I just start to use Blender since last year and realize some of the basic viewport on the toggle view on the top right-hand side doesn’t have the function as other 3D software have. It is hard to explain this by just writing but I will attached a video later to explain what this really mean.
Viewport rotation didn't follow the current selected view when switch to top view
Yeah the alt key did work for that, but I wish it could have done better like the attached video. Because most of the 3D software alreadt have this features on their gizmo ortho views.