Checking Build System audaspace.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\audaspace.lib bf_intern_eigen.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_eigen.lib bf_intern_guardedalloc.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_guardedalloc.lib bf_blenlib.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_blenlib.lib bf_intern_utfconv.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_utfconv.lib extern_wcwidth.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_wcwidth.lib bf_asset_system.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_asset_system.lib bf_alembic.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_alembic.lib bf_avi.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_avi.lib bf_blenfont.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_blenfont.lib BlendThumb.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\BlendThumb.dll makesdna.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\bin\Debug\makesdna.exe bf_dna.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_dna.lib bf_blentranslation.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_blentranslation.lib bf_dna_blenlib.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_dna_blenlib.lib bf_bmesh.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_bmesh.lib audaspace-py.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\audaspace-py.lib bf_collada.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_collada.lib smaa_areatex.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\bin\Debug\smaa_areatex.exe datatoc.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\bin\Debug\datatoc.exe makesrna.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\bin\Debug\makesrna.exe bf_compositor_shaders.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_compositor_shaders.lib bf_rna.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_rna.lib bf_draw.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_draw.lib bf_depsgraph.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_depsgraph.lib bf_blenloader.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_blenloader.lib bf_blenkernel.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_blenkernel.lib bf_compositor.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_compositor.lib bf_editor_animation.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_animation.lib bf_editor_armature.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_armature.lib bf_editor_asset.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_asset.lib bf_editor_curve.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_curve.lib bf_editor_curves.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_curves.lib datatoc_icon.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\bin\Debug\datatoc_icon.exe bf_editor_datafiles.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_datafiles.lib bf_editor_geometry.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_geometry.lib bf_draw_shaders.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_draw_shaders.lib bf_editor_gizmo_library.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_gizmo_library.lib bf_editor_gpencil.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_gpencil.lib bf_editor_interface.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_interface.lib bf_editor_io.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_io.lib bf_editor_lattice.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_lattice.lib bf_editor_mask.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_mask.lib bf_editor_metaball.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_metaball.lib bf_editor_mesh.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_mesh.lib bf_editor_physics.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_physics.lib bf_editor_object.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_object.lib bf_editor_render.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_render.lib bf_editor_scene.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_scene.lib bf_editor_screen.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_screen.lib bf_editor_sound.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_sound.lib bf_editor_sculpt_paint.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_sculpt_paint.lib bf_editor_space_action.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_action.lib bf_editor_space_api.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_api.lib bf_editor_space_buttons.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_buttons.lib bf_editor_space_console.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_console.lib bf_editor_space_clip.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_clip.lib bf_editor_space_file.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_file.lib bf_editor_space_graph.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_graph.lib bf_editor_space_image.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_image.lib bf_editor_space_info.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_info.lib bf_editor_space_nla.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_nla.lib bf_editor_space_node.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_node.lib bf_editor_space_script.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_script.lib bf_editor_space_outliner.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_outliner.lib bf_editor_space_sequencer.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_sequencer.lib bf_editor_space_spreadsheet.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_spreadsheet.lib bf_editor_space_statusbar.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_statusbar.lib bf_editor_space_text.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_text.lib bf_editor_space_topbar.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_topbar.lib bf_editor_space_userpref.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_userpref.lib bf_editor_space_view3d.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_space_view3d.lib bf_editor_transform.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_transform.lib bf_editor_undo.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_undo.lib bf_editor_util.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_util.lib bf_editor_uvedit.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_editor_uvedit.lib bf_functions.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_functions.lib bf_geometry.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_geometry.lib bf_gpencil.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_gpencil.lib bf_freestyle.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_freestyle.lib bf_gpencil_modifiers.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_gpencil_modifiers.lib bf_ocio_shaders.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_ocio_shaders.lib bf_ikplugin.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_ikplugin.lib bf_imbuf.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_imbuf.lib bf_imbuf_cineon.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_imbuf_cineon.lib bf_imbuf_dds.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_imbuf_dds.lib bf_gpu_shaders.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_gpu_shaders.lib bf_imbuf_openexr.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_imbuf_openexr.lib bf_imbuf_openimageio.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_imbuf_openimageio.lib bf_intern_audaspace.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_audaspace.lib bf_intern_clog.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_clog.lib bf_intern_dualcon.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_dualcon.lib bf_intern_ghost.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_ghost.lib bf_gpu.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_gpu.lib camera.cpp device.cpp display_driver.cpp image.cpp geometry.cpp light.cpp mesh.cpp object.cpp object_cull.cpp output_driver.cpp particles.cpp pointcloud.cpp bf_intern_iksolver.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_iksolver.lib bf_intern_itasc.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_itasc.lib bf_intern_locale.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_locale.lib bf_intern_mantaflow.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_mantaflow.lib bf_intern_memutil.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_memutil.lib bf_intern_libmv.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_libmv.lib bf_intern_opencolorio.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_opencolorio.lib bf_intern_openvdb.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_openvdb.lib bf_intern_opensubdiv.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_opensubdiv.lib bf_intern_quadriflow.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_quadriflow.lib bf_intern_sky.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_sky.lib bf_intern_rigidbody.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_rigidbody.lib bf_io_common.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_io_common.lib bf_nodes.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_nodes.lib bf_modifiers.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_modifiers.lib bf_nodes_composite.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_nodes_composite.lib bf_nodes_function.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_nodes_function.lib bf_nodes_geometry.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_nodes_geometry.lib bf_nodes_shader.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_nodes_shader.lib bf_nodes_texture.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_nodes_texture.lib bf_python.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_python.lib bf_python_bmesh.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_python_bmesh.lib bf_python_ext.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_python_ext.lib bf_python_gpu.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_python_gpu.lib bf_python_mathutils.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_python_mathutils.lib bf_realtime_compositor.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_realtime_compositor.lib bf_sequencer.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_sequencer.lib bf_render.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_render.lib bf_shader_fx.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_shader_fx.lib bf_simulation.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_simulation.lib bf_stl.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_stl.lib bf_wavefront_obj.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_wavefront_obj.lib bf_windowmanager.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_windowmanager.lib bf_usd.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_usd.lib blender-launcher.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\bin\Debug\blender-launcher.exe msgfmt.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\bin\Debug\msgfmt.exe dice.cpp patch.cpp split.cpp patch_table.cpp aligned_malloc.cpp debug.cpp ies.cpp log.cpp math_cdf.cpp md5.cpp murmurhash.cpp path.cpp profiling.cpp string.cpp simd.cpp system.cpp task.cpp thread.cpp time.cpp transform.cpp curves.cpp logging.cpp python.cpp session.cpp transform_avx2.cpp shader.cpp sync.cpp transform_sse41.cpp windows.cpp guarded_allocator.cpp texture.cpp viewport.cpp volume.cpp cycles_subd.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\cycles_subd.lib extern_bullet.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_bullet.lib cycles_util.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\cycles_util.lib extern_ceres.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_ceres.lib extern_clew.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_clew.lib extern_curve_fit_nd.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_curve_fit_nd.lib extern_cuew.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_cuew.lib extern_gflags.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_gflags.lib extern_glog.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_glog.lib extern_hipew.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_hipew.lib extern_lzma.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_lzma.lib node.cpp node_type.cpp extern_mantaflow.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_mantaflow.lib node_xml.cpp extern_minilzo.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_minilzo.lib extern_quadriflow.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_quadriflow.lib extern_rangetree.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_rangetree.lib draco.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\draco.lib extern_draco.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\extern_draco.dll buffers.cpp denoising.cpp merge.cpp session.cpp tile.cpp cycles_graph.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\cycles_graph.lib cycles_session.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\cycles_session.lib alembic.cpp alembic_read.cpp attribute.cpp background.cpp bake.cpp camera.cpp colorspace.cpp constant_fold.cpp film.cpp geometry.cpp hair.cpp image.cpp image_oiio.cpp image_sky.cpp image_vdb.cpp integrator.cpp light.cpp light_tree.cpp mesh.cpp mesh_displace.cpp mesh_subdivision.cpp procedural.cpp pointcloud.cpp object.cpp particles.cpp pass.cpp curves.cpp scene.cpp shader.cpp shader_graph.cpp shader_nodes.cpp stats.cpp svm.cpp tables.cpp tabulated_sobol.cpp volume.cpp bf_intern_cycles.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\bf_intern_cycles.lib osl.cpp cycles_scene.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\cycles_scene.lib closures.cpp globals.cpp services.cpp cycles_kernel_osl.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\cycles_kernel_osl.lib kernel.cpp kernel_sse2.cpp kernel_sse3.cpp kernel_sse41.cpp kernel_avx.cpp kernel_avx2.cpp kernel.cpp cycles_kernel.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\cycles_kernel.lib adaptive_sampling.cpp denoiser.cpp denoiser_gpu.cpp denoiser_oidn.cpp denoiser_optix.cpp path_trace.cpp tile.cpp pass_accessor.cpp pass_accessor_cpu.cpp pass_accessor_gpu.cpp path_trace_display.cpp path_trace_tile.cpp path_trace_work.cpp path_trace_work_cpu.cpp path_trace_work_gpu.cpp render_scheduler.cpp shader_eval.cpp work_balancer.cpp work_tile_scheduler.cpp cycles_integrator.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\cycles_integrator.lib device.cpp denoise.cpp memory.cpp kernel_thread_globals.cpp graphics_interop.cpp kernel.cpp queue.cpp device.cpp device_impl.cpp kernel.cpp device.cpp device_impl.cpp graphics_interop.cpp kernel.cpp queue.cpp util.cpp device.cpp device_impl.cpp graphics_interop.cpp kernel.cpp queue.cpp util.cpp device.cpp device.cpp device.cpp device_impl.cpp queue.cpp cycles_device.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\cycles_device.lib bvh.cpp bvh2.cpp binning.cpp build.cpp embree.cpp multi.cpp node.cpp optix.cpp sort.cpp split.cpp unaligned.cpp cycles_bvh.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\lib\Debug\cycles_bvh.lib Creating library C:/Users/nucle/Desktop/SSD_Blender_Source_Code/build_windows_x64_vc17_Debug/bin/Debug/blender.lib and object C:/Users/nucle/Desktop/SSD_Blender_Source_Code/build_windows_x64_vc17_Debug/bin/Debug/blender.exp blender.vcxproj -> C:\Users\nucle\Desktop\SSD_Blender_Source_Code\build_windows_x64_vc17_Debug\bin\Debug\blender.exe -- Install configuration: "Debug" -- Installing: C:/Users/nucle/Desktop/SSD_Blender_Source_Code/build_windows_x64_vc17_Debug/bin/Debug/./blender.pdb Build succeeded. 0 Warning(s) 0 Error(s) Time Elapsed 00:03:22.74