Open GL Eevee Render

In some of the earlier versions of Blender 2.8, dating back from April, the openGL render and animation commands would render the actual eevee scene faster than the actual render and animate buttons. On the most recent versions of 2.8, open gl, renders in solid color mode.

I’m wondering whether material openGL render + animation preview would be back, as it was really useful to quickly produce an animation in a video format than can then later be refined?

Here is what I get from opengl render preview with eevee at the moment

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