but isn’t the closed source argument false - in regards to the ‘viral’ nature of the license? At least what I always read here…
I imagine that providing a good plugin system would give too much development power out the hands of the blender foundation and possibly scatter the development focus…? But never fully understood this decision…
Because it works so well in other places e.g the GH plugins on food4rhino, to not always name that one game engine.