batFinger over on blender.stackexchange (https://blender.stackexchange.com/questions/163440/object-grouping-delete-children-with-parent) suggested I use Collections as you describe as well as Collection Instances to achieve the single-click-select-and-treat-it-as-one-thing behavior I want for my users. I’m experimenting with this now and it’s working out pretty well. I’m putting the “master” collection in a separate scene all under a “Plant Masters” collection (so I can switch scenes to manipulate the master objects) and then including one Collection Instances in the main scene, all collected under a parent “Plants” collection to make it easy to turn them all on or off. I think this is getting closer to the “Blender” way to get what I’m looking for.
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