Hello modeling group,
I just coded a feature to parameterize blending of metaballs using Ricci 73’s operator instead of the used addition’s operator (it is just more general and give more control to the user for metaballs’ blending).
More details about the composition’s method here : http://hyperfun.org/FHF_Log/Ricci73.pdf
Video of the result : trancho-kevin-portfolio.fr/files/MetaballsBlendingNormParameter.mp4
Here, I allow the norm parameter to be below 1.f (it makes bulgy joining of surfaces instead of strict limitation). It works with rendering methods, can be transformed into a mesh like before and is saved and recovered while loading .blend.
I have started a new local branch for metaballs’ improvement (there are lots of other cool things to do).
Since I’m new in the community, tell me if the feature deserves to be added into the current git, if it needs more to be pushed or other things.