Would there be an interest for a low level video decoding/encoding/scaling library?

Hi,

Would it be interesting for Blender to integrate a simple low level hardware accelerated video decoding/encoding/scaling library? Instead of depending on large libraries like GStreamer and FFmpeg this library main purpose would be to implement very fast encoding/decoding/scaling via a simple to use cross platform API that uses hardware acceleration where possible.

Kind regards,
roxlu

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Is there such library already or are you planning to write it?

This is a library Iā€™m planning to write.