We use eevee in our new virtual studio, works super good for medical products because they don’t need too many textures, so we can use a lot of shaders. Now we would like to produce some interior shots but here we need a lot of textures. Therefore I have some questions
Will eevee get the functionality for limiting texture size in the near future?
(Looks like the option Viewport->Textures->Limit Size doesn’t work at the moment.
Is there a way to free the gpu memory when collections are hidden?