_color_aa_frag.glsl.c Generating engines/eevee/shaders/shadow_frag.glsl.c Generating engines/eevee/shaders/shadow_vert.glsl.c Generating shaders/gpu_shader_point_uniform_color_outline_aa_frag.glsl.c Generating engines/eevee/shaders/bsdf_lut_frag.glsl.c Generating shaders/gpu_shader_point_varying_color_outline_aa_frag.glsl.c Generating shaders/gpu_shader_point_varying_color_varying_outline_aa_frag.glsl.c Generating engines/eevee/shaders/btdf_lut_frag.glsl.c Generating shaders/gpu_shader_point_varying_color_frag.glsl.c Generating engines/eevee/shaders/bsdf_common_lib.glsl.c Generating shaders/gpu_shader_3D_point_fixed_size_varying_color_vert.glsl.c Generating engines/eevee/shaders/irradiance_lib.glsl.c Generating shaders/gpu_shader_3D_point_varying_size_vert.glsl.c Generating shaders/gpu_shader_3D_point_varying_size_varying_color_vert.glsl.c Generating engines/eevee/shaders/octahedron_lib.glsl.c Generating shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl.c Generating engines/eevee/shaders/cubemap_lib.glsl.c Generating shaders/gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl.c Generating engines/eevee/shaders/bsdf_sampling_lib.glsl.c Generating shaders/gpu_shader_2D_point_varying_size_varying_color_vert.glsl.c Generating engines/eevee/shaders/raytrace_lib.glsl.c Generating shaders/gpu_shader_2D_point_uniform_size_aa_vert.glsl.c Generating engines/eevee/shaders/renderpass_postprocess_frag.glsl.c Generating shaders/gpu_shader_2D_point_uniform_size_outline_aa_vert.glsl.c Generating engines/eevee/shaders/ltc_lib.glsl.c Generating shaders/gpu_shader_2D_point_uniform_size_varying_color_outline_aa_vert.glsl.c Generating engines/eevee/shaders/ssr_lib.glsl.c Generating shaders/gpu_shader_2D_edituvs_points_vert.glsl.c Generating engines/eevee/shaders/update_noise_frag.glsl.c Generating shaders/gpu_shader_2D_edituvs_facedots_vert.glsl.c Generating shaders/gpu_shader_2D_edituvs_edges_vert.glsl.c Generating engines/eevee/shaders/volumetric_accum_frag.glsl.c Generating shaders/gpu_shader_2D_edituvs_edges_frag.glsl.c Generating engines/eevee/shaders/volumetric_lib.glsl.c Generating shaders/gpu_shader_2D_edituvs_faces_vert.glsl.c Generating engines/eevee/shaders/volumetric_frag.glsl.c Generating shaders/gpu_shader_2D_edituvs_stretch_vert.glsl.c Generating engines/eevee/shaders/volumetric_geom.glsl.c Generating engines/eevee/shaders/volumetric_vert.glsl.c Generating shaders/gpu_shader_text_vert.glsl.c Generating engines/eevee/shaders/volumetric_resolve_frag.glsl.c Generating shaders/gpu_shader_text_frag.glsl.c Generating engines/eevee/shaders/volumetric_scatter_frag.glsl.c Generating shaders/gpu_shader_keyframe_diamond_vert.glsl.c Generating engines/eevee/shaders/volumetric_integration_frag.glsl.c Generating shaders/gpu_shader_keyframe_diamond_frag.glsl.c Generating shaders/gpu_shader_geometry.glsl.c Generating engines/workbench/shaders/workbench_cavity_lib.glsl.c Generating shaders/material/gpu_shader_material_add_shader.glsl.c Generating engines/workbench/shaders/workbench_common_lib.glsl.c Generating shaders/material/gpu_shader_material_ambient_occlusion.glsl.c Generating engines/workbench/shaders/workbench_composite_frag.glsl.c Generating shaders/material/gpu_shader_material_anisotropic.glsl.c Generating engines/workbench/shaders/workbench_curvature_lib.glsl.c Generating engines/workbench/shaders/workbench_data_lib.glsl.c Generating shaders/material/gpu_shader_material_attribute.glsl.c Generating engines/workbench/shaders/workbench_effect_cavity_frag.glsl.c Generating shaders/material/gpu_shader_material_background.glsl.c Generating shaders/material/gpu_shader_material_bevel.glsl.c Generating engines/workbench/shaders/workbench_effect_dof_frag.glsl.c Generating shaders/material/gpu_shader_material_blackbody.glsl.c Generating engines/workbench/shaders/workbench_effect_outline_frag.glsl.c Generating shaders/material/gpu_shader_material_bright_contrast.glsl.c Generating engines/workbench/shaders/workbench_effect_smaa_frag.glsl.c Generating shaders/material/gpu_shader_material_bump.glsl.c Generating engines/workbench/shaders/workbench_effect_smaa_vert.glsl.c Generating shaders/material/gpu_shader_material_camera.glsl.c Generating engines/workbench/shaders/workbench_effect_taa_frag.glsl.c Generating shaders/material/gpu_shader_material_clamp.glsl.c Generating engines/workbench/shaders/workbench_image_lib.glsl.c Generating shaders/material/gpu_shader_material_color_ramp.glsl.c Generating engines/workbench/shaders/workbench_matcap_lib.glsl.c Generating shaders/material/gpu_shader_material_color_util.glsl.c Generating engines/workbench/shaders/workbench_material_lib.glsl.c Generating shaders/material/gpu_shader_material_combine_hsv.glsl.c Generating engines/workbench/shaders/workbench_merge_infront_frag.glsl.c Generating shaders/material/gpu_shader_material_combine_rgb.glsl.c Generating engines/workbench/shaders/workbench_prepass_frag.glsl.c Generating shaders/material/gpu_shader_material_combine_xyz.glsl.c Generating engines/workbench/shaders/workbench_prepass_hair_vert.glsl.c Generating shaders/material/gpu_shader_material_diffuse.glsl.c Generating engines/workbench/shaders/workbench_prepass_pointcloud_vert.glsl.c Generating shaders/material/gpu_shader_material_displacement.glsl.c Generating engines/workbench/shaders/workbench_prepass_vert.glsl.c Generating shaders/material/gpu_shader_material_eevee_specular.glsl.c Generating engines/workbench/shaders/workbench_shader_interface_lib.glsl.c Generating shaders/material/gpu_shader_material_emission.glsl.c Generating engines/workbench/shaders/workbench_shadow_caps_geom.glsl.c Generating shaders/material/gpu_shader_material_fractal_noise.glsl.c Generating engines/workbench/shaders/workbench_shadow_debug_frag.glsl.c Generating shaders/material/gpu_shader_material_fresnel.glsl.c Generating engines/workbench/shaders/workbench_shadow_geom.glsl.c Generating shaders/material/gpu_shader_material_gamma.glsl.c Generating engines/workbench/shaders/workbench_shadow_vert.glsl.c Generating shaders/material/gpu_shader_material_geometry.glsl.c Generating engines/workbench/shaders/workbench_transparent_accum_frag.glsl.c Generating shaders/material/gpu_shader_material_glass.glsl.c Generating engines/workbench/shaders/workbench_transparent_resolve_frag.glsl.c Generating shaders/material/gpu_shader_material_glossy.glsl.c Generating engines/workbench/shaders/workbench_volume_frag.glsl.c Generating shaders/material/gpu_shader_material_hair_info.glsl.c Generating engines/workbench/shaders/workbench_volume_vert.glsl.c Generating engines/workbench/shaders/workbench_world_light_lib.glsl.c Generating shaders/material/gpu_shader_material_hash.glsl.c Generating shaders/material/gpu_shader_material_holdout.glsl.c Generating intern/shaders/common_colormanagement_lib.glsl.c Generating shaders/material/gpu_shader_material_hue_sat_val.glsl.c Generating intern/shaders/common_globals_lib.glsl.c Generating intern/shaders/common_pointcloud_lib.glsl.c Generating shaders/material/gpu_shader_material_invert.glsl.c Generating shaders/material/gpu_shader_material_layer_weight.glsl.c Generating intern/shaders/common_hair_lib.glsl.c Generating shaders/material/gpu_shader_material_light_falloff.glsl.c Generating intern/shaders/common_hair_refine_vert.glsl.c Generating shaders/material/gpu_shader_material_light_path.glsl.c Generating intern/shaders/common_view_lib.glsl.c Generating shaders/material/gpu_shader_material_mapping.glsl.c Generating intern/shaders/common_fxaa_lib.glsl.c Generating shaders/material/gpu_shader_material_map_range.glsl.c Generating intern/shaders/common_smaa_lib.glsl.c Generating shaders/material/gpu_shader_material_math.glsl.c Generating intern/shaders/common_fullscreen_vert.glsl.c Generating shaders/material/gpu_shader_material_math_util.glsl.c Generating engines/gpencil/shaders/gpencil_frag.glsl.c Generating shaders/material/gpu_shader_material_mix_rgb.glsl.c Generating engines/gpencil/shaders/gpencil_vert.glsl.c Generating shaders/material/gpu_shader_material_mix_shader.glsl.c Generating engines/gpencil/shaders/gpencil_antialiasing_frag.glsl.c Generating shaders/material/gpu_shader_material_noise.glsl.c Generating engines/gpencil/shaders/gpencil_antialiasing_vert.glsl.c Generating shaders/material/gpu_shader_material_normal.glsl.c Generating engines/gpencil/shaders/gpencil_common_lib.glsl.c Generating shaders/material/gpu_shader_material_normal_map.glsl.c Generating engines/gpencil/shaders/gpencil_layer_blend_frag.glsl.c Generating shaders/material/gpu_shader_material_object_info.glsl.c Generating engines/gpencil/shaders/gpencil_mask_invert_frag.glsl.c Generating shaders/material/gpu_shader_material_output_material.glsl.c Generating engines/gpencil/shaders/gpencil_depth_merge_frag.glsl.c Generating shaders/material/gpu_shader_material_output_world.glsl.c Generating engines/gpencil/shaders/gpencil_depth_merge_vert.glsl.c Generating shaders/material/gpu_shader_material_particle_info.glsl.c Generating engines/gpencil/shaders/gpencil_vfx_frag.glsl.c Generating shaders/material/gpu_shader_material_principled.glsl.c Generating engines/select/shaders/selection_id_3D_vert.glsl.c Generating shaders/material/gpu_shader_material_refraction.glsl.c Generating engines/select/shaders/selection_id_frag.glsl.c Generating engines/basic/shaders/conservative_depth_geom.glsl.c Generating shaders/material/gpu_shader_material_rgb_curves.glsl.c Generating engines/basic/shaders/depth_vert.glsl.c Generating shaders/material/gpu_shader_material_rgb_to_bw.glsl.c Generating engines/basic/shaders/depth_frag.glsl.c Generating shaders/material/gpu_shader_material_separate_hsv.glsl.c Generating engines/overlay/shaders/antialiasing_frag.glsl.c Generating shaders/material/gpu_shader_material_separate_rgb.glsl.c Generating shaders/material/gpu_shader_material_separate_xyz.glsl.c Generating engines/overlay/shaders/antialiasing_vert.glsl.c Generating shaders/material/gpu_shader_material_set.glsl.c Generating engines/overlay/shaders/armature_dof_vert.glsl.c Generating shaders/material/gpu_shader_material_shader_to_rgba.glsl.c Generating engines/overlay/shaders/armature_dof_solid_frag.glsl.c Generating shaders/material/gpu_shader_material_squeeze.glsl.c Generating engines/overlay/shaders/armature_envelope_outline_vert.glsl.c Generating shaders/material/gpu_shader_material_subsurface_scattering.glsl.c Generating engines/overlay/shaders/armature_envelope_solid_frag.glsl.c Generating shaders/material/gpu_shader_material_tangent.glsl.c Generating engines/overlay/shaders/armature_envelope_solid_vert.glsl.c Generating shaders/material/gpu_shader_material_tex_brick.glsl.c Generating engines/overlay/shaders/armature_shape_outline_geom.glsl.c Generating shaders/material/gpu_shader_material_tex_checker.glsl.c Generating engines/overlay/shaders/armature_shape_outline_vert.glsl.c Generating shaders/material/gpu_shader_material_tex_environment.glsl.c Generating engines/overlay/shaders/armature_shape_solid_frag.glsl.c Generating shaders/material/gpu_shader_material_tex_gradient.glsl.c Generating engines/overlay/shaders/armature_shape_solid_vert.glsl.c Generating shaders/material/gpu_shader_material_tex_image.glsl.c Generating engines/overlay/shaders/armature_shape_wire_vert.glsl.c Generating shaders/material/gpu_shader_material_tex_magic.glsl.c Generating engines/overlay/shaders/armature_sphere_outline_vert.glsl.c Generating shaders/material/gpu_shader_material_tex_musgrave.glsl.c Generating engines/overlay/shaders/armature_sphere_solid_frag.glsl.c Generating shaders/material/gpu_shader_material_tex_noise.glsl.c Generating engines/overlay/shaders/armature_sphere_solid_vert.glsl.c Generating shaders/material/gpu_shader_material_tex_sky.glsl.c Generating engines/overlay/shaders/armature_stick_frag.glsl.c Generating shaders/material/gpu_shader_material_texture_coordinates.glsl.c Generating engines/overlay/shaders/armature_stick_vert.glsl.c Generating shaders/material/gpu_shader_material_tex_voronoi.glsl.c Generating engines/overlay/shaders/armature_wire_frag.glsl.c Generating engines/overlay/shaders/armature_wire_vert.glsl.c Generating shaders/material/gpu_shader_material_tex_wave.glsl.c Generating engines/overlay/shaders/background_frag.glsl.c Generating shaders/material/gpu_shader_material_tex_white_noise.glsl.c Generating engines/overlay/shaders/clipbound_vert.glsl.c Generating shaders/material/gpu_shader_material_toon.glsl.c Generating engines/overlay/shaders/depth_only_vert.glsl.c Generating shaders/material/gpu_shader_material_translucent.glsl.c Generating engines/overlay/shaders/edit_curve_handle_geom.glsl.c Generating shaders/material/gpu_shader_material_transparent.glsl.c Generating engines/overlay/shaders/edit_curve_handle_vert.glsl.c Generating shaders/material/gpu_shader_material_uv_map.glsl.c Generating engines/overlay/shaders/edit_curve_point_vert.glsl.c Generating shaders/material/gpu_shader_material_vector_curves.glsl.c Generating engines/overlay/shaders/edit_curve_wire_vert.glsl.c Generating shaders/material/gpu_shader_material_vector_displacement.glsl.c Generating engines/overlay/shaders/edit_gpencil_canvas_vert.glsl.c Generating shaders/material/gpu_shader_material_vector_math.glsl.c Generating shaders/material/gpu_shader_material_vector_rotate.glsl.c Generating engines/overlay/shaders/edit_gpencil_guide_vert.glsl.c Generating engines/overlay/shaders/edit_gpencil_vert.glsl.c Generating shaders/material/gpu_shader_material_velvet.glsl.c Generating shaders/material/gpu_shader_material_vertex_color.glsl.c Generating engines/overlay/shaders/edit_lattice_point_vert.glsl.c Generating shaders/material/gpu_shader_material_volume_absorption.glsl.c Generating engines/overlay/shaders/edit_lattice_wire_vert.glsl.c Generating engines/overlay/shaders/edit_mesh_common_lib.glsl.c Generating shaders/material/gpu_shader_material_volume_info.glsl.c Generating engines/overlay/shaders/edit_mesh_facefill_frag.glsl.c Generating shaders/material/gpu_shader_material_volume_principled.glsl.c Generating engines/overlay/shaders/edit_mesh_facefill_vert.glsl.c Generating shaders/material/gpu_shader_material_volume_scatter.glsl.c Generating engines/overlay/shaders/edit_mesh_frag.glsl.c Generating shaders/material/gpu_shader_material_wireframe.glsl.c Generating shaders/material/gpu_shader_material_world_normals.glsl.c Generating engines/overlay/shaders/edit_mesh_geom.glsl.c Generating shaders/gpu_shader_gpencil_stroke_vert.glsl.c Generating engines/overlay/shaders/edit_mesh_normal_vert.glsl.c Generating shaders/gpu_shader_gpencil_stroke_frag.glsl.c Generating engines/overlay/shaders/edit_mesh_analysis_frag.glsl.c Generating shaders/gpu_shader_gpencil_stroke_geom.glsl.c Generating engines/overlay/shaders/edit_mesh_analysis_vert.glsl.c Generating shaders/gpu_shader_gpencil_fill_vert.glsl.c Generating engines/overlay/shaders/edit_mesh_skin_root_vert.glsl.c Generating shaders/gpu_shader_gpencil_fill_frag.glsl.c Generating engines/overlay/shaders/edit_mesh_vert.glsl.c Generating engines/overlay/shaders/edit_particle_strand_vert.glsl.c Generating shaders/gpu_shader_cfg_world_clip_lib.glsl.c Generating engines/overlay/shaders/edit_particle_point_vert.glsl.c Generating shaders/gpu_shader_colorspace_lib.glsl.c Generating engines/overlay/shaders/extra_frag.glsl.c Generating shaders/gpu_shader_common_obinfos_lib.glsl.c Generating engines/overlay/shaders/extra_vert.glsl.c Building Custom Rule C:/blender-git/blender/source/blender/gpu/CMakeLists.txt Generating engines/overlay/shaders/extra_groundline_vert.glsl.c Generating engines/overlay/shaders/extra_lightprobe_grid_vert.glsl.c Generating engines/overlay/shaders/extra_loose_point_frag.glsl.c Generating engines/overlay/shaders/extra_loose_point_vert.glsl.c gpu_attr_binding.cc gpu_batch.cc gpu_context.cc gpu_debug.cc gpu_element.cc gpu_extensions.cc gpu_framebuffer.cc gpu_immediate.cc gpu_platform.cc gpu_shader.cc gpu_state.cc gpu_texture.cc Generating engines/overlay/shaders/extra_point_vert.glsl.c Generating engines/overlay/shaders/extra_wire_frag.glsl.c gpu_uniformbuffer.cc gpu_vertex_buffer.cc gpu_vertex_format.cc Generating engines/overlay/shaders/extra_wire_vert.glsl.c Generating engines/overlay/shaders/facing_frag.glsl.c Generating engines/overlay/shaders/facing_vert.glsl.c Generating engines/overlay/shaders/grid_frag.glsl.c Generating engines/overlay/shaders/grid_vert.glsl.c Generating engines/overlay/shaders/image_vert.glsl.c extern_bullet.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_bullet.lib Generating engines/overlay/shaders/image_frag.glsl.c Generating engines/overlay/shaders/motion_path_line_geom.glsl.c Building Custom Rule C:/blender-git/blender/extern/ceres/CMakeLists.txt Generating engines/overlay/shaders/motion_path_line_vert.glsl.c Generating engines/overlay/shaders/motion_path_point_vert.glsl.c Generating engines/overlay/shaders/outline_detect_frag.glsl.c Generating engines/overlay/shaders/outline_prepass_frag.glsl.c Generating engines/overlay/shaders/outline_prepass_geom.glsl.c accelerate_sparse.cc array_utils.cc blas.cc block_evaluate_preparer.cc block_jacobian_writer.cc block_jacobi_preconditioner.cc block_random_access_dense_matrix.cc block_random_access_diagonal_matrix.cc block_random_access_matrix.cc block_random_access_sparse_matrix.cc block_sparse_matrix.cc block_structure.cc callbacks.cc Generating engines/overlay/shaders/outline_prepass_vert.glsl.c gpu_batch_presets.c gpu_batch_utils.c gpu_buffers.c gpu_codegen.c gpu_immediate_util.c gpu_init_exit.c gpu_material.c gpu_material_library.c gpu_matrix.c gpu_node_graph.c gpu_primitive.c gpu_select.c Generating engines/overlay/shaders/paint_face_vert.glsl.c Generating engines/overlay/shaders/paint_point_vert.glsl.c gpu_select_pick.c gpu_select_sample_query.c gpu_shader_builtin.c gpu_shader_interface.c gpu_texture_image.c gpu_texture_fluid.c gpu_viewport.c gpu_shader_depth_only_frag.glsl.c gpu_shader_uniform_color_frag.glsl.c gpu_shader_checker_frag.glsl.c gpu_shader_diag_stripes_frag.glsl.c gpu_shader_simple_lighting_frag.glsl.c gpu_shader_flat_color_frag.glsl.c gpu_shader_flat_color_alpha_test_0_frag.glsl.c gpu_shader_flat_id_frag.glsl.c gpu_shader_2D_vert.glsl.c gpu_shader_2D_area_borders_vert.glsl.c Generating engines/overlay/shaders/paint_texture_frag.glsl.c gpu_shader_2D_area_borders_frag.glsl.c gpu_shader_2D_widget_base_vert.glsl.c gpu_shader_2D_widget_base_frag.glsl.c gpu_shader_2D_widget_shadow_vert.glsl.c gpu_shader_2D_widget_shadow_frag.glsl.c gpu_shader_2D_nodelink_frag.glsl.c gpu_shader_2D_nodelink_vert.glsl.c gpu_shader_2D_flat_color_vert.glsl.c gpu_shader_2D_line_dashed_uniform_color_vert.glsl.c gpu_shader_2D_line_dashed_frag.glsl.c gpu_shader_2D_smooth_color_vert.glsl.c gpu_shader_2D_smooth_color_frag.glsl.c gpu_shader_2D_image_vert.glsl.c gpu_shader_2D_image_rect_vert.glsl.c gpu_shader_2D_image_multi_rect_vert.glsl.c gpu_shader_image_frag.glsl.c gpu_shader_image_desaturate_frag.glsl.c gpu_shader_image_overlays_merge_frag.glsl.c Generating engines/overlay/shaders/paint_texture_vert.glsl.c gpu_shader_image_overlays_stereo_merge_frag.glsl.c canonical_views_clustering.cc c_api.cc gpu_shader_image_shuffle_color_frag.glsl.c gpu_shader_image_color_frag.glsl.c gpu_shader_image_varying_color_frag.glsl.c gpu_shader_3D_image_vert.glsl.c gpu_shader_3D_vert.glsl.c gpu_shader_3D_normal_vert.glsl.c gpu_shader_3D_flat_color_vert.glsl.c gpu_shader_3D_line_dashed_uniform_color_vert.glsl.c gpu_shader_3D_polyline_frag.glsl.c gpu_shader_3D_polyline_geom.glsl.c gpu_shader_3D_polyline_vert.glsl.c gpu_shader_3D_smooth_color_vert.glsl.c gpu_shader_3D_smooth_color_frag.glsl.c gpu_shader_3D_passthrough_vert.glsl.c gpu_shader_3D_clipped_uniform_color_vert.glsl.c gpu_shader_instance_variying_size_variying_color_vert.glsl.c gpu_shader_point_uniform_color_frag.glsl.c gpu_shader_point_uniform_color_aa_frag.glsl.c gpu_shader_point_uniform_color_outline_aa_frag.glsl.c gpu_shader_point_varying_color_outline_aa_frag.glsl.c gpu_shader_point_varying_color_varying_outline_aa_frag.glsl.c gpu_shader_point_varying_color_frag.glsl.c gpu_shader_3D_point_fixed_size_varying_color_vert.glsl.c gpu_shader_3D_point_varying_size_vert.glsl.c gpu_shader_3D_point_varying_size_varying_color_vert.glsl.c gpu_shader_3D_point_uniform_size_aa_vert.glsl.c gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl.c gpu_shader_2D_point_varying_size_varying_color_vert.glsl.c gpu_shader_2D_point_uniform_size_aa_vert.glsl.c gpu_shader_2D_point_uniform_size_outline_aa_vert.glsl.c gpu_shader_2D_point_uniform_size_varying_color_outline_aa_vert.glsl.c gpu_shader_2D_edituvs_points_vert.glsl.c gpu_shader_2D_edituvs_facedots_vert.glsl.c gpu_shader_2D_edituvs_edges_vert.glsl.c cgnr_solver.cc gpu_shader_2D_edituvs_edges_frag.glsl.c gpu_shader_2D_edituvs_faces_vert.glsl.c gpu_shader_2D_edituvs_stretch_vert.glsl.c gpu_shader_text_vert.glsl.c gpu_shader_text_frag.glsl.c Generating engines/overlay/shaders/paint_vertcol_frag.glsl.c gpu_shader_keyframe_diamond_vert.glsl.c gpu_shader_keyframe_diamond_frag.glsl.c gpu_shader_geometry.glsl.c gpu_shader_material_add_shader.glsl.c gpu_shader_material_ambient_occlusion.glsl.c gpu_shader_material_anisotropic.glsl.c gpu_shader_material_attribute.glsl.c gpu_shader_material_background.glsl.c gpu_shader_material_bevel.glsl.c gpu_shader_material_blackbody.glsl.c gpu_shader_material_bright_contrast.glsl.c gpu_shader_material_bump.glsl.c gpu_shader_material_camera.glsl.c gpu_shader_material_clamp.glsl.c gpu_shader_material_color_ramp.glsl.c gpu_shader_material_color_util.glsl.c gpu_shader_material_combine_hsv.glsl.c gpu_shader_material_combine_rgb.glsl.c gpu_shader_material_combine_xyz.glsl.c gpu_shader_material_diffuse.glsl.c gpu_shader_material_displacement.glsl.c gpu_shader_material_eevee_specular.glsl.c gpu_shader_material_emission.glsl.c gpu_shader_material_fractal_noise.glsl.c gpu_shader_material_fresnel.glsl.c gpu_shader_material_gamma.glsl.c gpu_shader_material_geometry.glsl.c gpu_shader_material_glass.glsl.c gpu_shader_material_glossy.glsl.c gpu_shader_material_hair_info.glsl.c gpu_shader_material_hash.glsl.c gpu_shader_material_holdout.glsl.c gpu_shader_material_hue_sat_val.glsl.c gpu_shader_material_invert.glsl.c Generating engines/overlay/shaders/paint_vertcol_vert.glsl.c gpu_shader_material_layer_weight.glsl.c gpu_shader_material_light_falloff.glsl.c gpu_shader_material_light_path.glsl.c gpu_shader_material_mapping.glsl.c gpu_shader_material_map_range.glsl.c gpu_shader_material_math.glsl.c gpu_shader_material_math_util.glsl.c gpu_shader_material_mix_rgb.glsl.c gpu_shader_material_mix_shader.glsl.c gpu_shader_material_noise.glsl.c gpu_shader_material_normal.glsl.c gpu_shader_material_normal_map.glsl.c gpu_shader_material_object_info.glsl.c gpu_shader_material_output_material.glsl.c gpu_shader_material_output_world.glsl.c gpu_shader_material_particle_info.glsl.c gpu_shader_material_principled.glsl.c gpu_shader_material_refraction.glsl.c gpu_shader_material_rgb_curves.glsl.c gpu_shader_material_rgb_to_bw.glsl.c gpu_shader_material_separate_hsv.glsl.c gpu_shader_material_separate_rgb.glsl.c gpu_shader_material_separate_xyz.glsl.c gpu_shader_material_set.glsl.c gpu_shader_material_shader_to_rgba.glsl.c gpu_shader_material_squeeze.glsl.c gpu_shader_material_subsurface_scattering.glsl.c gpu_shader_material_tangent.glsl.c gpu_shader_material_tex_brick.glsl.c gpu_shader_material_tex_checker.glsl.c gpu_shader_material_tex_environment.glsl.c gpu_shader_material_tex_gradient.glsl.c gpu_shader_material_tex_image.glsl.c gpu_shader_material_tex_magic.glsl.c gpu_shader_material_tex_musgrave.glsl.c gpu_shader_material_tex_noise.glsl.c gpu_shader_material_tex_sky.glsl.c gpu_shader_material_texture_coordinates.glsl.c gpu_shader_material_tex_voronoi.glsl.c gpu_shader_material_tex_wave.glsl.c gpu_shader_material_tex_white_noise.glsl.c gpu_shader_material_toon.glsl.c gpu_shader_material_translucent.glsl.c gpu_shader_material_transparent.glsl.c gpu_shader_material_uv_map.glsl.c gpu_shader_material_vector_curves.glsl.c gpu_shader_material_vector_displacement.glsl.c gpu_shader_material_vector_math.glsl.c gpu_shader_material_vector_rotate.glsl.c gpu_shader_material_velvet.glsl.c gpu_shader_material_vertex_color.glsl.c gpu_shader_material_volume_absorption.glsl.c gpu_shader_material_volume_info.glsl.c gpu_shader_material_volume_principled.glsl.c gpu_shader_material_volume_scatter.glsl.c gpu_shader_material_wireframe.glsl.c gpu_shader_material_world_normals.glsl.c gpu_shader_gpencil_stroke_vert.glsl.c Generating engines/overlay/shaders/paint_weight_frag.glsl.c gpu_shader_gpencil_stroke_frag.glsl.c gpu_shader_gpencil_stroke_geom.glsl.c gpu_shader_gpencil_fill_vert.glsl.c gpu_shader_gpencil_fill_frag.glsl.c gpu_shader_cfg_world_clip_lib.glsl.c gpu_shader_colorspace_lib.glsl.c gpu_shader_common_obinfos_lib.glsl.c Generating engines/overlay/shaders/paint_weight_vert.glsl.c compressed_col_sparse_matrix_utils.cc compressed_row_jacobian_writer.cc Generating engines/overlay/shaders/paint_wire_vert.glsl.c compressed_row_sparse_matrix.cc conditioned_cost_function.cc bf_gpu.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_gpu.lib Generating engines/overlay/shaders/particle_vert.glsl.c conjugate_gradients_solver.cc context.cc Building Custom Rule C:/blender-git/blender/extern/clew/CMakeLists.txt context_impl.cc coordinate_descent_minimizer.cc Generating engines/overlay/shaders/particle_frag.glsl.c clew.c Generating engines/overlay/shaders/sculpt_mask_vert.glsl.c corrector.cc covariance.cc Generating engines/overlay/shaders/sculpt_mask_frag.glsl.c Generating engines/overlay/shaders/volume_velocity_vert.glsl.c Generating engines/overlay/shaders/wireframe_vert.glsl.c covariance_impl.cc cxsparse.cc dense_normal_cholesky_solver.cc Generating engines/overlay/shaders/wireframe_frag.glsl.c extern_clew.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_clew.lib dense_qr_solver.cc dense_sparse_matrix.cc detect_structure.cc dogleg_strategy.cc Building Custom Rule C:/blender-git/blender/extern/cuew/CMakeLists.txt Generating engines/overlay/shaders/xray_fade_frag.glsl.c dynamic_compressed_row_jacobian_writer.cc dynamic_compressed_row_sparse_matrix.cc Building Custom Rule C:/blender-git/blender/source/blender/draw/CMakeLists.txt cuew.c dynamic_sparse_normal_cholesky_solver.cc eigensparse.cc evaluator.cc file.cc extern_cuew.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_cuew.lib draw_cache.c draw_cache_extract_mesh.c draw_cache_impl_curve.c draw_cache_impl_displist.c draw_cache_impl_gpencil.c draw_cache_impl_hair.c draw_cache_impl_lattice.c draw_cache_impl_mesh.c draw_cache_impl_metaball.c draw_cache_impl_particles.c draw_cache_impl_pointcloud.c draw_cache_impl_volume.c float_cxsparse.cc float_suitesparse.cc draw_color_management.c draw_common.c function_sample.cc draw_debug.c draw_hair.c draw_instance_data.c reconstruction.cc partitioned_matrix_view_d_d_d.cc draw_manager.c draw_manager_data.c draw_manager_exec.c draw_manager_profiling.c draw_manager_shader.c draw_manager_text.c draw_manager_texture.c draw_select_buffer.c draw_view.c basic_engine.c eevee_bloom.c eevee_data.c eevee_depth_of_field.c eevee_effects.c eevee_engine.c eevee_lightcache.c eevee_lightprobes.c eevee_lights.c eevee_lookdev.c eevee_lut.c schur_eliminator_d_d_d.cc eevee_materials.c eevee_mist.c eevee_motion_blur.c eevee_occlusion.c eevee_render.c eevee_renderpasses.c gradient_checker.cc eevee_sampling.c gradient_checking_cost_function.cc gradient_problem.cc eevee_screen_raytrace.c eevee_shaders.c eevee_shadows.c eevee_shadows_cascade.c eevee_shadows_cube.c eevee_subsurface.c eevee_temporal_sampling.c eevee_volumes.c workbench_data.c workbench_effect_antialiasing.c workbench_effect_cavity.c workbench_effect_dof.c workbench_effect_outline.c workbench_engine.c workbench_materials.c workbench_opaque.c workbench_render.c workbench_shader.c workbench_shadow.c workbench_transparent.c workbench_volume.c external_engine.c gpencil_antialiasing.c gpencil_cache_utils.c gpencil_draw_data.c gpencil_engine.c gpencil_render.c gradient_problem_solver.cc gpencil_shader.c gpencil_shader_fx.c select_draw_utils.c select_engine.c overlay_antialiasing.c overlay_armature.c implicit_schur_complement.cc overlay_background.c overlay_edit_curve.c overlay_edit_mesh.c overlay_edit_text.c overlay_engine.c overlay_extra.c overlay_facing.c overlay_gpencil.c overlay_grid.c overlay_image.c overlay_lattice.c overlay_metaball.c overlay_motion_path.c inner_product_computer.cc overlay_outline.c overlay_paint.c overlay_particle.c overlay_sculpt.c overlay_shader.c overlay_wireframe.c ambient_occlusion_lib.glsl.c default_frag.glsl.c default_world_frag.glsl.c background_vert.glsl.c common_uniforms_lib.glsl.c lights_lib.glsl.c lightprobe_lib.glsl.c lightprobe_filter_glossy_frag.glsl.c lightprobe_filter_diffuse_frag.glsl.c lightprobe_filter_visibility_frag.glsl.c lightprobe_geom.glsl.c lightprobe_vert.glsl.c lightprobe_cube_display_frag.glsl.c tracks.cc is_close.cc lightprobe_cube_display_vert.glsl.c lightprobe_grid_display_frag.glsl.c lightprobe_grid_display_vert.glsl.c lightprobe_grid_fill_frag.glsl.c lightprobe_planar_display_frag.glsl.c lightprobe_planar_display_vert.glsl.c lit_surface_frag.glsl.c lit_surface_vert.glsl.c iterative_refiner.cc effect_bloom_frag.glsl.c iterative_schur_complement_solver.cc effect_dof_vert.glsl.c effect_dof_frag.glsl.c effect_downsample_frag.glsl.c effect_downsample_cube_frag.glsl.c effect_gtao_frag.glsl.c effect_velocity_resolve_frag.glsl.c effect_velocity_tile_frag.glsl.c effect_minmaxz_frag.glsl.c effect_mist_frag.glsl.c effect_motion_blur_frag.glsl.c effect_ssr_frag.glsl.c effect_subsurface_frag.glsl.c effect_translucency_frag.glsl.c effect_temporal_aa.glsl.c lightprobe_planar_downsample_frag.glsl.c lightprobe_planar_downsample_geom.glsl.c lightprobe_planar_downsample_vert.glsl.c object_motion_frag.glsl.c object_motion_vert.glsl.c prepass_frag.glsl.c prepass_vert.glsl.c shadow_accum_frag.glsl.c shadow_frag.glsl.c shadow_vert.glsl.c bsdf_lut_frag.glsl.c btdf_lut_frag.glsl.c lapack.cc bsdf_common_lib.glsl.c irradiance_lib.glsl.c octahedron_lib.glsl.c levenberg_marquardt_strategy.cc cubemap_lib.glsl.c bsdf_sampling_lib.glsl.c raytrace_lib.glsl.c renderpass_postprocess_frag.glsl.c ltc_lib.glsl.c ssr_lib.glsl.c update_noise_frag.glsl.c volumetric_accum_frag.glsl.c volumetric_lib.glsl.c volumetric_frag.glsl.c volumetric_geom.glsl.c volumetric_vert.glsl.c volumetric_resolve_frag.glsl.c volumetric_scatter_frag.glsl.c volumetric_integration_frag.glsl.c workbench_cavity_lib.glsl.c workbench_common_lib.glsl.c workbench_composite_frag.glsl.c workbench_curvature_lib.glsl.c workbench_data_lib.glsl.c workbench_effect_cavity_frag.glsl.c workbench_effect_dof_frag.glsl.c workbench_effect_outline_frag.glsl.c workbench_effect_smaa_frag.glsl.c workbench_effect_smaa_vert.glsl.c workbench_effect_taa_frag.glsl.c workbench_image_lib.glsl.c workbench_matcap_lib.glsl.c workbench_material_lib.glsl.c linear_least_squares_problems.cc workbench_merge_infront_frag.glsl.c workbench_prepass_frag.glsl.c workbench_prepass_hair_vert.glsl.c workbench_prepass_pointcloud_vert.glsl.c workbench_prepass_vert.glsl.c workbench_shader_interface_lib.glsl.c workbench_shadow_caps_geom.glsl.c workbench_shadow_debug_frag.glsl.c workbench_shadow_geom.glsl.c workbench_shadow_vert.glsl.c workbench_transparent_accum_frag.glsl.c workbench_transparent_resolve_frag.glsl.c workbench_volume_frag.glsl.c workbench_volume_vert.glsl.c workbench_world_light_lib.glsl.c common_colormanagement_lib.glsl.c common_globals_lib.glsl.c common_pointcloud_lib.glsl.c common_hair_lib.glsl.c common_hair_refine_vert.glsl.c common_view_lib.glsl.c common_fxaa_lib.glsl.c common_smaa_lib.glsl.c common_fullscreen_vert.glsl.c gpencil_frag.glsl.c linear_operator.cc gpencil_vert.glsl.c gpencil_antialiasing_frag.glsl.c gpencil_antialiasing_vert.glsl.c gpencil_common_lib.glsl.c gpencil_layer_blend_frag.glsl.c gpencil_mask_invert_frag.glsl.c gpencil_depth_merge_frag.glsl.c gpencil_depth_merge_vert.glsl.c gpencil_vfx_frag.glsl.c linear_solver.cc selection_id_3D_vert.glsl.c selection_id_frag.glsl.c conservative_depth_geom.glsl.c depth_vert.glsl.c line_search.cc depth_frag.glsl.c antialiasing_frag.glsl.c antialiasing_vert.glsl.c armature_dof_vert.glsl.c armature_dof_solid_frag.glsl.c armature_envelope_outline_vert.glsl.c armature_envelope_solid_frag.glsl.c armature_envelope_solid_vert.glsl.c armature_shape_outline_geom.glsl.c armature_shape_outline_vert.glsl.c armature_shape_solid_frag.glsl.c armature_shape_solid_vert.glsl.c armature_shape_wire_vert.glsl.c armature_sphere_outline_vert.glsl.c armature_sphere_solid_frag.glsl.c armature_sphere_solid_vert.glsl.c line_search_direction.cc armature_stick_frag.glsl.c armature_stick_vert.glsl.c armature_wire_frag.glsl.c armature_wire_vert.glsl.c background_frag.glsl.c line_search_minimizer.cc clipbound_vert.glsl.c depth_only_vert.glsl.c edit_curve_handle_geom.glsl.c edit_curve_handle_vert.glsl.c edit_curve_point_vert.glsl.c edit_curve_wire_vert.glsl.c edit_gpencil_canvas_vert.glsl.c edit_gpencil_guide_vert.glsl.c edit_gpencil_vert.glsl.c edit_lattice_point_vert.glsl.c edit_lattice_wire_vert.glsl.c track_region.cc edit_mesh_common_lib.glsl.c edit_mesh_facefill_frag.glsl.c edit_mesh_facefill_vert.glsl.c edit_mesh_frag.glsl.c edit_mesh_geom.glsl.c edit_mesh_normal_vert.glsl.c edit_mesh_analysis_frag.glsl.c edit_mesh_analysis_vert.glsl.c edit_mesh_skin_root_vert.glsl.c edit_mesh_vert.glsl.c edit_particle_strand_vert.glsl.c edit_particle_point_vert.glsl.c extra_frag.glsl.c extra_vert.glsl.c extra_groundline_vert.glsl.c line_search_preprocessor.cc extra_lightprobe_grid_vert.glsl.c extra_loose_point_frag.glsl.c extra_loose_point_vert.glsl.c extra_point_vert.glsl.c extra_wire_frag.glsl.c extra_wire_vert.glsl.c facing_frag.glsl.c facing_vert.glsl.c grid_frag.glsl.c grid_vert.glsl.c image_vert.glsl.c local_parameterization.cc image_frag.glsl.c motion_path_line_geom.glsl.c loss_function.cc motion_path_line_vert.glsl.c motion_path_point_vert.glsl.c outline_detect_frag.glsl.c outline_prepass_frag.glsl.c outline_prepass_geom.glsl.c outline_prepass_vert.glsl.c paint_face_vert.glsl.c paint_point_vert.glsl.c paint_texture_frag.glsl.c paint_texture_vert.glsl.c paint_vertcol_frag.glsl.c paint_vertcol_vert.glsl.c paint_weight_frag.glsl.c paint_weight_vert.glsl.c low_rank_inverse_hessian.cc paint_wire_vert.glsl.c particle_vert.glsl.c particle_frag.glsl.c sculpt_mask_vert.glsl.c sculpt_mask_frag.glsl.c volume_velocity_vert.glsl.c wireframe_vert.glsl.c wireframe_frag.glsl.c xray_fade_frag.glsl.c minimizer.cc normal_prior.cc parallel_for_cxx.cc parallel_for_nothreads.cc parallel_for_openmp.cc parallel_utils.cc parameter_block_ordering.cc partitioned_matrix_view.cc polynomial.cc preconditioner.cc bf_draw.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_draw.lib preprocessor.cc problem.cc Generating operations/COM_OpenCLKernels.cl.h problem_impl.cc program.cc reorder_program.cc Building Custom Rule C:/blender-git/blender/source/blender/compositor/CMakeLists.txt residual_block.cc residual_block_utils.cc schur_complement_solver.cc schur_eliminator.cc COM_CPUDevice.cpp COM_ChunkOrder.cpp COM_ChunkOrderHotspot.cpp COM_CompositorContext.cpp schur_jacobi_preconditioner.cc COM_Converter.cpp COM_Debug.cpp COM_Device.cpp COM_ExecutionGroup.cpp COM_ExecutionSystem.cpp COM_MemoryBuffer.cpp COM_MemoryProxy.cpp COM_Node.cpp COM_NodeConverter.cpp COM_NodeGraph.cpp schur_templates.cc scratch_evaluate_preparer.cc COM_NodeOperation.cpp COM_NodeOperationBuilder.cpp single_linkage_clustering.cc COM_OpenCLDevice.cpp solver.cc solver_utils.cc sparse_cholesky.cc COM_SingleThreadedOperation.cpp COM_SocketReader.cpp COM_WorkPackage.cpp COM_WorkScheduler.cpp sparse_matrix.cc COM_compositor.cpp sparse_normal_cholesky_solver.cc COM_QualityStepHelper.cpp split.cc COM_SocketProxyNode.cpp COM_BokehImageNode.cpp COM_ColorNode.cpp COM_ImageNode.cpp stringprintf.cc COM_MaskNode.cpp subset_preconditioner.cc suitesparse.cc COM_MovieClipNode.cpp thread_pool.cc thread_token_provider.cc triplet_sparse_matrix.cc COM_OutputFileNode.cpp trust_region_minimizer.cc COM_RenderLayersNode.cpp COM_SwitchNode.cpp COM_SwitchViewNode.cpp trust_region_preprocessor.cc COM_TextureNode.cpp COM_TimeNode.cpp COM_ValueNode.cpp COM_CompositorNode.cpp COM_SplitViewerNode.cpp trust_region_step_evaluator.cc trust_region_strategy.cc COM_ViewLevelsNode.cpp types.cc visibility_based_preconditioner.cc COM_ViewerNode.cpp COM_CalculateMeanOperation.cpp visibility.cc wall_time.cc COM_CalculateStandardDeviationOperation.cpp partitioned_matrix_view_2_2_2.cc partitioned_matrix_view_2_2_3.cc COM_FlipNode.cpp COM_RotateNode.cpp COM_ScaleNode.cpp COM_TranslateNode.cpp COM_DisplaceNode.cpp COM_MapUVNode.cpp partitioned_matrix_view_2_2_4.cc COM_ChannelMatteNode.cpp COM_ChromaMatteNode.cpp COM_ColorMatteNode.cpp partitioned_matrix_view_2_2_d.cc COM_DifferenceMatteNode.cpp partitioned_matrix_view_2_3_3.cc partitioned_matrix_view_2_3_4.cc COM_DistanceMatteNode.cpp partitioned_matrix_view_2_3_6.cc partitioned_matrix_view_2_3_9.cc COM_LensDistortionNode.cpp COM_LuminanceMatteNode.cpp COM_GlareNode.cpp COM_SunBeamsNode.cpp COM_SunBeamsOperation.cpp COM_CryptomatteNode.cpp partitioned_matrix_view_2_3_d.cc COM_CryptomatteOperation.cpp COM_CornerPinNode.cpp partitioned_matrix_view_2_4_3.cc COM_PlaneTrackDeformNode.cpp COM_CropNode.cpp COM_CropOperation.cpp partitioned_matrix_view_2_4_4.cc COM_DefocusNode.cpp COM_MovieDistortionNode.cpp COM_Stabilize2dNode.cpp COM_TransformNode.cpp COM_AlphaOverNode.cpp partitioned_matrix_view_2_4_6.cc COM_BrightnessNode.cpp COM_ColorBalanceNode.cpp COM_ColorCorrectionNode.cpp COM_ColorCurveNode.cpp COM_ColorRampNode.cpp COM_ColorToBWNode.cpp partitioned_matrix_view_2_4_8.cc COM_ConvertAlphaNode.cpp partitioned_matrix_view_2_4_9.cc COM_GammaNode.cpp partitioned_matrix_view_2_4_d.cc COM_HueSaturationValueCorrectNode.cpp COM_HueSaturationValueNode.cpp COM_InvertNode.cpp partitioned_matrix_view_2_d_d.cc COM_MixNode.cpp COM_SetAlphaNode.cpp COM_TonemapNode.cpp partitioned_matrix_view_3_3_3.cc partitioned_matrix_view_4_4_2.cc COM_VectorCurveNode.cpp COM_ZCombineNode.cpp partitioned_matrix_view_4_4_3.cc COM_TonemapOperation.cpp COM_CombineColorNode.cpp partitioned_matrix_view_4_4_4.cc COM_IDMaskNode.cpp COM_SeparateColorNode.cpp partitioned_matrix_view_4_4_d.cc COM_MapRangeNode.cpp schur_eliminator_2_2_2.cc COM_MapValueNode.cpp COM_MathNode.cpp COM_NormalNode.cpp COM_NormalizeNode.cpp COM_NormalizeOperation.cpp schur_eliminator_2_2_3.cc schur_eliminator_2_2_4.cc COM_PixelateNode.cpp COM_PixelateOperation.cpp COM_BilateralBlurNode.cpp COM_BilateralBlurOperation.cpp COM_VectorBlurNode.cpp COM_VectorBlurOperation.cpp schur_eliminator_2_2_d.cc COM_BlurNode.cpp COM_BokehBlurNode.cpp COM_DenoiseNode.cpp COM_DespeckleNode.cpp COM_DilateErodeNode.cpp COM_DirectionalBlurNode.cpp COM_FilterNode.cpp schur_eliminator_2_3_3.cc COM_InpaintNode.cpp COM_BlurBaseOperation.cpp COM_BokehBlurOperation.cpp schur_eliminator_2_3_4.cc schur_eliminator_2_3_6.cc COM_DirectionalBlurOperation.cpp schur_eliminator_2_3_9.cc schur_eliminator_2_3_d.cc COM_FastGaussianBlurOperation.cpp COM_GammaCorrectOperation.cpp COM_GaussianAlphaXBlurOperation.cpp schur_eliminator_2_4_3.cc schur_eliminator_2_4_4.cc COM_GaussianAlphaYBlurOperation.cpp COM_GaussianBokehBlurOperation.cpp COM_GaussianXBlurOperation.cpp COM_GaussianYBlurOperation.cpp COM_MovieClipAttributeOperation.cpp COM_MovieDistortionOperation.cpp schur_eliminator_2_4_6.cc COM_VariableSizeBokehBlurOperation.cpp COM_BoxMaskNode.cpp COM_ColorSpillNode.cpp bf_intern_libmv.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_libmv.lib Generating gpu_shader_display_transform.glsl.c COM_DoubleEdgeMaskNode.cpp COM_EllipseMaskNode.cpp COM_DoubleEdgeMaskOperation.cpp COM_KeyingScreenNode.cpp COM_KeyingScreenOperation.cpp COM_TrackPositionNode.cpp COM_TrackPositionOperation.cpp COM_KeyingNode.cpp COM_KeyingBlurOperation.cpp Generating gpu_shader_display_transform_vertex.glsl.c COM_KeyingClipOperation.cpp COM_KeyingDespillOperation.cpp COM_KeyingOperation.cpp COM_ColorSpillOperation.cpp COM_RenderLayersProg.cpp COM_BokehImageOperation.cpp COM_ImageOperation.cpp COM_MultilayerImageOperation.cpp COM_TextureOperation.cpp COM_SocketProxyOperation.cpp COM_CompositorOperation.cpp COM_ConvertDepthToRadiusOperation.cpp Building Custom Rule C:/blender-git/blender/intern/opencolorio/CMakeLists.txt COM_OutputFileMultiViewOperation.cpp COM_OutputFileOperation.cpp COM_PreviewOperation.cpp COM_SplitOperation.cpp COM_ViewerOperation.cpp COM_ZCombineOperation.cpp COM_ChangeHSVOperation.cpp COM_ChannelMatteOperation.cpp COM_ChromaMatteOperation.cpp COM_ColorCurveOperation.cpp ocio_capi.cc fallback_impl.cc ocio_impl.cc COM_ColorMatteOperation.cpp ocio_impl_glsl.cc COM_ColorRampOperation.cpp COM_CurveBaseOperation.cpp COM_DifferenceMatteOperation.cpp COM_DistanceRGBMatteOperation.cpp COM_DistanceYCCMatteOperation.cpp COM_HueSaturationValueCorrectOperation.cpp COM_LuminanceMatteOperation.cpp COM_VectorCurveOperation.cpp COM_BrightnessOperation.cpp COM_ColorCorrectionOperation.cpp COM_GammaOperation.cpp COM_MixOperation.cpp COM_ReadBufferOperation.cpp COM_SetColorOperation.cpp COM_SetValueOperation.cpp COM_SetVectorOperation.cpp COM_WriteBufferOperation.cpp gpu_shader_display_transform.glsl.c COM_MathBaseOperation.cpp COM_AlphaOverKeyOperation.cpp gpu_shader_display_transform_vertex.glsl.c COM_AlphaOverMixedOperation.cpp COM_AlphaOverPremultiplyOperation.cpp COM_ColorBalanceASCCDLOperation.cpp COM_ColorBalanceLGGOperation.cpp COM_InvertOperation.cpp COM_MapRangeOperation.cpp COM_MapValueOperation.cpp COM_SetAlphaOperation.cpp COM_DisplaceOperation.cpp bf_intern_opencolorio.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_opencolorio.lib Generating ../../../../release/datafiles/bfont.pfb.c COM_DisplaceSimpleOperation.cpp COM_FlipOperation.cpp COM_MapUVOperation.cpp COM_PlaneCornerPinOperation.cpp COM_PlaneDistortCommonOperation.cpp COM_PlaneTrackOperation.cpp COM_ProjectorLensDistortionOperation.cpp Generating ../../../../release/datafiles/preview.blend.c COM_RotateOperation.cpp COM_ScaleOperation.cpp COM_ScreenLensDistortionOperation.cpp COM_TranslateOperation.cpp COM_WrapOperation.cpp COM_ConvolutionEdgeFilterOperation.cpp COM_ConvolutionFilterOperation.cpp COM_DenoiseOperation.cpp COM_DespeckleOperation.cpp COM_DilateErodeOperation.cpp COM_GlareBaseOperation.cpp COM_GlareFogGlowOperation.cpp COM_GlareGhostOperation.cpp COM_GlareSimpleStarOperation.cpp COM_GlareStreaksOperation.cpp Generating ../../../../release/datafiles/preview_grease_pencil.blend.c COM_GlareThresholdOperation.cpp COM_InpaintOperation.cpp COM_SetSamplerOperation.cpp COM_ConvertOperation.cpp COM_IDMaskOperation.cpp COM_DotproductOperation.cpp COM_BoxMaskOperation.cpp COM_EllipseMaskOperation.cpp COM_ConvertColorProfileOperation.cpp COM_MovieClipOperation.cpp COM_AntiAliasOperation.cpp COM_MaskOperation.cpp Generating ../../../../release/datafiles/splash.png.c schur_eliminator_2_4_8.cc schur_eliminator_2_4_9.cc Building Custom Rule C:/blender-git/blender/extern/curve_fit_nd/CMakeLists.txt schur_eliminator_2_4_d.cc Generating ../../../../release/datafiles/alert_icons.png.c schur_eliminator_2_d_d.cc curve_fit_cubic.c curve_fit_cubic_refit.c curve_fit_corners_detect.c Generating ../../../../release/datafiles/blender_icons16.png, ../../../../release/datafiles/blender_icons16.png.c schur_eliminator_3_3_3.cc generic_heap.c schur_eliminator_4_4_2.cc schur_eliminator_4_4_3.cc schur_eliminator_4_4_4.cc schur_eliminator_4_4_d.cc extern_curve_fit_nd.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_curve_fit_nd.lib Building Custom Rule C:/blender-git/blender/extern/gflags/CMakeLists.txt Generating ../../../../release/datafiles/blender_icons32.png, ../../../../release/datafiles/blender_icons32.png.c gflags.cc gflags_completions.cc gflags_reporting.cc windows_port.cc Generating ../../../../release/datafiles/prvicons.png.c Generating ../../../../release/datafiles/brushicons/blob.png.c Generating ../../../../release/datafiles/brushicons/blur.png.c Generating ../../../../release/datafiles/brushicons/clay.png.c Generating ../../../../release/datafiles/brushicons/claystrips.png.c extern_gflags.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_gflags.lib Generating ../../../../release/datafiles/brushicons/clone.png.c Building Custom Rule C:/blender-git/blender/extern/glew/CMakeLists.txt Generating ../../../../release/datafiles/brushicons/crease.png.c Generating ../../../../release/datafiles/brushicons/draw.png.c glew.c Generating ../../../../release/datafiles/brushicons/fill.png.c Generating ../../../../release/datafiles/brushicons/flatten.png.c Generating ../../../../release/datafiles/brushicons/grab.png.c Generating ../../../../release/datafiles/brushicons/inflate.png.c Generating ../../../../release/datafiles/brushicons/layer.png.c Generating ../../../../release/datafiles/brushicons/mask.png.c Generating ../../../../release/datafiles/brushicons/mix.png.c Generating ../../../../release/datafiles/brushicons/nudge.png.c extern_glew.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_glew.lib Generating ../../../../release/datafiles/brushicons/pinch.png.c Building Custom Rule C:/blender-git/blender/extern/glog/CMakeLists.txt Generating ../../../../release/datafiles/brushicons/scrape.png.c demangle.cc logging.cc raw_logging.cc signalhandler.cc symbolize.cc utilities.cc Generating ../../../../release/datafiles/brushicons/smear.png.c vlog_is_on.cc port.cc Generating ../../../../release/datafiles/brushicons/smooth.png.c extern_glog.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_glog.lib Generating ../../../../release/datafiles/brushicons/snake_hook.png.c Generating ../../../../release/datafiles/brushicons/soften.png.c Generating ../../../../release/datafiles/brushicons/texdraw.png.c Building Custom Rule C:/blender-git/blender/extern/lzma/CMakeLists.txt Generating ../../../../release/datafiles/brushicons/texfill.png.c Generating ../../../../release/datafiles/brushicons/texmask.png.c Generating ../../../../release/datafiles/brushicons/thumb.png.c Generating ../../../../release/datafiles/brushicons/twist.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_smooth.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_thickness.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_strength.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_grab.png.c Alloc.c LzFind.c LzmaDec.c LzmaEnc.c LzmaLib.c Generating ../../../../release/datafiles/brushicons/gp_brush_push.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_twist.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_pinch.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_randomize.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_clone.png.c extern_lzma.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_lzma.lib Generating ../../../../release/datafiles/brushicons/gp_brush_weight.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_pencil.png.c Building Custom Rule C:/blender-git/blender/extern/mantaflow/CMakeLists.txt Generating ../../../../release/datafiles/brushicons/gp_brush_pen.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_ink.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_inknoise.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_block.png.c commonkernels.h.reg.cpp conjugategrad.cpp conjugategrad.h.reg.cpp edgecollapse.cpp edgecollapse.h.reg.cpp fastmarch.cpp fastmarch.h.reg.cpp iogrids.cpp iomeshes.cpp ioparticles.cpp ioutil.cpp iovdb.cpp Generating ../../../../release/datafiles/brushicons/gp_brush_marker.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_fill.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_airbrush.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_chisel.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_erase_soft.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_erase_hard.png.c Generating ../../../../release/datafiles/brushicons/gp_brush_erase_stroke.png.c Generating ../../../../release/datafiles/startup.blend.c Building Custom Rule C:/blender-git/blender/source/blender/editors/datafiles/CMakeLists.txt bfont.pfb.c preview.blend.c preview_grease_pencil.blend.c splash.png.c alert_icons.png.c blender_icons16.png.c blender_icons32.png.c prvicons.png.c blob.png.c blur.png.c clay.png.c claystrips.png.c clone.png.c crease.png.c draw.png.c fill.png.c flatten.png.c grab.png.c inflate.png.c layer.png.c mask.png.c mix.png.c nudge.png.c pinch.png.c scrape.png.c smear.png.c smooth.png.c snake_hook.png.c soften.png.c texdraw.png.c texfill.png.c texmask.png.c thumb.png.c twist.png.c gp_brush_smooth.png.c gp_brush_thickness.png.c gp_brush_strength.png.c gp_brush_grab.png.c gp_brush_push.png.c gp_brush_twist.png.c gp_brush_pinch.png.c gp_brush_randomize.png.c gp_brush_clone.png.c gp_brush_weight.png.c gp_brush_pencil.png.c gp_brush_pen.png.c gp_brush_ink.png.c gp_brush_inknoise.png.c gp_brush_block.png.c gp_brush_marker.png.c gp_brush_fill.png.c gp_brush_airbrush.png.c gp_brush_chisel.png.c gp_brush_erase_soft.png.c gp_brush_erase_hard.png.c gp_brush_erase_stroke.png.c startup.blend.c mantaio.cpp mantaio.h.reg.cpp fluidsolver.cpp fluidsolver.h.reg.cpp general.cpp general.h.reg.cpp grid.cpp grid.h.reg.cpp grid4d.cpp grid4d.h.reg.cpp kernel.cpp kernel.h.reg.cpp levelset.cpp levelset.h.reg.cpp mesh.cpp mesh.h.reg.cpp movingobs.cpp bf_compositor.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_compositor.lib movingobs.h.reg.cpp Building Custom Rule C:/blender-git/blender/intern/cycles/graph/CMakeLists.txt multigrid.cpp multigrid.h.reg.cpp node.cpp noisefield.cpp node_type.cpp node_xml.cpp noisefield.h.reg.cpp particle.cpp particle.h.reg.cpp advection.cpp apic.cpp extforces.cpp fire.cpp flip.cpp extern_ceres.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_ceres.lib fluidguiding.cpp initplugins.cpp Building Custom Rule C:/blender-git/blender/extern/lzo/CMakeLists.txt kepsilon.cpp meshplugins.cpp minilzo.c pressure.cpp ptsplugins.cpp Building Custom Rule C:/blender-git/blender/extern/quadriflow/CMakeLists.txt secondaryparticles.cpp surfaceturbulence.cpp vortexplugins.cpp Building Custom Rule C:/blender-git/blender/extern/rangetree/CMakeLists.txt waveletturbulence.cpp waves.cpp defines.py.reg.cpp registration.cpp shapes.cpp shapes.h.reg.cpp test.cpp range_tree.c adjacent-matrix.cpp timing.cpp dedge.cpp hierarchy.cpp loader.cpp localsat.cpp merge-vertex.cpp optimizer.cpp parametrizer.cpp parametrizer-flip.cpp parametrizer-int.cpp parametrizer-mesh.cpp parametrizer-scale.cpp timing.h.reg.cpp turbulencepart.cpp extern_minilzo.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_minilzo.lib cycles_graph.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_graph.lib Building Custom Rule C:/blender-git/blender/intern/cycles/render/CMakeLists.txt turbulencepart.h.reg.cpp attribute.cpp background.cpp bake.cpp buffers.cpp camera.cpp colorspace.cpp constant_fold.cpp coverage.cpp denoising.cpp film.cpp geometry.cpp graph.cpp vortexpart.cpp vortexpart.h.reg.cpp vortexsheet.cpp vortexsheet.h.reg.cpp pclass.cpp pconvert.cpp parametrizer-sing.cpp pvec3.cpp registry.cpp subdivide.cpp simpleimage.cpp arg_parser.cc vector4d.cpp base.cc vectorbase.cpp color.cc lp_base.cc lp_skeleton.cc random.cc windows.cc hair.cpp image.cpp image_oiio.cpp image_sky.cpp image_vdb.cpp integrator.cpp jitter.cpp light.cpp merge.cpp mesh.cpp bf_editor_datafiles.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_datafiles.lib extern_rangetree.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_rangetree.lib mesh_displace.cpp mesh_subdivision.cpp mesh_volume.cpp nodes.cpp object.cpp extern_mantaflow.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_mantaflow.lib particles.cpp Building Custom Rule C:/blender-git/blender/extern/wcwidth/CMakeLists.txt curves.cpp scene.cpp session.cpp wcwidth.c extern_wcwidth.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_wcwidth.lib shader.cpp Building Custom Rule C:/blender-git/blender/source/blender/makesdna/intern/CMakeLists.txt dna_utils.c makesdna.c BLI_ghash.c BLI_ghash_utils.c BLI_memarena.c BLI_mempool.c hash_mm2a.c mallocn.c mallocn_guarded_impl.c mallocn_lockfree_impl.c sobol.cpp mmap_win.c leak_detector.cc stats.cpp svm.cpp tables.cpp tile.cpp makesdna.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\makesdna.exe extern_quadriflow.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_quadriflow.lib Building Custom Rule C:/blender-git/blender/source/blender/blentranslation/msgfmt/CMakeLists.txt msgfmt.c Generating dna.c, dna_type_offsets.h, dna_verify.c Building Custom Rule C:/blender-git/blender/source/blender/makesdna/intern/CMakeLists.txt dna_defaults.c dna_genfile.c dna_utils.c dna.c dna_verify.c msgfmt.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\msgfmt.exe Generating ab.mo Generating ar.mo Generating ca.mo Generating cs.mo Generating de.mo Generating eo.mo Generating es.mo Generating es_ES.mo Generating eu.mo Generating fa.mo Generating fr.mo Generating ha.mo Generating he.mo Generating hi.mo Generating hr.mo Generating hu.mo Generating id.mo Generating it.mo Generating ja.mo Generating ko.mo Generating ky.mo Generating nl.mo Generating pl.mo Generating pt.mo Generating pt_BR.mo Generating ru.mo Generating sk.mo Generating sr.mo Generating sr@latin.mo Generating sv.mo Generating th.mo Generating tr.mo Generating uk.mo Generating vi.mo Generating zh_CN.mo Generating zh_TW.mo Building Custom Rule C:/blender-git/blender/source/creator/CMakeLists.txt osl.cpp bf_dna.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_dna.lib Building Custom Rule C:/blender-git/blender/source/blender/makesrna/intern/CMakeLists.txt Building Custom Rule C:/blender-git/blender/source/blender/modifiers/CMakeLists.txt MOD_armature.c MOD_array.c MOD_bevel.c MOD_boolean.c MOD_build.c MOD_cast.c MOD_cloth.c MOD_collision.c MOD_correctivesmooth.c MOD_curve.c MOD_datatransfer.c MOD_decimate.c makesrna.c rna_define.c rna_ID.c rna_action.c rna_animation.c rna_animviz.c rna_armature.c rna_boid.c rna_brush.c rna_cachefile.c rna_camera.c rna_cloth.c MOD_displace.c MOD_dynamicpaint.c MOD_edgesplit.c rna_collection.c MOD_explode.c MOD_fluid.c rna_color.c rna_constraint.c rna_context.c MOD_hook.c rna_curve.c rna_curveprofile.c rna_depsgraph.c rna_dynamicpaint.c rna_fcurve.c rna_fluid.c MOD_laplaciandeform.c rna_gpencil.c MOD_laplaciansmooth.c MOD_lattice.c MOD_meshcache.c MOD_meshcache_mdd.c MOD_meshcache_pc2.c rna_gpencil_modifier.c MOD_meshcache_util.c rna_hair.c MOD_meshdeform.c rna_image.c rna_key.c rna_lattice.c MOD_meshsequencecache.c MOD_mirror.c MOD_multires.c rna_layer.c rna_light.c rna_lightprobe.c rna_linestyle.c MOD_none.c rna_main.c MOD_normal_edit.c MOD_ocean.c rna_mask.c rna_material.c rna_mesh.c rna_meta.c MOD_particleinstance.c rna_modifier.c MOD_particlesystem.c rna_movieclip.c rna_nla.c rna_nodetree.c rna_object.c MOD_remesh.c rna_object_force.c rna_packedfile.c rna_palette.c rna_particle.c rna_pointcloud.c MOD_screw.c rna_pose.c MOD_shapekey.c MOD_shrinkwrap.c MOD_simpledeform.c MOD_skin.c rna_render.c rna_rigidbody.c MOD_smooth.c rna_rna.c rna_scene.c rna_screen.c rna_sculpt_paint.c MOD_softbody.c rna_sequencer.c rna_shader_fx.c rna_simulation.c rna_sound.c rna_space.c rna_speaker.c MOD_solidify.c rna_test.c rna_text.c MOD_solidify_extrude.c rna_texture.c rna_timeline.c rna_tracking.c rna_ui.c rna_userdef.c rna_vfont.c MOD_solidify_nonmanifold.c rna_volume.c MOD_subsurf.c MOD_surface.c MOD_surfacedeform.c MOD_triangulate.c MOD_ui_common.c MOD_util.c MOD_uvproject.c rna_wm.c MOD_uvwarp.c rna_wm_gizmo.c MOD_warp.c rna_workspace.c rna_world.c MOD_wave.c MOD_weighted_normal.c MOD_weightvg_util.c rna_xr.c rna_action_api.c MOD_weightvgedit.c rna_animation_api.c rna_armature_api.c rna_camera_api.c rna_curve_api.c rna_fcurve_api.c MOD_weightvgmix.c rna_image_api.c rna_lattice_api.c rna_main_api.c rna_material_api.c MOD_weightvgproximity.c MOD_weld.c MOD_wireframe.c rna_mesh_api.c rna_meta_api.c rna_object_api.c rna_pose_api.c rna_scene_api.c rna_sequencer_api.c rna_sound_api.c rna_space_api.c rna_text_api.c rna_texture_api.c rna_ui_api.c rna_vfont_api.c rna_wm_api.c rna_wm_gizmo_api.c rna_workspace_api.c clog.c mallocn.c mallocn_guarded_impl.c mallocn_lockfree_impl.c mmap_win.c userdef_default.c userdef_default_theme.c leak_detector.cc Building Custom Rule C:/blender-git/blender/source/blender/blenkernel/CMakeLists.txt userdef_default.c CCGSubSurf.c CCGSubSurf_legacy.c CCGSubSurf_util.c DerivedMesh.c action.c addon.c anim_data.c anim_path.c anim_sys.c anim_visualization.c appdir.c armature.c armature_deform.c armature_update.c autoexec.c blender.c blender_copybuffer.c blender_undo.c blender_user_menu.c blendfile.c boids.c bpath.c brush.c bvhutils.c cachefile.c callbacks.c camera.c cdderivedmesh.c cloth.c collection.c collision.c colorband.c colortools.c constraint.c context.c crazyspace.c curve.c curve_decimate.c curve_deform.c curveprofile.c customdata.c customdata_file.c data_transfer.c deform.c displist.c displist_tangent.c dynamicpaint.c editlattice.c editmesh.c editmesh_bvh.c editmesh_cache.c editmesh_tangent.c effect.c fcurve.c fcurve_driver.c fluid.c MOD_mask.cc fmodifier.c font.c MOD_simulation.cc freestyle.c gpencil.c gpencil_curve.c gpencil_geom.c gpencil_modifier.c hair.c icons.c icons_rasterize.c makesrna.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\makesrna.exe idprop.c idprop_utils.c idtype.c image.c image_gen.c image_save.c ipo.c kelvinlet.c key.c keyconfig.c lattice.c lattice_deform.c layer.c layer_utils.c lib_id.c lib_id_delete.c lib_override.c lib_query.c lib_remap.c library.c light.c lightprobe.c linestyle.c Generating rna_ID_gen.c, rna_action_gen.c, rna_animation_gen.c, rna_animviz_gen.c, rna_armature_gen.c, rna_boid_gen.c, rna_brush_gen.c, rna_cachefile_gen.c, rna_camera_gen.c, rna_cloth_gen.c, rna_collection_gen.c, rna_color_gen.c, rna_constraint_gen.c, rna_context_gen.c, rna_curve_gen.c, rna_curveprofile_gen.c, rna_depsgraph_gen.c, rna_dynamicpaint_gen.c, rna_fcurve_gen.c, rna_fluid_gen.c, rna_gpencil_gen.c, rna_gpencil_modifier_gen.c, rna_hair_gen.c, rna_image_gen.c, rna_key_gen.c, rna_lattice_gen.c, rna_layer_gen.c, rna_light_gen.c, rna_lightprobe_gen.c, rna_linestyle_gen.c, rna_main_gen.c, rna_mask_gen.c, rna_material_gen.c, rna_mesh_gen.c, rna_meta_gen.c, rna_modifier_gen.c, rna_movieclip_gen.c, rna_nla_gen.c, rna_nodetree_gen.c, rna_object_gen.c, rna_object_force_gen.c, rna_packedfile_gen.c, rna_palette_gen.c, rna_particle_gen.c, rna_pointcloud_gen.c, rna_pose_gen.c, rna_render_gen.c, rna_rigidbody_gen.c, rna_rna_gen.c, rna_scene_gen.c, rna_screen_gen.c, rna_sculpt_paint_gen.c, rna_sequencer_gen.c, rna_shader_fx_gen.c, rna_simulation_gen.c, rna_sound_gen.c, rna_space_gen.c, rna_speaker_gen.c, rna_test_gen.c, rna_text_gen.c, rna_texture_gen.c, rna_timeline_gen.c, rna_tracking_gen.c, rna_ui_gen.c, rna_userdef_gen.c, rna_vfont_gen.c, rna_volume_gen.c, rna_wm_gen.c, rna_wm_gizmo_gen.c, rna_workspace_gen.c, rna_world_gen.c, rna_xr_gen.c, rna_prototypes_gen.h main.c main_idmap.c mask.c mask_evaluate.c mask_rasterize.c material.c mball.c mball_tessellate.c mesh.c mesh_convert.c mesh_evaluate.c mesh_iterators.c mesh_mapping.c mesh_merge.c mesh_mirror.c mesh_remap.c mesh_remesh_voxel.c mesh_runtime.c mesh_tangent.c mesh_validate.c mesh_wrapper.c modifier.c movieclip.c multires.c multires_reshape.c multires_reshape_apply_base.c multires_reshape_ccg.c multires_reshape_smooth.c multires_reshape_subdivide.c multires_reshape_util.c multires_reshape_vertcos.c multires_subdiv.c multires_unsubdivide.c nla.c node.c object.c object_deform.c object_dupli.c object_facemap.c object_update.c ocean.c ocean_spectrum.c outliner_treehash.c packedFile.c paint.c paint_toolslots.c particle.c particle_child.c particle_distribute.c particle_system.c pbvh.c pbvh_bmesh.c pointcache.c pointcloud.c report.c rigidbody.c scene.c screen.c seqcache.c seqeffects.c seqmodifier.c seqprefetch.c bf_modifiers.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_modifiers.lib sequencer.c shader_fx.c shrinkwrap.c softbody.c sound.c speaker.c studiolight.c subdiv.c subdiv_ccg.c subdiv_ccg_mask.c subdiv_ccg_material.c subdiv_converter.c subdiv_converter_mesh.c subdiv_deform.c subdiv_displacement.c subdiv_displacement_multires.c subdiv_eval.c subdiv_foreach.c subdiv_mesh.c subdiv_stats.c Building Custom Rule C:/blender-git/blender/source/blender/editors/space_view3d/CMakeLists.txt subdiv_topology.c subsurf_ccg.c text.c text_suggestions.c texture.c tracking.c tracking_auto.c tracking_detect.c tracking_plane_tracker.c tracking_region_tracker.c tracking_solver.c tracking_stabilize.c tracking_util.c undo_system.c unit.c workspace.c world.c writeavi.c Building Custom Rule C:/blender-git/blender/source/blender/makesrna/intern/CMakeLists.txt drawobject.c space_view3d.c view3d_buttons.c view3d_camera_control.c view3d_draw.c writeffmpeg.c view3d_edit.c view3d_fly.c view3d_gizmo_armature.c view3d_gizmo_camera.c view3d_gizmo_empty.c view3d_gizmo_forcefield.c view3d_gizmo_light.c view3d_gizmo_navigate.c view3d_gizmo_navigate_type.c view3d_gizmo_preselect.c view3d_gizmo_preselect_type.c view3d_gizmo_ruler.c view3d_gizmo_tool_generic.c view3d_header.c view3d_iterators.c rna_access.c view3d_ops.c view3d_placement.c view3d_project.c view3d_select.c view3d_snap.c rna_access_compare_override.c view3d_utils.c view3d_view.c view3d_walk.c rna_ID_gen.c rna_action_gen.c rna_animation_gen.c rna_animviz_gen.c rna_armature_gen.c rna_boid_gen.c rna_brush_gen.c rna_cachefile_gen.c rna_camera_gen.c rna_cloth_gen.c rna_collection_gen.c rna_color_gen.c rna_constraint_gen.c rna_context_gen.c rna_curve_gen.c rna_curveprofile_gen.c rna_depsgraph_gen.c rna_dynamicpaint_gen.c rna_fcurve_gen.c rna_fluid_gen.c rna_gpencil_gen.c rna_gpencil_modifier_gen.c rna_hair_gen.c rna_image_gen.c rna_key_gen.c rna_lattice_gen.c rna_layer_gen.c rna_light_gen.c rna_lightprobe_gen.c rna_linestyle_gen.c rna_main_gen.c rna_mask_gen.c rna_material_gen.c rna_mesh_gen.c rna_meta_gen.c rna_modifier_gen.c rna_movieclip_gen.c rna_nla_gen.c rna_nodetree_gen.c rna_object_gen.c rna_object_force_gen.c rna_packedfile_gen.c rna_palette_gen.c rna_particle_gen.c rna_pointcloud_gen.c rna_pose_gen.c rna_render_gen.c rna_rigidbody_gen.c rna_rna_gen.c rna_scene_gen.c rna_screen_gen.c rna_sculpt_paint_gen.c rna_sequencer_gen.c rna_shader_fx_gen.c rna_simulation_gen.c rna_sound_gen.c rna_space_gen.c rna_speaker_gen.c rna_test_gen.c cycles_render.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_render.lib rna_text_gen.c rna_texture_gen.c rna_timeline_gen.c rna_tracking_gen.c rna_ui_gen.c rna_userdef_gen.c rna_vfont_gen.c rna_volume_gen.c rna_wm_gen.c rna_wm_gizmo_gen.c rna_workspace_gen.c rna_world_gen.c rna_xr_gen.c bf_editor_space_view3d.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_view3d.lib Building Custom Rule C:/blender-git/blender/source/blender/blenloader/CMakeLists.txt userdef_default_theme.c blend_validate.c readblenentry.c readfile.c undofile.c versioning_250.c versioning_260.c versioning_270.c versioning_280.c versioning_290.c versioning_cycles.c versioning_defaults.c versioning_dna.c versioning_legacy.c versioning_userdef.c writefile.c C:\blender-git\blender\source\blender\blenloader\intern\readfile.c(2097,73): warning C4028: paramŠtre formel 4 diff‚rent de la d‚claration [C:\blender-git\build_windows_x64_vc16_Release\source\blender\blenloader\bf_blenloader.vcxproj] C:\blender-git\blender\source\blender\blenloader\intern\readfile.c(2127,77): warning C4028: paramŠtre formel 4 diff‚rent de la d‚claration [C:\blender-git\build_windows_x64_vc16_Release\source\blender\blenloader\bf_blenloader.vcxproj] C:\blender-git\blender\source\blender\blenloader\intern\readfile.c(8974,51): warning C4028: paramŠtre formel 4 diff‚rent de la d‚claration [C:\blender-git\build_windows_x64_vc16_Release\source\blender\blenloader\bf_blenloader.vcxproj] simulation.cc volume.cc volume_render.cc bf_rna.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_rna.lib Building Custom Rule C:/blender-git/blender/intern/cycles/blender/CMakeLists.txt blender_camera.cpp blender_device.cpp blender_image.cpp blender_geometry.cpp blender_light.cpp blender_mesh.cpp blender_object.cpp blender_object_cull.cpp blender_particles.cpp blender_curves.cpp blender_logging.cpp blender_python.cpp blender_session.cpp bf_blenloader.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_blenloader.lib Building Custom Rule C:/blender-git/blender/intern/cycles/kernel/osl/CMakeLists.txt background.cpp bsdf_diffuse_ramp.cpp bsdf_phong_ramp.cpp emissive.cpp osl_bssrdf.cpp osl_closures.cpp osl_services.cpp osl_shader.cpp blender_shader.cpp blender_sync.cpp blender_texture.cpp blender_viewport.cpp blender_volume.cpp cycles_kernel_osl.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_kernel_osl.lib Building Custom Rule C:/blender-git/blender/intern/cycles/kernel/CMakeLists.txt kernel.cpp kernel_sse2.cpp kernel_sse3.cpp kernel_sse41.cpp kernel_split.cpp kernel_split_sse2.cpp kernel_split_sse3.cpp kernel_split_sse41.cpp filter.cpp filter_sse2.cpp filter_sse3.cpp filter_sse41.cpp bf_intern_cycles.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_cycles.lib bf_blenkernel.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_blenkernel.lib kernel_avx.cpp kernel_split_avx.cpp filter_avx.cpp kernel_avx2.cpp kernel_split_avx2.cpp filter_avx2.cpp cycles_kernel.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_kernel.lib Building Custom Rule C:/blender-git/blender/intern/cycles/device/CMakeLists.txt device.cpp device_cpu.cpp device_cuda.cpp device_denoising.cpp device_memory.cpp device_multi.cpp device_opencl.cpp device_optix.cpp device_split_kernel.cpp device_task.cpp device_cuda_impl.cpp device_opencl_impl.cpp memory_manager.cpp opencl_util.cpp cycles_device.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_device.lib Building Custom Rule C:/blender-git/blender/intern/cycles/bvh/CMakeLists.txt bvh.cpp bvh2.cpp bvh_binning.cpp bvh_build.cpp bvh_embree.cpp bvh_node.cpp bvh_optix.cpp bvh_sort.cpp bvh_split.cpp bvh_unaligned.cpp cycles_bvh.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_bvh.lib Building Custom Rule C:/blender-git/blender/source/creator/CMakeLists.txt creator.c creator_args.c creator_signals.c buildinfo.c Cr‚ation de la bibliothŠque C:/blender-git/build_windows_x64_vc16_Release/lib/Release/bpy.lib et de l'objet C:/blender-git/build_windows_x64_vc16_Release/lib/Release/bpy.exp blender.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\bpy.pyd Building Custom Rule C:/blender-git/blender/CMakeLists.txt Microsoft (R) Build Engine version 16.6.0+5ff7b0c9e pour .NET Framework Copyright (C) Microsoft Corporation. Tous droits r‚serv‚s. Generating buildinfo.h_fake, buildinfo.h C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets(231,5): warning MSB8065: la build personnalis‚e pour l'‚l‚ment "C:\blender-git\build_windows_x64_vc16_Release\CMakeFiles\b835c38b6dc34cf5379a2b2928af7523\buildinfo.h_fake.rule" est r‚ussie, mais la sortie sp‚cifi‚e "c:\blender-git\build_windows_x64_vc16_release\source\creator\buildinfo.h_fake" n'a pas ‚t‚ cr‚‚e. Cela peut entraŚner un fonctionnement incorrect de la build incr‚mentielle. [C:\blender-git\build_windows_x64_vc16_Release\source\creator\buildinfo.vcxproj] bf_blenlib.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_blenlib.lib bf_intern_eigen.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_eigen.lib bf_intern_guardedalloc.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_guardedalloc.lib bf_intern_numaapi.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_numaapi.lib bf_intern_utfconv.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_utfconv.lib extern_wcwidth.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_wcwidth.lib msgfmt.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\msgfmt.exe bf_alembic.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_alembic.lib bf_avi.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_avi.lib bf_blenfont.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_blenfont.lib makesdna.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\makesdna.exe bf_dna.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_dna.lib bf_blenkernel.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_blenkernel.lib bf_blenloader.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_blenloader.lib bf_blentranslation.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_blentranslation.lib bf_bmesh.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_bmesh.lib bf_collada.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_collada.lib datatoc.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\datatoc.exe bf_compositor.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_compositor.lib bf_depsgraph.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_depsgraph.lib bf_draw.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_draw.lib bf_editor_animation.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_animation.lib bf_editor_armature.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_armature.lib bf_editor_curve.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_curve.lib datatoc_icon.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\datatoc_icon.exe bf_editor_datafiles.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_datafiles.lib bf_editor_gizmo_library.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_gizmo_library.lib bf_editor_gpencil.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_gpencil.lib bf_editor_interface.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_interface.lib bf_editor_io.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_io.lib bf_editor_lattice.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_lattice.lib bf_editor_mask.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_mask.lib bf_editor_mesh.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_mesh.lib bf_editor_metaball.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_metaball.lib bf_editor_object.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_object.lib bf_editor_physics.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_physics.lib bf_editor_render.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_render.lib bf_editor_scene.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_scene.lib bf_editor_screen.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_screen.lib bf_editor_sculpt_paint.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_sculpt_paint.lib bf_editor_sound.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_sound.lib bf_editor_space_action.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_action.lib bf_editor_space_api.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_api.lib bf_editor_space_buttons.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_buttons.lib bf_editor_space_clip.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_clip.lib bf_editor_space_console.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_console.lib bf_editor_space_file.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_file.lib bf_editor_space_graph.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_graph.lib bf_editor_space_image.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_image.lib bf_editor_space_info.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_info.lib bf_editor_space_nla.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_nla.lib bf_editor_space_node.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_node.lib bf_editor_space_outliner.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_outliner.lib bf_editor_space_script.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_script.lib bf_editor_space_sequencer.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_sequencer.lib bf_editor_space_statusbar.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_statusbar.lib bf_editor_space_text.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_text.lib bf_editor_space_topbar.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_topbar.lib bf_editor_space_userpref.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_userpref.lib bf_editor_space_view3d.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_space_view3d.lib bf_editor_transform.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_transform.lib bf_editor_undo.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_undo.lib bf_editor_util.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_util.lib bf_editor_uvedit.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_editor_uvedit.lib bf_freestyle.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_freestyle.lib bf_functions.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_functions.lib bf_gpencil_modifiers.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_gpencil_modifiers.lib bf_gpu.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_gpu.lib bf_ikplugin.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_ikplugin.lib bf_imbuf.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_imbuf.lib bf_imbuf_cineon.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_imbuf_cineon.lib bf_imbuf_dds.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_imbuf_dds.lib bf_imbuf_openexr.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_imbuf_openexr.lib bf_imbuf_openimageio.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_imbuf_openimageio.lib bf_intern_clog.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_clog.lib bf_dna_blenlib.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_dna_blenlib.lib makesrna.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\makesrna.exe bf_rna.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_rna.lib bf_intern_cycles.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_cycles.lib bf_intern_dualcon.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_dualcon.lib bf_intern_ghost.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_ghost.lib bf_intern_glew_mx.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_glew_mx.lib bf_intern_iksolver.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_iksolver.lib bf_intern_itasc.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_itasc.lib bf_intern_libmv.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_libmv.lib bf_intern_locale.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_locale.lib bf_intern_mantaflow.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_mantaflow.lib bf_intern_memutil.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_memutil.lib bf_intern_mikktspace.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_mikktspace.lib bf_intern_opencolorio.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_opencolorio.lib bf_intern_opensubdiv.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_opensubdiv.lib bf_intern_openvdb.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_openvdb.lib bf_intern_quadriflow.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_quadriflow.lib bf_intern_rigidbody.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_rigidbody.lib bf_intern_sky.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_intern_sky.lib bf_io_common.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_io_common.lib bf_modifiers.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_modifiers.lib bf_nodes.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_nodes.lib bf_python.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_python.lib bf_python_bmesh.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_python_bmesh.lib bf_python_ext.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_python_ext.lib bf_python_gpu.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_python_gpu.lib bf_python_mathutils.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_python_mathutils.lib bf_render.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_render.lib bf_shader_fx.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_shader_fx.lib bf_simulation.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_simulation.lib bf_usd.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_usd.lib bf_windowmanager.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\bf_windowmanager.lib cycles_subd.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_subd.lib cycles_util.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_util.lib extern_clew.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_clew.lib extern_cuew.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_cuew.lib cycles_render.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_render.lib cycles_kernel_osl.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_kernel_osl.lib cycles_kernel.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_kernel.lib cycles_device.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_device.lib cycles_bvh.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_bvh.lib cycles_graph.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\cycles_graph.lib extern_bullet.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_bullet.lib extern_ceres.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_ceres.lib extern_curve_fit_nd.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_curve_fit_nd.lib extern_gflags.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_gflags.lib extern_glew.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_glew.lib extern_glog.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_glog.lib extern_lzma.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_lzma.lib extern_mantaflow.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_mantaflow.lib extern_minilzo.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_minilzo.lib extern_quadriflow.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_quadriflow.lib extern_rangetree.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\extern_rangetree.lib buildinfo.c Cr‚ation de la bibliothŠque C:/blender-git/build_windows_x64_vc16_Release/lib/Release/bpy.lib et de l'objet C:/blender-git/build_windows_x64_vc16_Release/lib/Release/bpy.exp blender.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\bin\Release\bpy.pyd buildinfo.c buildinfoobj.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\source\creator\buildinfoobj.dir\Release\buildinfoobj.lib BlendThumb.vcxproj -> C:\blender-git\build_windows_x64_vc16_Release\lib\Release\BlendThumb.dll -- Install configuration: "Release" -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/./BlendThumb.dll -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_camera_rigs -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_camera_rigs/build_rigs.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_camera_rigs/composition_guides_menu.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_camera_rigs/create_widgets.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_camera_rigs/operators.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_camera_rigs/prefs.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_camera_rigs/ui_panels.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_camera_rigs/__init__.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects/add_curve_aceous_galore.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects/add_curve_braid.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects/add_curve_celtic_links.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects/add_curve_curly.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects/add_curve_simple.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects/add_curve_spirals.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects/add_curve_spirofit_bouncespline.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects/add_curve_torus_knots.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects/add_surface_plane_cone.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects/beveltaper_curve.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_extra_objects/__init__.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_ivygen.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/presets -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/presets/callistemon.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/presets/douglas_fir.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/presets/japanese_maple.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/presets/quaking_aspen.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/presets/small_maple.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/presets/small_pine.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/presets/weeping_willow.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/presets/white_birch.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/presets/willow.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/utils.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_curve_sapling/__init__.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_mesh_BoltFactory -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_mesh_BoltFactory/Boltfactory.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_mesh_BoltFactory/createMesh.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_mesh_BoltFactory/__init__.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_mesh_discombobulator -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_mesh_discombobulator/mesh_discombobulator.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_mesh_discombobulator/__init__.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_mesh_extra_objects -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_mesh_extra_objects/add_empty_as_parent.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_mesh_extra_objects/add_mesh_3d_function_surface.py -- Installing: C:/blender-git/build_windows_x64_vc16_Release/bin/Release/2.91/scripts/addons/add_mesh_extra_objects/add_mesh_beam_builder.py -- Installing: 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