Can you report a bug?
We have been in contact with other projects and have been made aware of an issue when using Wayland on multi GPU systems, where at least one GPU is NVIDIA. When the NVIDIA driver loads it already attach itself to wayland surface, making it impossible for other drivers to control the wayland surface anymore.
I filled this as a known issue with a working workaround to still run Blender using the other GPUs.
Not sure how to reproduce, so not sure how to make the bug report. But I’ll mention it either way.