Paint Mode: Design Discussion & Feedback

Is there any plan to address separation between brushes and tools? Lack of thereof is what currently makes all paint modes (sculpt, texture paint, etc…) so painful to use. Currently, Blender conflates tools with brushes and makes management of both very difficult and extremely error prone.

Ideally, brush should store all the parameters which define how the physical brush tip behaves, such as:

  • Texture settings
  • Texture mask settings
  • Stroke settings
  • Falloff settings
  • Stencil and cavity masks

And other things like:

  • Blending mode
  • Color
  • Radius
  • Strength
  • Symmetry
  • etc…

should be stored within the tool.

This way, we could make brushes reusable in between the tools. If I adjust one brush, it stays the same and propagates to all the tools I use.

Right now, the paint mode is one giant kitchen sink which takes endless tinkering with brush settings per each tool.

Even more insanely, there are some things which clearly belong to preferences. For example it’s completely fubar that brush cursor display settings are a per mode, per file thing rather than part of theme settings in user preferences.

The brush management is also so wonky it’s not uncommon to completely corrupt the functionality of some of the tools, especially if you dare to touch these options:
image

11 Likes