Why is the documentation for building from XCode outdated?

These instructions are outdated.



See below:

# Advanced Setup

## Build as an Xcode project

Before starting with this section ensure you have completed the first three steps from the [Quick Setup](https://wiki.blender.org/wiki/Building_Blender/Mac#Quick_Setup) section: installing XCode, installing CMake, and downloading the external libraries.

If you like to work with the Xcode IDE and build Blender from within it, you need to generate an Xcode project.

### Generating the Project

This assumes that you have added CMake to your path as described in the [Quick Setup](https://wiki.blender.org/wiki/Building_Blender/Mac#Quick_Setup). Then execute the following instructions in a terminal:

cd ~/blender-git/blender cmake . -B ../build_xcode/ -G "Xcode"

This will generate the CMake cache files and an Xcode project file in ~/blender-git/build_xcode.

I don’t see build_xcode directory. Is there something I am missing?

cmake should make it, if not please provide the output of that cmake command and we’ll take a look what is happening

What if I want to prepare it for building inside Xcode on MacOS?

You still need cmake to make the project files for you, you cannot do this any other way


Once the cmake is done, can you tell me how to build with Xcode without doing a make and make install?

No, you’re following the wrong section of the guide for that, you are making an XCode project here, that gets you IDE support. If you just want to build with make follow the “Quick Setup” instructions higher up on that page.