MAC OSX Blender 2.93 Build echec / Problem

Hi,

Below… the error after build last blender 2.93.
Can you help me ?

[100%] Linking CXX executable …/…/bin/Blender.app/Contents/MacOS/Blender

Undefined symbols for architUndefined symbols for architecture x86_64:
“_preadv”, referenced from:
_os_preadv in libpython3.9.a(posixmodule.o)
“_pwritev”, referenced from:
_os_pwritev in libpython3.9.a(posixmodule.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[3]: *** [bin/Blender.app/Contents/MacOS/Blender] Error 1
make[2]: *** [source/creator/CMakeFiles/blender.dir/all] Error 2
make[1]: *** [all] Error 2
make: *** [all] Error 2
adding: Blender.app/ (stored 0%)
adding: Blender.app/Contents/ (stored 0%)
adding: Blender.app/Contents/MacOS/ (stored 0%)
adding: Blender.app/Contents/Info.plist (deflated 69%)
usage: rm [-f | -i] [-dPRrvW] file …
unlink file

Thanks a lot !
And sorry for my english (i’m french)

see the discussion in Compiling latest branch on MacOS fails (undefined symbol)