Merging the Musgrave Texture and Noise Texture nodes

Hello, @Hoshinova, is this merged, i’m using Blender 4.1 on Steam and Musgrave texture is gone from the shading options.
The merged happend, is there a way to preserve musgrave node?
EVEN with the new features for the Noise, it’s not the same as Musgrave, i could get a painterly texture mixing Voronoi and Musgrave, and it does not work close to what it was with this new node.
This really destroyed my workflow. What is most visible difference is the Distortion that is not even close to what musgrave was.
Please don’t take things that work well and are harmless.
Saddly Europe countries and US tend to only PBR and 3d as 3d. Musgrave texture was the holy grail to get ink splashes.
Is there a way to hack back and turn on? The work flow to turn my paintins into 3d painted meshes was to displace the normals with musgrave.
I never used NOISE in my life, always or Voronoi or Musgrave. Noise is just noise it does not have the biologic curves that musgrave provide.
Again ask in an urgent matter, is it possible to have Musgrave back on?

Here an example, using Eevee legacy.
Example of use of Musgrave.

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