Latest build now delete the render data when hitting escape when rendering, instead of keeping the rendered tiles


in this week 2.8 builds (windows? maybe more?) erase the rendering data when escaping in the middle of a render.

before this week, hitting escape during the render would keep the rendered tiles in memory, now hitting escape erase everything.

is this a new design decision ? or its an unwanted bug ?
i’ll report it if its not wanted

You can report it as a bug.