Loss of functionality/workflow after removal of Dupliframes

So after around a month I updated my nightly build today to find out that dupliframes have been deprecated (https://developer.blender.org/rB7400aa7e595063510ce9f29fa1b02ebd3f9296e2)

While I understand the decision I would just like to highlight the loss of functionality (Or hopefully someone will point out a better way) that followed afterwards. Specifically I would refer to the loss of workflow described here (Duplicating mesh along curve Answer 1)
While in many cases Array modifier+curve modifer is better option nowadays, but far as I can tell there is no way to use Array+curve without deforming the object meshes.

Even if dupliframes can’t be brought back it would be nice to have this functionality back. (Maybe as an option in the curve modifier to only affect isolated mesh island center points? Or having toggle to work on object origins instead of the actual meshes)